1/*
2 * DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
3 *
4 * Copyright (c) 2009 Maxim Poliakovski
5 *
6 * This file is part of FFmpeg.
7 *
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23/**
24 * @file
25 * DSP functions (inverse transforms, motion compensation, wavelet recompostions)
26 * for Indeo Video Interactive codecs.
27 */
28
29#include "avcodec.h"
30#include "dsputil.h"
31#include "dwt.h"
32#include "ivi_common.h"
33#include "ivi_dsp.h"
34
35void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
36                        const int dst_pitch, const int num_bands)
37{
38    int             x, y, indx;
39    int32_t         p0, p1, p2, p3, tmp0, tmp1, tmp2;
40    int32_t         b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6;
41    int32_t         b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9;
42    int32_t         pitch, back_pitch;
43    const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
44
45    /* all bands should have the same pitch */
46    pitch = plane->bands[0].pitch;
47
48    /* pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration */
49    back_pitch = 0;
50
51    /* get pointers to the wavelet bands */
52    b0_ptr = plane->bands[0].buf;
53    b1_ptr = plane->bands[1].buf;
54    b2_ptr = plane->bands[2].buf;
55    b3_ptr = plane->bands[3].buf;
56
57    for (y = 0; y < plane->height; y += 2) {
58        /* load storage variables with values */
59        if (num_bands > 0) {
60            b0_1 = b0_ptr[0];
61            b0_2 = b0_ptr[pitch];
62        }
63
64        if (num_bands > 1) {
65            b1_1 = b1_ptr[back_pitch];
66            b1_2 = b1_ptr[0];
67            b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch];
68        }
69
70        if (num_bands > 2) {
71            b2_2 = b2_ptr[0];     // b2[x,  y  ]
72            b2_3 = b2_2;          // b2[x+1,y  ] = b2[x,y]
73            b2_5 = b2_ptr[pitch]; // b2[x  ,y+1]
74            b2_6 = b2_5;          // b2[x+1,y+1] = b2[x,y+1]
75        }
76
77        if (num_bands > 3) {
78            b3_2 = b3_ptr[back_pitch]; // b3[x  ,y-1]
79            b3_3 = b3_2;               // b3[x+1,y-1] = b3[x  ,y-1]
80            b3_5 = b3_ptr[0];          // b3[x  ,y  ]
81            b3_6 = b3_5;               // b3[x+1,y  ] = b3[x  ,y  ]
82            b3_8 = b3_2 - b3_5*6 + b3_ptr[pitch];
83            b3_9 = b3_8;
84        }
85
86        for (x = 0, indx = 0; x < plane->width; x+=2, indx++) {
87            /* some values calculated in the previous iterations can */
88            /* be reused in the next ones, so do appropriate copying */
89            b2_1 = b2_2; // b2[x-1,y  ] = b2[x,  y  ]
90            b2_2 = b2_3; // b2[x  ,y  ] = b2[x+1,y  ]
91            b2_4 = b2_5; // b2[x-1,y+1] = b2[x  ,y+1]
92            b2_5 = b2_6; // b2[x  ,y+1] = b2[x+1,y+1]
93            b3_1 = b3_2; // b3[x-1,y-1] = b3[x  ,y-1]
94            b3_2 = b3_3; // b3[x  ,y-1] = b3[x+1,y-1]
95            b3_4 = b3_5; // b3[x-1,y  ] = b3[x  ,y  ]
96            b3_5 = b3_6; // b3[x  ,y  ] = b3[x+1,y  ]
97            b3_7 = b3_8; // vert_HPF(x-1)
98            b3_8 = b3_9; // vert_HPF(x  )
99
100            p0 = p1 = p2 = p3 = 0;
101
102            /* process the LL-band by applying LPF both vertically and horizontally */
103            if (num_bands > 0) {
104                tmp0 = b0_1;
105                tmp2 = b0_2;
106                b0_1 = b0_ptr[indx+1];
107                b0_2 = b0_ptr[pitch+indx+1];
108                tmp1 = tmp0 + b0_1;
109
110                p0 =  tmp0 << 4;
111                p1 =  tmp1 << 3;
112                p2 = (tmp0 + tmp2) << 3;
113                p3 = (tmp1 + tmp2 + b0_2) << 2;
114            }
115
116            /* process the HL-band by applying HPF vertically and LPF horizontally */
117            if (num_bands > 1) {
118                tmp0 = b1_2;
119                tmp1 = b1_1;
120                b1_2 = b1_ptr[indx+1];
121                b1_1 = b1_ptr[back_pitch+indx+1];
122
123                tmp2 = tmp1 - tmp0*6 + b1_3;
124                b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch+indx+1];
125
126                p0 += (tmp0 + tmp1) << 3;
127                p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2;
128                p2 +=  tmp2 << 2;
129                p3 += (tmp2 + b1_3) << 1;
130            }
131
132            /* process the LH-band by applying LPF vertically and HPF horizontally */
133            if (num_bands > 2) {
134                b2_3 = b2_ptr[indx+1];
135                b2_6 = b2_ptr[pitch+indx+1];
136
137                tmp0 = b2_1 + b2_2;
138                tmp1 = b2_1 - b2_2*6 + b2_3;
139
140                p0 += tmp0 << 3;
141                p1 += tmp1 << 2;
142                p2 += (tmp0 + b2_4 + b2_5) << 2;
143                p3 += (tmp1 + b2_4 - b2_5*6 + b2_6) << 1;
144            }
145
146            /* process the HH-band by applying HPF both vertically and horizontally */
147            if (num_bands > 3) {
148                b3_6 = b3_ptr[indx+1];            // b3[x+1,y  ]
149                b3_3 = b3_ptr[back_pitch+indx+1]; // b3[x+1,y-1]
150
151                tmp0 = b3_1 + b3_4;
152                tmp1 = b3_2 + b3_5;
153                tmp2 = b3_3 + b3_6;
154
155                b3_9 = b3_3 - b3_6*6 + b3_ptr[pitch+indx+1];
156
157                p0 += (tmp0 + tmp1) << 2;
158                p1 += (tmp0 - tmp1*6 + tmp2) << 1;
159                p2 += (b3_7 + b3_8) << 1;
160                p3 +=  b3_7 - b3_8*6 + b3_9;
161            }
162
163            /* output four pixels */
164            dst[x]             = av_clip_uint8((p0 >> 6) + 128);
165            dst[x+1]           = av_clip_uint8((p1 >> 6) + 128);
166            dst[dst_pitch+x]   = av_clip_uint8((p2 >> 6) + 128);
167            dst[dst_pitch+x+1] = av_clip_uint8((p3 >> 6) + 128);
168        }// for x
169
170        dst += dst_pitch << 1;
171
172        back_pitch = -pitch;
173
174        b0_ptr += pitch;
175        b1_ptr += pitch;
176        b2_ptr += pitch;
177        b3_ptr += pitch;
178    }
179}
180
181/** butterfly operation for the inverse slant transform */
182#define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \
183    t  = s1 - s2;\
184    o1 = s1 + s2;\
185    o2 = t;\
186
187/** This is a reflection a,b = 1/2, 5/4 for the inverse slant transform */
188#define IVI_IREFLECT(s1, s2, o1, o2, t) \
189    t  = ((s1 + s2*2 + 2) >> 2) + s1;\
190    o2 = ((s1*2 - s2 + 2) >> 2) - s2;\
191    o1 = t;\
192
193/** This is a reflection a,b = 1/2, 7/8 for the inverse slant transform */
194#define IVI_SLANT_PART4(s1, s2, o1, o2, t) \
195    t  = s2 + ((s1*4  - s2 + 4) >> 3);\
196    o2 = s1 + ((-s1 - s2*4 + 4) >> 3);\
197    o1 = t;\
198
199/** inverse slant8 transform */
200#define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\
201                       d1, d2, d3, d4, d5, d6, d7, d8,\
202                       t0, t1, t2, t3, t4, t5, t6, t7, t8) {\
203    IVI_SLANT_PART4(s4, s5, t4, t5, t0);\
204\
205    IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\
206    IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\
207\
208    IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT  (t4, t3, t4, t3, t0);\
209    IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT  (t8, t7, t8, t7, t0);\
210    IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
211    IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\
212    d1 = COMPENSATE(t1);\
213    d2 = COMPENSATE(t2);\
214    d3 = COMPENSATE(t3);\
215    d4 = COMPENSATE(t4);\
216    d5 = COMPENSATE(t5);\
217    d6 = COMPENSATE(t6);\
218    d7 = COMPENSATE(t7);\
219    d8 = COMPENSATE(t8);}
220
221/** inverse slant4 transform */
222#define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\
223    IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT  (s4, s3, t4, t3, t0);\
224\
225    IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
226    d1 = COMPENSATE(t1);\
227    d2 = COMPENSATE(t2);\
228    d3 = COMPENSATE(t3);\
229    d4 = COMPENSATE(t4);}
230
231void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
232{
233    int     i;
234    const int32_t *src;
235    int32_t *dst;
236    int     tmp[64];
237    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
238
239#define COMPENSATE(x) (x)
240    src = in;
241    dst = tmp;
242    for (i = 0; i < 8; i++) {
243        if (flags[i]) {
244            IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56],
245                           dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56],
246                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
247        } else
248            dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0;
249
250            src++;
251            dst++;
252    }
253#undef COMPENSATE
254
255#define COMPENSATE(x) ((x + 1)>>1)
256    src = tmp;
257    for (i = 0; i < 8; i++) {
258        if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) {
259            memset(out, 0, 8*sizeof(out[0]));
260        } else {
261            IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7],
262                           out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
263                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
264        }
265        src += 8;
266        out += pitch;
267    }
268#undef COMPENSATE
269}
270
271void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
272{
273    int     i;
274    const int32_t *src;
275    int32_t *dst;
276    int     tmp[16];
277    int     t0, t1, t2, t3, t4;
278
279#define COMPENSATE(x) (x)
280    src = in;
281    dst = tmp;
282    for (i = 0; i < 4; i++) {
283        if (flags[i]) {
284            IVI_INV_SLANT4(src[0], src[4], src[8], src[12],
285                           dst[0], dst[4], dst[8], dst[12],
286                           t0, t1, t2, t3, t4);
287        } else
288            dst[0] = dst[4] = dst[8] = dst[12] = 0;
289
290            src++;
291            dst++;
292    }
293#undef COMPENSATE
294
295#define COMPENSATE(x) ((x + 1)>>1)
296    src = tmp;
297    for (i = 0; i < 4; i++) {
298        if (!src[0] && !src[1] && !src[2] && !src[3]) {
299            out[0] = out[1] = out[2] = out[3] = 0;
300        } else {
301            IVI_INV_SLANT4(src[0], src[1], src[2], src[3],
302                           out[0], out[1], out[2], out[3],
303                           t0, t1, t2, t3, t4);
304        }
305        src += 4;
306        out += pitch;
307    }
308#undef COMPENSATE
309}
310
311void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
312{
313    int     x, y;
314    int16_t dc_coeff;
315
316    dc_coeff = (*in + 1) >> 1;
317
318    for (y = 0; y < blk_size; out += pitch, y++) {
319        for (x = 0; x < blk_size; x++)
320            out[x] = dc_coeff;
321    }
322}
323
324void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
325{
326    int     i;
327    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
328
329#define COMPENSATE(x) ((x + 1)>>1)
330    for (i = 0; i < 8; i++) {
331        if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) {
332            memset(out, 0, 8*sizeof(out[0]));
333        } else {
334            IVI_INV_SLANT8( in[0],  in[1],  in[2],  in[3],  in[4],  in[5],  in[6],  in[7],
335                           out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
336                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
337        }
338        in += 8;
339        out += pitch;
340    }
341#undef COMPENSATE
342}
343
344void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
345{
346    int     x, y;
347    int16_t dc_coeff;
348
349    dc_coeff = (*in + 1) >> 1;
350
351    for (x = 0; x < blk_size; x++)
352        out[x] = dc_coeff;
353
354    out += pitch;
355
356    for (y = 1; y < blk_size; out += pitch, y++) {
357        for (x = 0; x < blk_size; x++)
358            out[x] = 0;
359    }
360}
361
362void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
363{
364    int     i, row2, row4, row8;
365    int     t0, t1, t2, t3, t4, t5, t6, t7, t8;
366
367    row2 = pitch << 1;
368    row4 = pitch << 2;
369    row8 = pitch << 3;
370
371#define COMPENSATE(x) ((x + 1)>>1)
372    for (i = 0; i < 8; i++) {
373        if (flags[i]) {
374            IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56],
375                           out[0], out[pitch], out[row2], out[row2 + pitch], out[row4],
376                           out[row4 + pitch],  out[row4 + row2], out[row8 - pitch],
377                           t0, t1, t2, t3, t4, t5, t6, t7, t8);
378        } else {
379            out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] =
380            out[row4 + pitch] =  out[row4 + row2] = out[row8 - pitch] = 0;
381        }
382
383        in++;
384        out++;
385    }
386#undef COMPENSATE
387}
388
389void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
390{
391    int     x, y;
392    int16_t dc_coeff;
393
394    dc_coeff = (*in + 1) >> 1;
395
396    for (y = 0; y < blk_size; out += pitch, y++) {
397        out[0] = dc_coeff;
398        for (x = 1; x < blk_size; x++)
399            out[x] = 0;
400    }
401}
402
403void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
404                           const uint8_t *flags)
405{
406    int     x, y;
407
408    for (y = 0; y < 8; out += pitch, in += 8, y++)
409        for (x = 0; x < 8; x++)
410            out[x] = in[x];
411}
412
413void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
414                             int blk_size)
415{
416    int     y;
417
418    out[0] = in[0];
419    memset(out + 1, 0, 7*sizeof(out[0]));
420    out += pitch;
421
422    for (y = 1; y < 8; out += pitch, y++)
423        memset(out, 0, 8*sizeof(out[0]));
424}
425
426#define IVI_MC_TEMPLATE(size, suffix, OP) \
427void ff_ivi_mc_ ## size ##x## size ## suffix (int16_t *buf, const int16_t *ref_buf, \
428                                              uint32_t pitch, int mc_type) \
429{ \
430    int     i, j; \
431    const int16_t *wptr; \
432\
433    switch (mc_type) { \
434    case 0: /* fullpel (no interpolation) */ \
435        for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) { \
436            for (j = 0; j < size; j++) {\
437                OP(buf[j], ref_buf[j]); \
438            } \
439        } \
440        break; \
441    case 1: /* horizontal halfpel interpolation */ \
442        for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) \
443            for (j = 0; j < size; j++) \
444                OP(buf[j], (ref_buf[j] + ref_buf[j+1]) >> 1); \
445        break; \
446    case 2: /* vertical halfpel interpolation */ \
447        wptr = ref_buf + pitch; \
448        for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
449            for (j = 0; j < size; j++) \
450                OP(buf[j], (ref_buf[j] + wptr[j]) >> 1); \
451        break; \
452    case 3: /* vertical and horizontal halfpel interpolation */ \
453        wptr = ref_buf + pitch; \
454        for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
455            for (j = 0; j < size; j++) \
456                OP(buf[j], (ref_buf[j] + ref_buf[j+1] + wptr[j] + wptr[j+1]) >> 2); \
457        break; \
458    } \
459} \
460
461#define OP_PUT(a, b)  (a) = (b)
462#define OP_ADD(a, b)  (a) += (b)
463
464IVI_MC_TEMPLATE(8, _no_delta, OP_PUT);
465IVI_MC_TEMPLATE(8, _delta,    OP_ADD);
466IVI_MC_TEMPLATE(4, _no_delta, OP_PUT);
467IVI_MC_TEMPLATE(4, _delta,    OP_ADD);
468