• Home
  • History
  • Annotate
  • Line#
  • Navigate
  • Raw
  • Download
  • only in /asuswrt-rt-n18u-9.0.0.4.380.2695/release/src-rt-6.x.4708/linux/linux-2.6/fs/ceph/crush/
1
2#ifdef __KERNEL__
3# include <linux/string.h>
4# include <linux/slab.h>
5# include <linux/bug.h>
6# include <linux/kernel.h>
7# ifndef dprintk
8#  define dprintk(args...)
9# endif
10#else
11# include <string.h>
12# include <stdio.h>
13# include <stdlib.h>
14# include <assert.h>
15# define BUG_ON(x) assert(!(x))
16# define dprintk(args...) /* printf(args) */
17# define kmalloc(x, f) malloc(x)
18# define kfree(x) free(x)
19#endif
20
21#include "crush.h"
22#include "hash.h"
23
24/*
25 * Implement the core CRUSH mapping algorithm.
26 */
27
28/**
29 * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
30 * @map: the crush_map
31 * @ruleset: the storage ruleset id (user defined)
32 * @type: storage ruleset type (user defined)
33 * @size: output set size
34 */
35int crush_find_rule(struct crush_map *map, int ruleset, int type, int size)
36{
37	int i;
38
39	for (i = 0; i < map->max_rules; i++) {
40		if (map->rules[i] &&
41		    map->rules[i]->mask.ruleset == ruleset &&
42		    map->rules[i]->mask.type == type &&
43		    map->rules[i]->mask.min_size <= size &&
44		    map->rules[i]->mask.max_size >= size)
45			return i;
46	}
47	return -1;
48}
49
50
51/*
52 * bucket choose methods
53 *
54 * For each bucket algorithm, we have a "choose" method that, given a
55 * crush input @x and replica position (usually, position in output set) @r,
56 * will produce an item in the bucket.
57 */
58
59/*
60 * Choose based on a random permutation of the bucket.
61 *
62 * We used to use some prime number arithmetic to do this, but it
63 * wasn't very random, and had some other bad behaviors.  Instead, we
64 * calculate an actual random permutation of the bucket members.
65 * Since this is expensive, we optimize for the r=0 case, which
66 * captures the vast majority of calls.
67 */
68static int bucket_perm_choose(struct crush_bucket *bucket,
69			      int x, int r)
70{
71	unsigned pr = r % bucket->size;
72	unsigned i, s;
73
74	/* start a new permutation if @x has changed */
75	if (bucket->perm_x != x || bucket->perm_n == 0) {
76		dprintk("bucket %d new x=%d\n", bucket->id, x);
77		bucket->perm_x = x;
78
79		/* optimize common r=0 case */
80		if (pr == 0) {
81			s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
82				bucket->size;
83			bucket->perm[0] = s;
84			bucket->perm_n = 0xffff;   /* magic value, see below */
85			goto out;
86		}
87
88		for (i = 0; i < bucket->size; i++)
89			bucket->perm[i] = i;
90		bucket->perm_n = 0;
91	} else if (bucket->perm_n == 0xffff) {
92		/* clean up after the r=0 case above */
93		for (i = 1; i < bucket->size; i++)
94			bucket->perm[i] = i;
95		bucket->perm[bucket->perm[0]] = 0;
96		bucket->perm_n = 1;
97	}
98
99	/* calculate permutation up to pr */
100	for (i = 0; i < bucket->perm_n; i++)
101		dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
102	while (bucket->perm_n <= pr) {
103		unsigned p = bucket->perm_n;
104		/* no point in swapping the final entry */
105		if (p < bucket->size - 1) {
106			i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
107				(bucket->size - p);
108			if (i) {
109				unsigned t = bucket->perm[p + i];
110				bucket->perm[p + i] = bucket->perm[p];
111				bucket->perm[p] = t;
112			}
113			dprintk(" perm_choose swap %d with %d\n", p, p+i);
114		}
115		bucket->perm_n++;
116	}
117	for (i = 0; i < bucket->size; i++)
118		dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
119
120	s = bucket->perm[pr];
121out:
122	dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
123		bucket->size, x, r, pr, s);
124	return bucket->items[s];
125}
126
127/* uniform */
128static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
129				 int x, int r)
130{
131	return bucket_perm_choose(&bucket->h, x, r);
132}
133
134/* list */
135static int bucket_list_choose(struct crush_bucket_list *bucket,
136			      int x, int r)
137{
138	int i;
139
140	for (i = bucket->h.size-1; i >= 0; i--) {
141		__u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
142					 r, bucket->h.id);
143		w &= 0xffff;
144		dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
145			"sw %x rand %llx",
146			i, x, r, bucket->h.items[i], bucket->item_weights[i],
147			bucket->sum_weights[i], w);
148		w *= bucket->sum_weights[i];
149		w = w >> 16;
150		/*dprintk(" scaled %llx\n", w);*/
151		if (w < bucket->item_weights[i])
152			return bucket->h.items[i];
153	}
154
155	BUG_ON(1);
156	return 0;
157}
158
159
160/* (binary) tree */
161static int height(int n)
162{
163	int h = 0;
164	while ((n & 1) == 0) {
165		h++;
166		n = n >> 1;
167	}
168	return h;
169}
170
171static int left(int x)
172{
173	int h = height(x);
174	return x - (1 << (h-1));
175}
176
177static int right(int x)
178{
179	int h = height(x);
180	return x + (1 << (h-1));
181}
182
183static int terminal(int x)
184{
185	return x & 1;
186}
187
188static int bucket_tree_choose(struct crush_bucket_tree *bucket,
189			      int x, int r)
190{
191	int n, l;
192	__u32 w;
193	__u64 t;
194
195	/* start at root */
196	n = bucket->num_nodes >> 1;
197
198	while (!terminal(n)) {
199		/* pick point in [0, w) */
200		w = bucket->node_weights[n];
201		t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
202					  bucket->h.id) * (__u64)w;
203		t = t >> 32;
204
205		/* descend to the left or right? */
206		l = left(n);
207		if (t < bucket->node_weights[l])
208			n = l;
209		else
210			n = right(n);
211	}
212
213	return bucket->h.items[n >> 1];
214}
215
216
217/* straw */
218
219static int bucket_straw_choose(struct crush_bucket_straw *bucket,
220			       int x, int r)
221{
222	int i;
223	int high = 0;
224	__u64 high_draw = 0;
225	__u64 draw;
226
227	for (i = 0; i < bucket->h.size; i++) {
228		draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
229		draw &= 0xffff;
230		draw *= bucket->straws[i];
231		if (i == 0 || draw > high_draw) {
232			high = i;
233			high_draw = draw;
234		}
235	}
236	return bucket->h.items[high];
237}
238
239static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
240{
241	dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
242	switch (in->alg) {
243	case CRUSH_BUCKET_UNIFORM:
244		return bucket_uniform_choose((struct crush_bucket_uniform *)in,
245					  x, r);
246	case CRUSH_BUCKET_LIST:
247		return bucket_list_choose((struct crush_bucket_list *)in,
248					  x, r);
249	case CRUSH_BUCKET_TREE:
250		return bucket_tree_choose((struct crush_bucket_tree *)in,
251					  x, r);
252	case CRUSH_BUCKET_STRAW:
253		return bucket_straw_choose((struct crush_bucket_straw *)in,
254					   x, r);
255	default:
256		BUG_ON(1);
257		return in->items[0];
258	}
259}
260
261/*
262 * true if device is marked "out" (failed, fully offloaded)
263 * of the cluster
264 */
265static int is_out(struct crush_map *map, __u32 *weight, int item, int x)
266{
267	if (weight[item] >= 0x10000)
268		return 0;
269	if (weight[item] == 0)
270		return 1;
271	if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
272	    < weight[item])
273		return 0;
274	return 1;
275}
276
277/**
278 * crush_choose - choose numrep distinct items of given type
279 * @map: the crush_map
280 * @bucket: the bucket we are choose an item from
281 * @x: crush input value
282 * @numrep: the number of items to choose
283 * @type: the type of item to choose
284 * @out: pointer to output vector
285 * @outpos: our position in that vector
286 * @firstn: true if choosing "first n" items, false if choosing "indep"
287 * @recurse_to_leaf: true if we want one device under each item of given type
288 * @out2: second output vector for leaf items (if @recurse_to_leaf)
289 */
290static int crush_choose(struct crush_map *map,
291			struct crush_bucket *bucket,
292			__u32 *weight,
293			int x, int numrep, int type,
294			int *out, int outpos,
295			int firstn, int recurse_to_leaf,
296			int *out2)
297{
298	int rep;
299	int ftotal, flocal;
300	int retry_descent, retry_bucket, skip_rep;
301	struct crush_bucket *in = bucket;
302	int r;
303	int i;
304	int item = 0;
305	int itemtype;
306	int collide, reject;
307	const int orig_tries = 5; /* attempts before we fall back to search */
308
309	dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
310		bucket->id, x, outpos, numrep);
311
312	for (rep = outpos; rep < numrep; rep++) {
313		/* keep trying until we get a non-out, non-colliding item */
314		ftotal = 0;
315		skip_rep = 0;
316		do {
317			retry_descent = 0;
318			in = bucket;               /* initial bucket */
319
320			/* choose through intervening buckets */
321			flocal = 0;
322			do {
323				collide = 0;
324				retry_bucket = 0;
325				r = rep;
326				if (in->alg == CRUSH_BUCKET_UNIFORM) {
327					/* be careful */
328					if (firstn || numrep >= in->size)
329						/* r' = r + f_total */
330						r += ftotal;
331					else if (in->size % numrep == 0)
332						/* r'=r+(n+1)*f_local */
333						r += (numrep+1) *
334							(flocal+ftotal);
335					else
336						/* r' = r + n*f_local */
337						r += numrep * (flocal+ftotal);
338				} else {
339					if (firstn)
340						/* r' = r + f_total */
341						r += ftotal;
342					else
343						/* r' = r + n*f_local */
344						r += numrep * (flocal+ftotal);
345				}
346
347				/* bucket choose */
348				if (in->size == 0) {
349					reject = 1;
350					goto reject;
351				}
352				if (flocal >= (in->size>>1) &&
353				    flocal > orig_tries)
354					item = bucket_perm_choose(in, x, r);
355				else
356					item = crush_bucket_choose(in, x, r);
357				BUG_ON(item >= map->max_devices);
358
359				/* desired type? */
360				if (item < 0)
361					itemtype = map->buckets[-1-item]->type;
362				else
363					itemtype = 0;
364				dprintk("  item %d type %d\n", item, itemtype);
365
366				/* keep going? */
367				if (itemtype != type) {
368					BUG_ON(item >= 0 ||
369					       (-1-item) >= map->max_buckets);
370					in = map->buckets[-1-item];
371					retry_bucket = 1;
372					continue;
373				}
374
375				/* collision? */
376				for (i = 0; i < outpos; i++) {
377					if (out[i] == item) {
378						collide = 1;
379						break;
380					}
381				}
382
383				reject = 0;
384				if (recurse_to_leaf) {
385					if (item < 0) {
386						if (crush_choose(map,
387							 map->buckets[-1-item],
388							 weight,
389							 x, outpos+1, 0,
390							 out2, outpos,
391							 firstn, 0,
392							 NULL) <= outpos)
393							/* didn't get leaf */
394							reject = 1;
395					} else {
396						/* we already have a leaf! */
397						out2[outpos] = item;
398					}
399				}
400
401				if (!reject) {
402					/* out? */
403					if (itemtype == 0)
404						reject = is_out(map, weight,
405								item, x);
406					else
407						reject = 0;
408				}
409
410reject:
411				if (reject || collide) {
412					ftotal++;
413					flocal++;
414
415					if (collide && flocal < 3)
416						/* retry locally a few times */
417						retry_bucket = 1;
418					else if (flocal < in->size + orig_tries)
419						/* exhaustive bucket search */
420						retry_bucket = 1;
421					else if (ftotal < 20)
422						/* then retry descent */
423						retry_descent = 1;
424					else
425						/* else give up */
426						skip_rep = 1;
427					dprintk("  reject %d  collide %d  "
428						"ftotal %d  flocal %d\n",
429						reject, collide, ftotal,
430						flocal);
431				}
432			} while (retry_bucket);
433		} while (retry_descent);
434
435		if (skip_rep) {
436			dprintk("skip rep\n");
437			continue;
438		}
439
440		dprintk("CHOOSE got %d\n", item);
441		out[outpos] = item;
442		outpos++;
443	}
444
445	dprintk("CHOOSE returns %d\n", outpos);
446	return outpos;
447}
448
449
450/**
451 * crush_do_rule - calculate a mapping with the given input and rule
452 * @map: the crush_map
453 * @ruleno: the rule id
454 * @x: hash input
455 * @result: pointer to result vector
456 * @result_max: maximum result size
457 * @force: force initial replica choice; -1 for none
458 */
459int crush_do_rule(struct crush_map *map,
460		  int ruleno, int x, int *result, int result_max,
461		  int force, __u32 *weight)
462{
463	int result_len;
464	int force_context[CRUSH_MAX_DEPTH];
465	int force_pos = -1;
466	int a[CRUSH_MAX_SET];
467	int b[CRUSH_MAX_SET];
468	int c[CRUSH_MAX_SET];
469	int recurse_to_leaf;
470	int *w;
471	int wsize = 0;
472	int *o;
473	int osize;
474	int *tmp;
475	struct crush_rule *rule;
476	int step;
477	int i, j;
478	int numrep;
479	int firstn;
480	int rc = -1;
481
482	BUG_ON(ruleno >= map->max_rules);
483
484	rule = map->rules[ruleno];
485	result_len = 0;
486	w = a;
487	o = b;
488
489	/*
490	 * determine hierarchical context of force, if any.  note
491	 * that this may or may not correspond to the specific types
492	 * referenced by the crush rule.
493	 */
494	if (force >= 0) {
495		if (force >= map->max_devices ||
496		    map->device_parents[force] == 0) {
497			/*dprintk("CRUSH: forcefed device dne\n");*/
498			rc = -1;  /* force fed device dne */
499			goto out;
500		}
501		if (!is_out(map, weight, force, x)) {
502			while (1) {
503				force_context[++force_pos] = force;
504				if (force >= 0)
505					force = map->device_parents[force];
506				else
507					force = map->bucket_parents[-1-force];
508				if (force == 0)
509					break;
510			}
511		}
512	}
513
514	for (step = 0; step < rule->len; step++) {
515		firstn = 0;
516		switch (rule->steps[step].op) {
517		case CRUSH_RULE_TAKE:
518			w[0] = rule->steps[step].arg1;
519			if (force_pos >= 0) {
520				BUG_ON(force_context[force_pos] != w[0]);
521				force_pos--;
522			}
523			wsize = 1;
524			break;
525
526		case CRUSH_RULE_CHOOSE_LEAF_FIRSTN:
527		case CRUSH_RULE_CHOOSE_FIRSTN:
528			firstn = 1;
529		case CRUSH_RULE_CHOOSE_LEAF_INDEP:
530		case CRUSH_RULE_CHOOSE_INDEP:
531			BUG_ON(wsize == 0);
532
533			recurse_to_leaf =
534				rule->steps[step].op ==
535				 CRUSH_RULE_CHOOSE_LEAF_FIRSTN ||
536				rule->steps[step].op ==
537				CRUSH_RULE_CHOOSE_LEAF_INDEP;
538
539			/* reset output */
540			osize = 0;
541
542			for (i = 0; i < wsize; i++) {
543				/*
544				 * see CRUSH_N, CRUSH_N_MINUS macros.
545				 * basically, numrep <= 0 means relative to
546				 * the provided result_max
547				 */
548				numrep = rule->steps[step].arg1;
549				if (numrep <= 0) {
550					numrep += result_max;
551					if (numrep <= 0)
552						continue;
553				}
554				j = 0;
555				if (osize == 0 && force_pos >= 0) {
556					/* skip any intermediate types */
557					while (force_pos &&
558					       force_context[force_pos] < 0 &&
559					       rule->steps[step].arg2 !=
560					       map->buckets[-1 -
561					       force_context[force_pos]]->type)
562						force_pos--;
563					o[osize] = force_context[force_pos];
564					if (recurse_to_leaf)
565						c[osize] = force_context[0];
566					j++;
567					force_pos--;
568				}
569				osize += crush_choose(map,
570						      map->buckets[-1-w[i]],
571						      weight,
572						      x, numrep,
573						      rule->steps[step].arg2,
574						      o+osize, j,
575						      firstn,
576						      recurse_to_leaf, c+osize);
577			}
578
579			if (recurse_to_leaf)
580				/* copy final _leaf_ values to output set */
581				memcpy(o, c, osize*sizeof(*o));
582
583			/* swap t and w arrays */
584			tmp = o;
585			o = w;
586			w = tmp;
587			wsize = osize;
588			break;
589
590
591		case CRUSH_RULE_EMIT:
592			for (i = 0; i < wsize && result_len < result_max; i++) {
593				result[result_len] = w[i];
594				result_len++;
595			}
596			wsize = 0;
597			break;
598
599		default:
600			BUG_ON(1);
601		}
602	}
603	rc = result_len;
604
605out:
606	return rc;
607}
608