1214571SdimMACHINE= 2214571SdimSCRIPT_NAME=elf 3214571SdimTEMPLATE_NAME=elf32 4214571SdimOUTPUT_FORMAT="elf32-bigscore" 5214571SdimBIG_OUTPUT_FORMAT="elf32-bigscore" 6214571SdimLITTLE_OUTPUT_FORMAT="elf32-littlescore" 7214571SdimGROUP="-lm -lc -lglsim -lgcc -lstdc++" 8214571Sdim 9214571SdimTEXT_START_ADDR=0x00000000 10214571SdimMAXPAGESIZE=256 11214571SdimNONPAGED_TEXT_START_ADDR=0x0400000 12214571SdimSHLIB_TEXT_START_ADDR=0x5ffe0000 13214571SdimOTHER_GOT_SYMBOLS=' 14214571Sdim _gp = ALIGN(16) + 0x3ff0; 15214571Sdim' 16214571Sdim 17214571SdimOTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);' 18214571SdimOTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;' 19214571SdimDATA_START_SYMBOLS='_fdata = . ;' 20214571SdimSDATA_START_SYMBOLS='_sdata_begin = . ;' 21214571SdimOTHER_BSS_SYMBOLS=' 22214571Sdim _bss_start = ALIGN(4) ; 23214571Sdim' 24214571Sdim# This sets the stack to the top of the simulator memory (2^19 bytes). 25214571SdimSTACK_ADDR=0x8000000 26214571Sdim 27214571SdimARCH=score 28214571SdimMACHINE= 29214571SdimENTRY=_start 30214571SdimEMBEDDED=yes 31214571SdimGENERATE_SHLIB_SCRIPT=yes 32