FoldingSet.h revision 263508
1//===-- llvm/ADT/FoldingSet.h - Uniquing Hash Set ---------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a hash set that can be used to remove duplication of nodes
11// in a graph.  This code was originally created by Chris Lattner for use with
12// SelectionDAGCSEMap, but was isolated to provide use across the llvm code set.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_ADT_FOLDINGSET_H
17#define LLVM_ADT_FOLDINGSET_H
18
19#include "llvm/ADT/SmallVector.h"
20#include "llvm/ADT/StringRef.h"
21#include "llvm/Support/DataTypes.h"
22
23namespace llvm {
24  class APFloat;
25  class APInt;
26  class BumpPtrAllocator;
27
28/// This folding set used for two purposes:
29///   1. Given information about a node we want to create, look up the unique
30///      instance of the node in the set.  If the node already exists, return
31///      it, otherwise return the bucket it should be inserted into.
32///   2. Given a node that has already been created, remove it from the set.
33///
34/// This class is implemented as a single-link chained hash table, where the
35/// "buckets" are actually the nodes themselves (the next pointer is in the
36/// node).  The last node points back to the bucket to simplify node removal.
37///
38/// Any node that is to be included in the folding set must be a subclass of
39/// FoldingSetNode.  The node class must also define a Profile method used to
40/// establish the unique bits of data for the node.  The Profile method is
41/// passed a FoldingSetNodeID object which is used to gather the bits.  Just
42/// call one of the Add* functions defined in the FoldingSetImpl::NodeID class.
43/// NOTE: That the folding set does not own the nodes and it is the
44/// responsibility of the user to dispose of the nodes.
45///
46/// Eg.
47///    class MyNode : public FoldingSetNode {
48///    private:
49///      std::string Name;
50///      unsigned Value;
51///    public:
52///      MyNode(const char *N, unsigned V) : Name(N), Value(V) {}
53///       ...
54///      void Profile(FoldingSetNodeID &ID) const {
55///        ID.AddString(Name);
56///        ID.AddInteger(Value);
57///      }
58///      ...
59///    };
60///
61/// To define the folding set itself use the FoldingSet template;
62///
63/// Eg.
64///    FoldingSet<MyNode> MyFoldingSet;
65///
66/// Four public methods are available to manipulate the folding set;
67///
68/// 1) If you have an existing node that you want add to the set but unsure
69/// that the node might already exist then call;
70///
71///    MyNode *M = MyFoldingSet.GetOrInsertNode(N);
72///
73/// If The result is equal to the input then the node has been inserted.
74/// Otherwise, the result is the node existing in the folding set, and the
75/// input can be discarded (use the result instead.)
76///
77/// 2) If you are ready to construct a node but want to check if it already
78/// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
79/// check;
80///
81///   FoldingSetNodeID ID;
82///   ID.AddString(Name);
83///   ID.AddInteger(Value);
84///   void *InsertPoint;
85///
86///    MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
87///
88/// If found then M with be non-NULL, else InsertPoint will point to where it
89/// should be inserted using InsertNode.
90///
91/// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
92/// node with FindNodeOrInsertPos;
93///
94///    InsertNode(N, InsertPoint);
95///
96/// 4) Finally, if you want to remove a node from the folding set call;
97///
98///    bool WasRemoved = RemoveNode(N);
99///
100/// The result indicates whether the node existed in the folding set.
101
102class FoldingSetNodeID;
103
104//===----------------------------------------------------------------------===//
105/// FoldingSetImpl - Implements the folding set functionality.  The main
106/// structure is an array of buckets.  Each bucket is indexed by the hash of
107/// the nodes it contains.  The bucket itself points to the nodes contained
108/// in the bucket via a singly linked list.  The last node in the list points
109/// back to the bucket to facilitate node removal.
110///
111class FoldingSetImpl {
112protected:
113  /// Buckets - Array of bucket chains.
114  ///
115  void **Buckets;
116
117  /// NumBuckets - Length of the Buckets array.  Always a power of 2.
118  ///
119  unsigned NumBuckets;
120
121  /// NumNodes - Number of nodes in the folding set. Growth occurs when NumNodes
122  /// is greater than twice the number of buckets.
123  unsigned NumNodes;
124
125public:
126  explicit FoldingSetImpl(unsigned Log2InitSize = 6);
127  virtual ~FoldingSetImpl();
128
129  //===--------------------------------------------------------------------===//
130  /// Node - This class is used to maintain the singly linked bucket list in
131  /// a folding set.
132  ///
133  class Node {
134  private:
135    // NextInFoldingSetBucket - next link in the bucket list.
136    void *NextInFoldingSetBucket;
137
138  public:
139
140    Node() : NextInFoldingSetBucket(0) {}
141
142    // Accessors
143    void *getNextInBucket() const { return NextInFoldingSetBucket; }
144    void SetNextInBucket(void *N) { NextInFoldingSetBucket = N; }
145  };
146
147  /// clear - Remove all nodes from the folding set.
148  void clear();
149
150  /// RemoveNode - Remove a node from the folding set, returning true if one
151  /// was removed or false if the node was not in the folding set.
152  bool RemoveNode(Node *N);
153
154  /// GetOrInsertNode - If there is an existing simple Node exactly
155  /// equal to the specified node, return it.  Otherwise, insert 'N' and return
156  /// it instead.
157  Node *GetOrInsertNode(Node *N);
158
159  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
160  /// return it.  If not, return the insertion token that will make insertion
161  /// faster.
162  Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
163
164  /// InsertNode - Insert the specified node into the folding set, knowing that
165  /// it is not already in the folding set.  InsertPos must be obtained from
166  /// FindNodeOrInsertPos.
167  void InsertNode(Node *N, void *InsertPos);
168
169  /// InsertNode - Insert the specified node into the folding set, knowing that
170  /// it is not already in the folding set.
171  void InsertNode(Node *N) {
172    Node *Inserted = GetOrInsertNode(N);
173    (void)Inserted;
174    assert(Inserted == N && "Node already inserted!");
175  }
176
177  /// size - Returns the number of nodes in the folding set.
178  unsigned size() const { return NumNodes; }
179
180  /// empty - Returns true if there are no nodes in the folding set.
181  bool empty() const { return NumNodes == 0; }
182
183private:
184
185  /// GrowHashTable - Double the size of the hash table and rehash everything.
186  ///
187  void GrowHashTable();
188
189protected:
190
191  /// GetNodeProfile - Instantiations of the FoldingSet template implement
192  /// this function to gather data bits for the given node.
193  virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const = 0;
194  /// NodeEquals - Instantiations of the FoldingSet template implement
195  /// this function to compare the given node with the given ID.
196  virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
197                          FoldingSetNodeID &TempID) const=0;
198  /// ComputeNodeHash - Instantiations of the FoldingSet template implement
199  /// this function to compute a hash value for the given node.
200  virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const = 0;
201};
202
203//===----------------------------------------------------------------------===//
204
205template<typename T> struct FoldingSetTrait;
206
207/// DefaultFoldingSetTrait - This class provides default implementations
208/// for FoldingSetTrait implementations.
209///
210template<typename T> struct DefaultFoldingSetTrait {
211  static void Profile(const T &X, FoldingSetNodeID &ID) {
212    X.Profile(ID);
213  }
214  static void Profile(T &X, FoldingSetNodeID &ID) {
215    X.Profile(ID);
216  }
217
218  // Equals - Test if the profile for X would match ID, using TempID
219  // to compute a temporary ID if necessary. The default implementation
220  // just calls Profile and does a regular comparison. Implementations
221  // can override this to provide more efficient implementations.
222  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
223                            FoldingSetNodeID &TempID);
224
225  // ComputeHash - Compute a hash value for X, using TempID to
226  // compute a temporary ID if necessary. The default implementation
227  // just calls Profile and does a regular hash computation.
228  // Implementations can override this to provide more efficient
229  // implementations.
230  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID);
231};
232
233/// FoldingSetTrait - This trait class is used to define behavior of how
234/// to "profile" (in the FoldingSet parlance) an object of a given type.
235/// The default behavior is to invoke a 'Profile' method on an object, but
236/// through template specialization the behavior can be tailored for specific
237/// types.  Combined with the FoldingSetNodeWrapper class, one can add objects
238/// to FoldingSets that were not originally designed to have that behavior.
239template<typename T> struct FoldingSetTrait
240  : public DefaultFoldingSetTrait<T> {};
241
242template<typename T, typename Ctx> struct ContextualFoldingSetTrait;
243
244/// DefaultContextualFoldingSetTrait - Like DefaultFoldingSetTrait, but
245/// for ContextualFoldingSets.
246template<typename T, typename Ctx>
247struct DefaultContextualFoldingSetTrait {
248  static void Profile(T &X, FoldingSetNodeID &ID, Ctx Context) {
249    X.Profile(ID, Context);
250  }
251  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
252                            FoldingSetNodeID &TempID, Ctx Context);
253  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID,
254                                     Ctx Context);
255};
256
257/// ContextualFoldingSetTrait - Like FoldingSetTrait, but for
258/// ContextualFoldingSets.
259template<typename T, typename Ctx> struct ContextualFoldingSetTrait
260  : public DefaultContextualFoldingSetTrait<T, Ctx> {};
261
262//===--------------------------------------------------------------------===//
263/// FoldingSetNodeIDRef - This class describes a reference to an interned
264/// FoldingSetNodeID, which can be a useful to store node id data rather
265/// than using plain FoldingSetNodeIDs, since the 32-element SmallVector
266/// is often much larger than necessary, and the possibility of heap
267/// allocation means it requires a non-trivial destructor call.
268class FoldingSetNodeIDRef {
269  const unsigned *Data;
270  size_t Size;
271public:
272  FoldingSetNodeIDRef() : Data(0), Size(0) {}
273  FoldingSetNodeIDRef(const unsigned *D, size_t S) : Data(D), Size(S) {}
274
275  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef,
276  /// used to lookup the node in the FoldingSetImpl.
277  unsigned ComputeHash() const;
278
279  bool operator==(FoldingSetNodeIDRef) const;
280
281  /// Used to compare the "ordering" of two nodes as defined by the
282  /// profiled bits and their ordering defined by memcmp().
283  bool operator<(FoldingSetNodeIDRef) const;
284
285  const unsigned *getData() const { return Data; }
286  size_t getSize() const { return Size; }
287};
288
289//===--------------------------------------------------------------------===//
290/// FoldingSetNodeID - This class is used to gather all the unique data bits of
291/// a node.  When all the bits are gathered this class is used to produce a
292/// hash value for the node.
293///
294class FoldingSetNodeID {
295  /// Bits - Vector of all the data bits that make the node unique.
296  /// Use a SmallVector to avoid a heap allocation in the common case.
297  SmallVector<unsigned, 32> Bits;
298
299public:
300  FoldingSetNodeID() {}
301
302  FoldingSetNodeID(FoldingSetNodeIDRef Ref)
303    : Bits(Ref.getData(), Ref.getData() + Ref.getSize()) {}
304
305  /// Add* - Add various data types to Bit data.
306  ///
307  void AddPointer(const void *Ptr);
308  void AddInteger(signed I);
309  void AddInteger(unsigned I);
310  void AddInteger(long I);
311  void AddInteger(unsigned long I);
312  void AddInteger(long long I);
313  void AddInteger(unsigned long long I);
314  void AddBoolean(bool B) { AddInteger(B ? 1U : 0U); }
315  void AddString(StringRef String);
316  void AddNodeID(const FoldingSetNodeID &ID);
317
318  template <typename T>
319  inline void Add(const T &x) { FoldingSetTrait<T>::Profile(x, *this); }
320
321  /// clear - Clear the accumulated profile, allowing this FoldingSetNodeID
322  /// object to be used to compute a new profile.
323  inline void clear() { Bits.clear(); }
324
325  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used
326  /// to lookup the node in the FoldingSetImpl.
327  unsigned ComputeHash() const;
328
329  /// operator== - Used to compare two nodes to each other.
330  ///
331  bool operator==(const FoldingSetNodeID &RHS) const;
332  bool operator==(const FoldingSetNodeIDRef RHS) const;
333
334  /// Used to compare the "ordering" of two nodes as defined by the
335  /// profiled bits and their ordering defined by memcmp().
336  bool operator<(const FoldingSetNodeID &RHS) const;
337  bool operator<(const FoldingSetNodeIDRef RHS) const;
338
339  /// Intern - Copy this node's data to a memory region allocated from the
340  /// given allocator and return a FoldingSetNodeIDRef describing the
341  /// interned data.
342  FoldingSetNodeIDRef Intern(BumpPtrAllocator &Allocator) const;
343};
344
345// Convenience type to hide the implementation of the folding set.
346typedef FoldingSetImpl::Node FoldingSetNode;
347template<class T> class FoldingSetIterator;
348template<class T> class FoldingSetBucketIterator;
349
350// Definitions of FoldingSetTrait and ContextualFoldingSetTrait functions, which
351// require the definition of FoldingSetNodeID.
352template<typename T>
353inline bool
354DefaultFoldingSetTrait<T>::Equals(T &X, const FoldingSetNodeID &ID,
355                                  unsigned /*IDHash*/,
356                                  FoldingSetNodeID &TempID) {
357  FoldingSetTrait<T>::Profile(X, TempID);
358  return TempID == ID;
359}
360template<typename T>
361inline unsigned
362DefaultFoldingSetTrait<T>::ComputeHash(T &X, FoldingSetNodeID &TempID) {
363  FoldingSetTrait<T>::Profile(X, TempID);
364  return TempID.ComputeHash();
365}
366template<typename T, typename Ctx>
367inline bool
368DefaultContextualFoldingSetTrait<T, Ctx>::Equals(T &X,
369                                                 const FoldingSetNodeID &ID,
370                                                 unsigned /*IDHash*/,
371                                                 FoldingSetNodeID &TempID,
372                                                 Ctx Context) {
373  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
374  return TempID == ID;
375}
376template<typename T, typename Ctx>
377inline unsigned
378DefaultContextualFoldingSetTrait<T, Ctx>::ComputeHash(T &X,
379                                                      FoldingSetNodeID &TempID,
380                                                      Ctx Context) {
381  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
382  return TempID.ComputeHash();
383}
384
385//===----------------------------------------------------------------------===//
386/// FoldingSet - This template class is used to instantiate a specialized
387/// implementation of the folding set to the node class T.  T must be a
388/// subclass of FoldingSetNode and implement a Profile function.
389///
390template<class T> class FoldingSet : public FoldingSetImpl {
391private:
392  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
393  /// way to convert nodes into a unique specifier.
394  virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const {
395    T *TN = static_cast<T *>(N);
396    FoldingSetTrait<T>::Profile(*TN, ID);
397  }
398  /// NodeEquals - Instantiations may optionally provide a way to compare a
399  /// node with a specified ID.
400  virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
401                          FoldingSetNodeID &TempID) const {
402    T *TN = static_cast<T *>(N);
403    return FoldingSetTrait<T>::Equals(*TN, ID, IDHash, TempID);
404  }
405  /// ComputeNodeHash - Instantiations may optionally provide a way to compute a
406  /// hash value directly from a node.
407  virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const {
408    T *TN = static_cast<T *>(N);
409    return FoldingSetTrait<T>::ComputeHash(*TN, TempID);
410  }
411
412public:
413  explicit FoldingSet(unsigned Log2InitSize = 6)
414  : FoldingSetImpl(Log2InitSize)
415  {}
416
417  typedef FoldingSetIterator<T> iterator;
418  iterator begin() { return iterator(Buckets); }
419  iterator end() { return iterator(Buckets+NumBuckets); }
420
421  typedef FoldingSetIterator<const T> const_iterator;
422  const_iterator begin() const { return const_iterator(Buckets); }
423  const_iterator end() const { return const_iterator(Buckets+NumBuckets); }
424
425  typedef FoldingSetBucketIterator<T> bucket_iterator;
426
427  bucket_iterator bucket_begin(unsigned hash) {
428    return bucket_iterator(Buckets + (hash & (NumBuckets-1)));
429  }
430
431  bucket_iterator bucket_end(unsigned hash) {
432    return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true);
433  }
434
435  /// GetOrInsertNode - If there is an existing simple Node exactly
436  /// equal to the specified node, return it.  Otherwise, insert 'N' and
437  /// return it instead.
438  T *GetOrInsertNode(Node *N) {
439    return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
440  }
441
442  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
443  /// return it.  If not, return the insertion token that will make insertion
444  /// faster.
445  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
446    return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos));
447  }
448};
449
450//===----------------------------------------------------------------------===//
451/// ContextualFoldingSet - This template class is a further refinement
452/// of FoldingSet which provides a context argument when calling
453/// Profile on its nodes.  Currently, that argument is fixed at
454/// initialization time.
455///
456/// T must be a subclass of FoldingSetNode and implement a Profile
457/// function with signature
458///   void Profile(llvm::FoldingSetNodeID &, Ctx);
459template <class T, class Ctx>
460class ContextualFoldingSet : public FoldingSetImpl {
461  // Unfortunately, this can't derive from FoldingSet<T> because the
462  // construction vtable for FoldingSet<T> requires
463  // FoldingSet<T>::GetNodeProfile to be instantiated, which in turn
464  // requires a single-argument T::Profile().
465
466private:
467  Ctx Context;
468
469  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
470  /// way to convert nodes into a unique specifier.
471  virtual void GetNodeProfile(FoldingSetImpl::Node *N,
472                              FoldingSetNodeID &ID) const {
473    T *TN = static_cast<T *>(N);
474    ContextualFoldingSetTrait<T, Ctx>::Profile(*TN, ID, Context);
475  }
476  virtual bool NodeEquals(FoldingSetImpl::Node *N,
477                          const FoldingSetNodeID &ID, unsigned IDHash,
478                          FoldingSetNodeID &TempID) const {
479    T *TN = static_cast<T *>(N);
480    return ContextualFoldingSetTrait<T, Ctx>::Equals(*TN, ID, IDHash, TempID,
481                                                     Context);
482  }
483  virtual unsigned ComputeNodeHash(FoldingSetImpl::Node *N,
484                                   FoldingSetNodeID &TempID) const {
485    T *TN = static_cast<T *>(N);
486    return ContextualFoldingSetTrait<T, Ctx>::ComputeHash(*TN, TempID, Context);
487  }
488
489public:
490  explicit ContextualFoldingSet(Ctx Context, unsigned Log2InitSize = 6)
491  : FoldingSetImpl(Log2InitSize), Context(Context)
492  {}
493
494  Ctx getContext() const { return Context; }
495
496
497  typedef FoldingSetIterator<T> iterator;
498  iterator begin() { return iterator(Buckets); }
499  iterator end() { return iterator(Buckets+NumBuckets); }
500
501  typedef FoldingSetIterator<const T> const_iterator;
502  const_iterator begin() const { return const_iterator(Buckets); }
503  const_iterator end() const { return const_iterator(Buckets+NumBuckets); }
504
505  typedef FoldingSetBucketIterator<T> bucket_iterator;
506
507  bucket_iterator bucket_begin(unsigned hash) {
508    return bucket_iterator(Buckets + (hash & (NumBuckets-1)));
509  }
510
511  bucket_iterator bucket_end(unsigned hash) {
512    return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true);
513  }
514
515  /// GetOrInsertNode - If there is an existing simple Node exactly
516  /// equal to the specified node, return it.  Otherwise, insert 'N'
517  /// and return it instead.
518  T *GetOrInsertNode(Node *N) {
519    return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
520  }
521
522  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it
523  /// exists, return it.  If not, return the insertion token that will
524  /// make insertion faster.
525  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
526    return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos));
527  }
528};
529
530//===----------------------------------------------------------------------===//
531/// FoldingSetVectorIterator - This implements an iterator for
532/// FoldingSetVector. It is only necessary because FoldingSetIterator provides
533/// a value_type of T, while the vector in FoldingSetVector exposes
534/// a value_type of T*. Fortunately, FoldingSetIterator doesn't expose very
535/// much besides operator* and operator->, so we just wrap the inner vector
536/// iterator and perform the extra dereference.
537template <class T, class VectorIteratorT>
538class FoldingSetVectorIterator {
539  // Provide a typedef to workaround the lack of correct injected class name
540  // support in older GCCs.
541  typedef FoldingSetVectorIterator<T, VectorIteratorT> SelfT;
542
543  VectorIteratorT Iterator;
544
545public:
546  FoldingSetVectorIterator(VectorIteratorT I) : Iterator(I) {}
547
548  bool operator==(const SelfT &RHS) const {
549    return Iterator == RHS.Iterator;
550  }
551  bool operator!=(const SelfT &RHS) const {
552    return Iterator != RHS.Iterator;
553  }
554
555  T &operator*() const { return **Iterator; }
556
557  T *operator->() const { return *Iterator; }
558
559  inline SelfT &operator++() {
560    ++Iterator;
561    return *this;
562  }
563  SelfT operator++(int) {
564    SelfT tmp = *this;
565    ++*this;
566    return tmp;
567  }
568};
569
570//===----------------------------------------------------------------------===//
571/// FoldingSetVector - This template class combines a FoldingSet and a vector
572/// to provide the interface of FoldingSet but with deterministic iteration
573/// order based on the insertion order. T must be a subclass of FoldingSetNode
574/// and implement a Profile function.
575template <class T, class VectorT = SmallVector<T*, 8> >
576class FoldingSetVector {
577  FoldingSet<T> Set;
578  VectorT Vector;
579
580public:
581  explicit FoldingSetVector(unsigned Log2InitSize = 6)
582      : Set(Log2InitSize) {
583  }
584
585  typedef FoldingSetVectorIterator<T, typename VectorT::iterator> iterator;
586  iterator begin() { return Vector.begin(); }
587  iterator end()   { return Vector.end(); }
588
589  typedef FoldingSetVectorIterator<const T, typename VectorT::const_iterator>
590    const_iterator;
591  const_iterator begin() const { return Vector.begin(); }
592  const_iterator end()   const { return Vector.end(); }
593
594  /// clear - Remove all nodes from the folding set.
595  void clear() { Set.clear(); Vector.clear(); }
596
597  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
598  /// return it.  If not, return the insertion token that will make insertion
599  /// faster.
600  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
601    return Set.FindNodeOrInsertPos(ID, InsertPos);
602  }
603
604  /// GetOrInsertNode - If there is an existing simple Node exactly
605  /// equal to the specified node, return it.  Otherwise, insert 'N' and
606  /// return it instead.
607  T *GetOrInsertNode(T *N) {
608    T *Result = Set.GetOrInsertNode(N);
609    if (Result == N) Vector.push_back(N);
610    return Result;
611  }
612
613  /// InsertNode - Insert the specified node into the folding set, knowing that
614  /// it is not already in the folding set.  InsertPos must be obtained from
615  /// FindNodeOrInsertPos.
616  void InsertNode(T *N, void *InsertPos) {
617    Set.InsertNode(N, InsertPos);
618    Vector.push_back(N);
619  }
620
621  /// InsertNode - Insert the specified node into the folding set, knowing that
622  /// it is not already in the folding set.
623  void InsertNode(T *N) {
624    Set.InsertNode(N);
625    Vector.push_back(N);
626  }
627
628  /// size - Returns the number of nodes in the folding set.
629  unsigned size() const { return Set.size(); }
630
631  /// empty - Returns true if there are no nodes in the folding set.
632  bool empty() const { return Set.empty(); }
633};
634
635//===----------------------------------------------------------------------===//
636/// FoldingSetIteratorImpl - This is the common iterator support shared by all
637/// folding sets, which knows how to walk the folding set hash table.
638class FoldingSetIteratorImpl {
639protected:
640  FoldingSetNode *NodePtr;
641  FoldingSetIteratorImpl(void **Bucket);
642  void advance();
643
644public:
645  bool operator==(const FoldingSetIteratorImpl &RHS) const {
646    return NodePtr == RHS.NodePtr;
647  }
648  bool operator!=(const FoldingSetIteratorImpl &RHS) const {
649    return NodePtr != RHS.NodePtr;
650  }
651};
652
653
654template<class T>
655class FoldingSetIterator : public FoldingSetIteratorImpl {
656public:
657  explicit FoldingSetIterator(void **Bucket) : FoldingSetIteratorImpl(Bucket) {}
658
659  T &operator*() const {
660    return *static_cast<T*>(NodePtr);
661  }
662
663  T *operator->() const {
664    return static_cast<T*>(NodePtr);
665  }
666
667  inline FoldingSetIterator &operator++() {          // Preincrement
668    advance();
669    return *this;
670  }
671  FoldingSetIterator operator++(int) {        // Postincrement
672    FoldingSetIterator tmp = *this; ++*this; return tmp;
673  }
674};
675
676//===----------------------------------------------------------------------===//
677/// FoldingSetBucketIteratorImpl - This is the common bucket iterator support
678/// shared by all folding sets, which knows how to walk a particular bucket
679/// of a folding set hash table.
680
681class FoldingSetBucketIteratorImpl {
682protected:
683  void *Ptr;
684
685  explicit FoldingSetBucketIteratorImpl(void **Bucket);
686
687  FoldingSetBucketIteratorImpl(void **Bucket, bool)
688    : Ptr(Bucket) {}
689
690  void advance() {
691    void *Probe = static_cast<FoldingSetNode*>(Ptr)->getNextInBucket();
692    uintptr_t x = reinterpret_cast<uintptr_t>(Probe) & ~0x1;
693    Ptr = reinterpret_cast<void*>(x);
694  }
695
696public:
697  bool operator==(const FoldingSetBucketIteratorImpl &RHS) const {
698    return Ptr == RHS.Ptr;
699  }
700  bool operator!=(const FoldingSetBucketIteratorImpl &RHS) const {
701    return Ptr != RHS.Ptr;
702  }
703};
704
705
706template<class T>
707class FoldingSetBucketIterator : public FoldingSetBucketIteratorImpl {
708public:
709  explicit FoldingSetBucketIterator(void **Bucket) :
710    FoldingSetBucketIteratorImpl(Bucket) {}
711
712  FoldingSetBucketIterator(void **Bucket, bool) :
713    FoldingSetBucketIteratorImpl(Bucket, true) {}
714
715  T &operator*() const { return *static_cast<T*>(Ptr); }
716  T *operator->() const { return static_cast<T*>(Ptr); }
717
718  inline FoldingSetBucketIterator &operator++() { // Preincrement
719    advance();
720    return *this;
721  }
722  FoldingSetBucketIterator operator++(int) {      // Postincrement
723    FoldingSetBucketIterator tmp = *this; ++*this; return tmp;
724  }
725};
726
727//===----------------------------------------------------------------------===//
728/// FoldingSetNodeWrapper - This template class is used to "wrap" arbitrary
729/// types in an enclosing object so that they can be inserted into FoldingSets.
730template <typename T>
731class FoldingSetNodeWrapper : public FoldingSetNode {
732  T data;
733public:
734  explicit FoldingSetNodeWrapper(const T &x) : data(x) {}
735  virtual ~FoldingSetNodeWrapper() {}
736
737  template<typename A1>
738  explicit FoldingSetNodeWrapper(const A1 &a1)
739    : data(a1) {}
740
741  template <typename A1, typename A2>
742  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2)
743    : data(a1,a2) {}
744
745  template <typename A1, typename A2, typename A3>
746  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2, const A3 &a3)
747    : data(a1,a2,a3) {}
748
749  template <typename A1, typename A2, typename A3, typename A4>
750  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2, const A3 &a3,
751                                 const A4 &a4)
752    : data(a1,a2,a3,a4) {}
753
754  template <typename A1, typename A2, typename A3, typename A4, typename A5>
755  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2, const A3 &a3,
756                                 const A4 &a4, const A5 &a5)
757  : data(a1,a2,a3,a4,a5) {}
758
759
760  void Profile(FoldingSetNodeID &ID) { FoldingSetTrait<T>::Profile(data, ID); }
761
762  T &getValue() { return data; }
763  const T &getValue() const { return data; }
764
765  operator T&() { return data; }
766  operator const T&() const { return data; }
767};
768
769//===----------------------------------------------------------------------===//
770/// FastFoldingSetNode - This is a subclass of FoldingSetNode which stores
771/// a FoldingSetNodeID value rather than requiring the node to recompute it
772/// each time it is needed. This trades space for speed (which can be
773/// significant if the ID is long), and it also permits nodes to drop
774/// information that would otherwise only be required for recomputing an ID.
775class FastFoldingSetNode : public FoldingSetNode {
776  FoldingSetNodeID FastID;
777protected:
778  explicit FastFoldingSetNode(const FoldingSetNodeID &ID) : FastID(ID) {}
779public:
780  void Profile(FoldingSetNodeID &ID) const {
781    ID.AddNodeID(FastID);
782  }
783};
784
785//===----------------------------------------------------------------------===//
786// Partial specializations of FoldingSetTrait.
787
788template<typename T> struct FoldingSetTrait<T*> {
789  static inline void Profile(T *X, FoldingSetNodeID &ID) {
790    ID.AddPointer(X);
791  }
792};
793} // End of namespace llvm.
794
795#endif
796