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58<h3 class="section">6.9 Double-Word Integers</h3>
59
60<p><a name="index-g_t_0040code_007blong-long_007d-data-types-2276"></a><a name="index-double_002dword-arithmetic-2277"></a><a name="index-multiprecision-arithmetic-2278"></a><a name="index-g_t_0040code_007bLL_007d-integer-suffix-2279"></a><a name="index-g_t_0040code_007bULL_007d-integer-suffix-2280"></a>
61ISO C99 supports data types for integers that are at least 64 bits wide,
62and as an extension GCC supports them in C90 mode and in C++. 
63Simply write <code>long long int</code> for a signed integer, or
64<code>unsigned long long int</code> for an unsigned integer.  To make an
65integer constant of type <code>long long int</code>, add the suffix &lsquo;<samp><span class="samp">LL</span></samp>&rsquo;
66to the integer.  To make an integer constant of type <code>unsigned long
67long int</code>, add the suffix &lsquo;<samp><span class="samp">ULL</span></samp>&rsquo; to the integer.
68
69 <p>You can use these types in arithmetic like any other integer types. 
70Addition, subtraction, and bitwise boolean operations on these types
71are open-coded on all types of machines.  Multiplication is open-coded
72if the machine supports fullword-to-doubleword a widening multiply
73instruction.  Division and shifts are open-coded only on machines that
74provide special support.  The operations that are not open-coded use
75special library routines that come with GCC.
76
77 <p>There may be pitfalls when you use <code>long long</code> types for function
78arguments, unless you declare function prototypes.  If a function
79expects type <code>int</code> for its argument, and you pass a value of type
80<code>long long int</code>, confusion will result because the caller and the
81subroutine will disagree about the number of bytes for the argument. 
82Likewise, if the function expects <code>long long int</code> and you pass
83<code>int</code>.  The best way to avoid such problems is to use prototypes.
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