SmallPtrSet.cpp revision 263508
1//===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the SmallPtrSet class.  See SmallPtrSet.h for an
11// overview of the algorithm.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/ADT/SmallPtrSet.h"
16#include "llvm/ADT/DenseMapInfo.h"
17#include "llvm/Support/MathExtras.h"
18#include <algorithm>
19#include <cstdlib>
20
21using namespace llvm;
22
23void SmallPtrSetImpl::shrink_and_clear() {
24  assert(!isSmall() && "Can't shrink a small set!");
25  free(CurArray);
26
27  // Reduce the number of buckets.
28  CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32;
29  NumElements = NumTombstones = 0;
30
31  // Install the new array.  Clear all the buckets to empty.
32  CurArray = (const void**)malloc(sizeof(void*) * CurArraySize);
33  assert(CurArray && "Failed to allocate memory?");
34  memset(CurArray, -1, CurArraySize*sizeof(void*));
35}
36
37bool SmallPtrSetImpl::insert_imp(const void * Ptr) {
38  if (isSmall()) {
39    // Check to see if it is already in the set.
40    for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
41         APtr != E; ++APtr)
42      if (*APtr == Ptr)
43        return false;
44
45    // Nope, there isn't.  If we stay small, just 'pushback' now.
46    if (NumElements < CurArraySize-1) {
47      SmallArray[NumElements++] = Ptr;
48      return true;
49    }
50    // Otherwise, hit the big set case, which will call grow.
51  }
52
53  if (NumElements*4 >= CurArraySize*3) {
54    // If more than 3/4 of the array is full, grow.
55    Grow(CurArraySize < 64 ? 128 : CurArraySize*2);
56  } else if (CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) {
57    // If fewer of 1/8 of the array is empty (meaning that many are filled with
58    // tombstones), rehash.
59    Grow(CurArraySize);
60  }
61
62  // Okay, we know we have space.  Find a hash bucket.
63  const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr));
64  if (*Bucket == Ptr) return false; // Already inserted, good.
65
66  // Otherwise, insert it!
67  if (*Bucket == getTombstoneMarker())
68    --NumTombstones;
69  *Bucket = Ptr;
70  ++NumElements;  // Track density.
71  return true;
72}
73
74bool SmallPtrSetImpl::erase_imp(const void * Ptr) {
75  if (isSmall()) {
76    // Check to see if it is in the set.
77    for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
78         APtr != E; ++APtr)
79      if (*APtr == Ptr) {
80        // If it is in the set, replace this element.
81        *APtr = E[-1];
82        E[-1] = getEmptyMarker();
83        --NumElements;
84        return true;
85      }
86
87    return false;
88  }
89
90  // Okay, we know we have space.  Find a hash bucket.
91  void **Bucket = const_cast<void**>(FindBucketFor(Ptr));
92  if (*Bucket != Ptr) return false;  // Not in the set?
93
94  // Set this as a tombstone.
95  *Bucket = getTombstoneMarker();
96  --NumElements;
97  ++NumTombstones;
98  return true;
99}
100
101const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const {
102  unsigned Bucket = DenseMapInfo<void *>::getHashValue(Ptr) & (CurArraySize-1);
103  unsigned ArraySize = CurArraySize;
104  unsigned ProbeAmt = 1;
105  const void *const *Array = CurArray;
106  const void *const *Tombstone = 0;
107  while (1) {
108    // Found Ptr's bucket?
109    if (Array[Bucket] == Ptr)
110      return Array+Bucket;
111
112    // If we found an empty bucket, the pointer doesn't exist in the set.
113    // Return a tombstone if we've seen one so far, or the empty bucket if
114    // not.
115    if (Array[Bucket] == getEmptyMarker())
116      return Tombstone ? Tombstone : Array+Bucket;
117
118    // If this is a tombstone, remember it.  If Ptr ends up not in the set, we
119    // prefer to return it than something that would require more probing.
120    if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
121      Tombstone = Array+Bucket;  // Remember the first tombstone found.
122
123    // It's a hash collision or a tombstone. Reprobe.
124    Bucket = (Bucket + ProbeAmt++) & (ArraySize-1);
125  }
126}
127
128/// Grow - Allocate a larger backing store for the buckets and move it over.
129///
130void SmallPtrSetImpl::Grow(unsigned NewSize) {
131  // Allocate at twice as many buckets, but at least 128.
132  unsigned OldSize = CurArraySize;
133
134  const void **OldBuckets = CurArray;
135  bool WasSmall = isSmall();
136
137  // Install the new array.  Clear all the buckets to empty.
138  CurArray = (const void**)malloc(sizeof(void*) * NewSize);
139  assert(CurArray && "Failed to allocate memory?");
140  CurArraySize = NewSize;
141  memset(CurArray, -1, NewSize*sizeof(void*));
142
143  // Copy over all the elements.
144  if (WasSmall) {
145    // Small sets store their elements in order.
146    for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements;
147         BucketPtr != E; ++BucketPtr) {
148      const void *Elt = *BucketPtr;
149      *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
150    }
151  } else {
152    // Copy over all valid entries.
153    for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize;
154         BucketPtr != E; ++BucketPtr) {
155      // Copy over the element if it is valid.
156      const void *Elt = *BucketPtr;
157      if (Elt != getTombstoneMarker() && Elt != getEmptyMarker())
158        *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
159    }
160
161    free(OldBuckets);
162    NumTombstones = 0;
163  }
164}
165
166SmallPtrSetImpl::SmallPtrSetImpl(const void **SmallStorage,
167                                 const SmallPtrSetImpl& that) {
168  SmallArray = SmallStorage;
169
170  // If we're becoming small, prepare to insert into our stack space
171  if (that.isSmall()) {
172    CurArray = SmallArray;
173  // Otherwise, allocate new heap space (unless we were the same size)
174  } else {
175    CurArray = (const void**)malloc(sizeof(void*) * that.CurArraySize);
176    assert(CurArray && "Failed to allocate memory?");
177  }
178
179  // Copy over the new array size
180  CurArraySize = that.CurArraySize;
181
182  // Copy over the contents from the other set
183  memcpy(CurArray, that.CurArray, sizeof(void*)*CurArraySize);
184
185  NumElements = that.NumElements;
186  NumTombstones = that.NumTombstones;
187}
188
189/// CopyFrom - implement operator= from a smallptrset that has the same pointer
190/// type, but may have a different small size.
191void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) {
192  if (isSmall() && RHS.isSmall())
193    assert(CurArraySize == RHS.CurArraySize &&
194           "Cannot assign sets with different small sizes");
195
196  // If we're becoming small, prepare to insert into our stack space
197  if (RHS.isSmall()) {
198    if (!isSmall())
199      free(CurArray);
200    CurArray = SmallArray;
201  // Otherwise, allocate new heap space (unless we were the same size)
202  } else if (CurArraySize != RHS.CurArraySize) {
203    if (isSmall())
204      CurArray = (const void**)malloc(sizeof(void*) * RHS.CurArraySize);
205    else {
206      const void **T = (const void**)realloc(CurArray,
207                                             sizeof(void*) * RHS.CurArraySize);
208      if (!T)
209        free(CurArray);
210      CurArray = T;
211    }
212    assert(CurArray && "Failed to allocate memory?");
213  }
214
215  // Copy over the new array size
216  CurArraySize = RHS.CurArraySize;
217
218  // Copy over the contents from the other set
219  memcpy(CurArray, RHS.CurArray, sizeof(void*)*CurArraySize);
220
221  NumElements = RHS.NumElements;
222  NumTombstones = RHS.NumTombstones;
223}
224
225void SmallPtrSetImpl::swap(SmallPtrSetImpl &RHS) {
226  if (this == &RHS) return;
227
228  // We can only avoid copying elements if neither set is small.
229  if (!this->isSmall() && !RHS.isSmall()) {
230    std::swap(this->CurArray, RHS.CurArray);
231    std::swap(this->CurArraySize, RHS.CurArraySize);
232    std::swap(this->NumElements, RHS.NumElements);
233    std::swap(this->NumTombstones, RHS.NumTombstones);
234    return;
235  }
236
237  // FIXME: From here on we assume that both sets have the same small size.
238
239  // If only RHS is small, copy the small elements into LHS and move the pointer
240  // from LHS to RHS.
241  if (!this->isSmall() && RHS.isSmall()) {
242    std::copy(RHS.SmallArray, RHS.SmallArray+RHS.CurArraySize,
243              this->SmallArray);
244    std::swap(this->NumElements, RHS.NumElements);
245    std::swap(this->CurArraySize, RHS.CurArraySize);
246    RHS.CurArray = this->CurArray;
247    RHS.NumTombstones = this->NumTombstones;
248    this->CurArray = this->SmallArray;
249    this->NumTombstones = 0;
250    return;
251  }
252
253  // If only LHS is small, copy the small elements into RHS and move the pointer
254  // from RHS to LHS.
255  if (this->isSmall() && !RHS.isSmall()) {
256    std::copy(this->SmallArray, this->SmallArray+this->CurArraySize,
257              RHS.SmallArray);
258    std::swap(RHS.NumElements, this->NumElements);
259    std::swap(RHS.CurArraySize, this->CurArraySize);
260    this->CurArray = RHS.CurArray;
261    this->NumTombstones = RHS.NumTombstones;
262    RHS.CurArray = RHS.SmallArray;
263    RHS.NumTombstones = 0;
264    return;
265  }
266
267  // Both a small, just swap the small elements.
268  assert(this->isSmall() && RHS.isSmall());
269  assert(this->CurArraySize == RHS.CurArraySize);
270  std::swap_ranges(this->SmallArray, this->SmallArray+this->CurArraySize,
271                   RHS.SmallArray);
272  std::swap(this->NumElements, RHS.NumElements);
273}
274
275SmallPtrSetImpl::~SmallPtrSetImpl() {
276  if (!isSmall())
277    free(CurArray);
278}
279