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57
58<h3 class="section">6.40 When is a Volatile Object Accessed?</h3>
59
60<p><a name="index-accessing-volatiles-2616"></a><a name="index-volatile-read-2617"></a><a name="index-volatile-write-2618"></a><a name="index-volatile-access-2619"></a>
61C has the concept of volatile objects.  These are normally accessed by
62pointers and used for accessing hardware or inter-thread
63communication.  The standard encourages compilers to refrain from
64optimizations concerning accesses to volatile objects, but leaves it
65implementation defined as to what constitutes a volatile access.  The
66minimum requirement is that at a sequence point all previous accesses
67to volatile objects have stabilized and no subsequent accesses have
68occurred.  Thus an implementation is free to reorder and combine
69volatile accesses which occur between sequence points, but cannot do
70so for accesses across a sequence point.  The use of volatile does
71not allow you to violate the restriction on updating objects multiple
72times between two sequence points.
73
74 <p>Accesses to non-volatile objects are not ordered with respect to
75volatile accesses.  You cannot use a volatile object as a memory
76barrier to order a sequence of writes to non-volatile memory.  For
77instance:
78
79<pre class="smallexample">     int *ptr = <var>something</var>;
80     volatile int vobj;
81     *ptr = <var>something</var>;
82     vobj = 1;
83</pre>
84 <p>Unless <var>*ptr</var> and <var>vobj</var> can be aliased, it is not guaranteed
85that the write to <var>*ptr</var> will have occurred by the time the update
86of <var>vobj</var> has happened.  If you need this guarantee, you must use
87a stronger memory barrier such as:
88
89<pre class="smallexample">     int *ptr = <var>something</var>;
90     volatile int vobj;
91     *ptr = <var>something</var>;
92     asm volatile ("" : : : "memory");
93     vobj = 1;
94</pre>
95 <p>A scalar volatile object is read when it is accessed in a void context:
96
97<pre class="smallexample">     volatile int *src = <var>somevalue</var>;
98     *src;
99</pre>
100 <p>Such expressions are rvalues, and GCC implements this as a
101read of the volatile object being pointed to.
102
103 <p>Assignments are also expressions and have an rvalue.  However when
104assigning to a scalar volatile, the volatile object is not reread,
105regardless of whether the assignment expression's rvalue is used or
106not.  If the assignment's rvalue is used, the value is that assigned
107to the volatile object.  For instance, there is no read of <var>vobj</var>
108in all the following cases:
109
110<pre class="smallexample">     int obj;
111     volatile int vobj;
112     vobj = <var>something</var>;
113     obj = vobj = <var>something</var>;
114     obj ? vobj = <var>onething</var> : vobj = <var>anotherthing</var>;
115     obj = (<var>something</var>, vobj = <var>anotherthing</var>);
116</pre>
117 <p>If you need to read the volatile object after an assignment has
118occurred, you must use a separate expression with an intervening
119sequence point.
120
121 <p>As bitfields are not individually addressable, volatile bitfields may
122be implicitly read when written to, or when adjacent bitfields are
123accessed.  Bitfield operations may be optimized such that adjacent
124bitfields are only partially accessed, if they straddle a storage unit
125boundary.  For these reasons it is unwise to use volatile bitfields to
126access hardware.
127
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