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.... Set up some character translations and predefined strings. \*(-- will
give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
double quote, and \*(R" will give a right double quote. \*(C+ will
give a nicer C++. Capital omega is used to do unbreakable dashes and
therefore won't be available. \*(C` and \*(C' expand to `' in nroff,
nothing in troff, for use with C<>.
.tr \(*W- . ds -- \(*W- . ds PI pi . if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch . if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch . ds L" "" . ds R" "" . ds C` "" . ds C' "" 'br\} . ds -- \|\(em\| . ds PI \(*p . ds L" `` . ds R" '' 'br\}
Escape single quotes in literal strings from groff's Unicode transform.
If the F register is turned on, we'll generate index entries on stderr for
titles (.TH), headers (.SH), subsections (.Sh), items (.Ip), and index
entries marked with X<> in POD. Of course, you'll have to process the
output yourself in some meaningful fashion.
. de IX . tm Index:\\$1\t\\n%\t"\\$2" .. . nr % 0 . rr F .\} . de IX .. .\}
Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
Fear. Run. Save yourself. No user-serviceable parts.
. \" fudge factors for nroff and troff . ds #H 0 . ds #V .8m . ds #F .3m . ds #[ \f1 . ds #] .\} . ds #H ((1u-(\\\\n(.fu%2u))*.13m) . ds #V .6m . ds #F 0 . ds #[ \& . ds #] \& .\} . \" simple accents for nroff and troff . ds ' \& . ds ` \& . ds ^ \& . ds , \& . ds ~ ~ . ds / .\} . ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u" . ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u' . ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u' . ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u' . ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u' . ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u' .\} . \" troff and (daisy-wheel) nroff accents . \" corrections for vroff . \" for low resolution devices (crt and lpr) \{\ . ds : e . ds 8 ss . ds o a . ds d- d\h'-1'\(ga . ds D- D\h'-1'\(hy . ds th \o'bp' . ds Th \o'LP' . ds ae ae . ds Ae AE .\} ========================================================================
Title "FSF-FUNDING 7"
way too many mistakes in technical documents.
Users of free software systems can boost the pace of development by encouraging for-a-fee distributors to donate part of their selling price to free software developers---the Free Software Foundation, and others.
The way to convince distributors to do this is to demand it and expect it from them. So when you compare distributors, judge them partly by how much they give to free software development. Show distributors they must compete to be the one who gives the most.
To make this approach work, you must insist on numbers that you can compare, such as, \*(L"We will donate ten dollars to the Frobnitz project for each disk sold.\*(R" Don't be satisfied with a vague promise, such as \*(L"A portion of the profits are donated,\*(R" since it doesn't give a basis for comparison.
Even a precise fraction \*(L"of the profits from this disk\*(R" is not very meaningful, since creative accounting and unrelated business decisions can greatly alter what fraction of the sales price counts as profit. If the price you pay is $50, ten percent of the profit is probably less than a dollar; it might be a few cents, or nothing at all.
Some redistributors do development work themselves. This is useful too; but to keep everyone honest, you need to inquire how much they do, and what kind. Some kinds of development make much more long-term difference than others. For example, maintaining a separate version of a program contributes very little; maintaining the standard version of a program for the whole community contributes much. Easy new ports contribute little, since someone else would surely do them; difficult ports such as adding a new \s-1CPU\s0 to the \s-1GNU\s0 Compiler Collection contribute more; major new features or packages contribute the most.
By establishing the idea that supporting further development is \*(L"the proper thing to do\*(R" when distributing free software for a fee, we can assure a steady flow of resources into making more free software.