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  • only in /asuswrt-rt-n18u-9.0.0.4.380.2695/release/src-rt-6.x.4708/toolchains/hndtools-armeabi-2011.09/share/doc/arm-arm-none-eabi/html/getting-started/
1<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>2.�Organization</title><link rel="stylesheet" href="cs.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.74.0"><link rel="home" href="index.html" title="Sourcery CodeBench Lite"><link rel="up" href="pr01.html" title="Preface"><link rel="prev" href="pr01.html" title="Preface"><link rel="next" href="pr01s03.html" title="3.�Typographical Conventions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">2.�Organization</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="pr01.html">Prev</a>�</td><th width="60%" align="center">Preface</th><td width="20%" align="right">�<a accesskey="n" href="pr01s03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="id520801"></a>2.�Organization</h2></div></div></div><p>
2    This document is organized into the following chapters and
3    appendices:
4    </p><div class="variablelist"><dl><dt><span class="term"><a class="xref" href="chap-quickstart.html" title="Chapter�1.�Quick Start">Chapter�1, &#8220;Quick Start&#8221;</a></span></dt><dd><p>
5        This chapter includes a brief checklist to follow when installing
6        and using Sourcery CodeBench Lite for the first time.  You may use this chapter
7        as an abbreviated guide to the rest of this manual.
8       </p></dd><dt><span class="term"><a class="xref" href="chap-installation.html" title="Chapter�2.�Installation and Configuration">Chapter�2, &#8220;Installation and Configuration&#8221;</a></span></dt><dd><p>
9       This chapter describes how to download, install and
10       configure Sourcery CodeBench Lite. This section describes the available
11       installation options and explains how to set up your
12       environment so that you can build applications.
13       </p></dd><dt><span class="term"><a class="xref" href="chap-target.html" title="Chapter�3.�Sourcery CodeBench Lite for ARM EABI">Chapter�3, &#8220;Sourcery CodeBench Lite for ARM EABI&#8221;</a></span></dt><dd><p>
14        This chapter contains information about using Sourcery CodeBench Lite
15        that is specific to ARM EABI targets.  You should
16        read this chapter to learn how to best use Sourcery CodeBench Lite on your
17        target system.
18       </p></dd><dt><span class="term"><a class="xref" href="chap-building.html" title="Chapter�4.�Using Sourcery CodeBench from the Command Line">Chapter�4, &#8220;Using Sourcery CodeBench from the Command Line&#8221;</a></span></dt><dd><p>
19        This chapter explains how to build applications with Sourcery CodeBench Lite
20        using the command line.  In the process of reading this
21        chapter, you will build a simple application that you can use
22        as a model for your own programs.
23       </p></dd><dt><span class="term"><a class="xref" href="chap-cs3.html" title="Chapter�5.�CS3&#8482;: The CodeSourcery Common Startup Code Sequence">Chapter�5, &#8220;CS3&#8482;: The CodeSourcery Common Startup Code Sequence&#8221;</a></span></dt><dd><p>
24         CS3 is CodeSourcery's low-level board support library.
25         This chapter documents the boards
26         supported by Sourcery CodeBench Lite and the compiler and linker 
27         options you need to use with them.
28         It also explains how you can use and modify CS3-provided
29         definitions for memory maps, system startup code and
30         interrupt vectors in your own code.
31       </p></dd><dt><span class="term"><a class="xref" href="sprite.html" title="Chapter�6.�Sourcery CodeBench Debug Sprite">Chapter�6, &#8220;Sourcery CodeBench Debug Sprite&#8221;</a></span></dt><dd><p>
32         This chapter describes the use of the Sourcery CodeBench Debug Sprite
33         for remote debugging.
34         <span>
35           The Sprite allows you to debug programs running on a bare board
36           without an operating system.
37         </span>
38         
39         
40         This chapter includes information about the debugging devices and 
41         boards supported by the Sprite for ARM EABI.
42       </p></dd><dt><span class="term"><a class="xref" href="chap-next-steps.html" title="Chapter�7.�Next Steps with Sourcery CodeBench">Chapter�7, &#8220;Next Steps with Sourcery CodeBench&#8221;</a></span></dt><dd><p>
43        This chapter describes where you can find additional documentation
44	and information about using Sourcery CodeBench Lite and its components.  It also
45        provides information about Sourcery CodeBench subscriptions.
46        CodeSourcery customers with Sourcery CodeBench subscriptions receive
47        comprehensive support for Sourcery CodeBench.
48       </p></dd><dt><span class="term"><a class="xref" href="chap-release.html" title="Appendix�A.�Sourcery CodeBench Lite Release Notes">Appendix�A, &#8220;Sourcery CodeBench Lite Release Notes&#8221;</a></span></dt><dd><p>
49        This appendix contains information about changes in this
50        release of Sourcery CodeBench Lite for ARM EABI.  You should read
51        through these notes to learn about new features and bug fixes.
52       </p></dd><dt><span class="term"><a class="xref" href="chap-license.html" title="Appendix�B.�Sourcery CodeBench Lite Licenses">Appendix�B, &#8220;Sourcery CodeBench Lite Licenses&#8221;</a></span></dt><dd><p>
53        This appendix provides information about the software licenses
54        that apply to Sourcery CodeBench Lite.  Read this appendix to understand your
55        legal rights and obligations as a user of Sourcery CodeBench Lite.
56       </p></dd></dl></div><p>
57   </p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="pr01.html">Prev</a>�</td><td width="20%" align="center"><a accesskey="u" href="pr01.html">Up</a></td><td width="40%" align="right">�<a accesskey="n" href="pr01s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Preface�</td><td width="20%" align="center"><a accesskey="h" href="index.html">Home</a></td><td width="40%" align="right" valign="top">�3.�Typographical Conventions</td></tr></table></div></body></html>
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