1/*
2    V4L2 controls support header.
3
4    Copyright (C) 2010  Hans Verkuil <hverkuil@xs4all.nl>
5
6    This program is free software; you can redistribute it and/or modify
7    it under the terms of the GNU General Public License as published by
8    the Free Software Foundation; either version 2 of the License, or
9    (at your option) any later version.
10
11    This program is distributed in the hope that it will be useful,
12    but WITHOUT ANY WARRANTY; without even the implied warranty of
13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14    GNU General Public License for more details.
15
16    You should have received a copy of the GNU General Public License
17    along with this program; if not, write to the Free Software
18    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19 */
20
21#ifndef _V4L2_CTRLS_H
22#define _V4L2_CTRLS_H
23
24#include <linux/list.h>
25#include <linux/device.h>
26
27/* forward references */
28struct v4l2_ctrl_handler;
29struct v4l2_ctrl;
30struct video_device;
31struct v4l2_subdev;
32
33/** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
34  * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
35  *		for volatile (and usually read-only) controls such as a control
36  *		that returns the current signal strength which changes
37  *		continuously.
38  *		If not set, then the currently cached value will be returned.
39  * @try_ctrl:	Test whether the control's value is valid. Only relevant when
40  *		the usual min/max/step checks are not sufficient.
41  * @s_ctrl:	Actually set the new control value. s_ctrl is compulsory. The
42  *		ctrl->handler->lock is held when these ops are called, so no
43  *		one else can access controls owned by that handler.
44  */
45struct v4l2_ctrl_ops {
46	int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
47	int (*try_ctrl)(struct v4l2_ctrl *ctrl);
48	int (*s_ctrl)(struct v4l2_ctrl *ctrl);
49};
50
51/** struct v4l2_ctrl - The control structure.
52  * @node:	The list node.
53  * @handler:	The handler that owns the control.
54  * @cluster:	Point to start of cluster array.
55  * @ncontrols:	Number of controls in cluster array.
56  * @has_new:	Internal flag: set when there is a valid new value.
57  * @done:	Internal flag: set for each processed control.
58  * @is_private: If set, then this control is private to its handler and it
59  *		will not be added to any other handlers. Drivers can set
60  *		this flag.
61  * @is_volatile: If set, then this control is volatile. This means that the
62  *		control's current value cannot be cached and needs to be
63  *		retrieved through the g_volatile_ctrl op. Drivers can set
64  *		this flag.
65  * @ops:	The control ops.
66  * @id:	The control ID.
67  * @name:	The control name.
68  * @type:	The control type.
69  * @minimum:	The control's minimum value.
70  * @maximum:	The control's maximum value.
71  * @default_value: The control's default value.
72  * @step:	The control's step value for non-menu controls.
73  * @menu_skip_mask: The control's skip mask for menu controls. This makes it
74  *		easy to skip menu items that are not valid. If bit X is set,
75  *		then menu item X is skipped. Of course, this only works for
76  *		menus with <= 32 menu items. There are no menus that come
77  *		close to that number, so this is OK. Should we ever need more,
78  *		then this will have to be extended to a u64 or a bit array.
79  * @qmenu:	A const char * array for all menu items. Array entries that are
80  *		empty strings ("") correspond to non-existing menu items (this
81  *		is in addition to the menu_skip_mask above). The last entry
82  *		must be NULL.
83  * @flags:	The control's flags.
84  * @cur:	The control's current value.
85  * @val:	The control's new s32 value.
86  * @val64:	The control's new s64 value.
87  * @string:	The control's new string value.
88  * @priv:	The control's private pointer. For use by the driver. It is
89  *		untouched by the control framework. Note that this pointer is
90  *		not freed when the control is deleted. Should this be needed
91  *		then a new internal bitfield can be added to tell the framework
92  *		to free this pointer.
93  */
94struct v4l2_ctrl {
95	/* Administrative fields */
96	struct list_head node;
97	struct v4l2_ctrl_handler *handler;
98	struct v4l2_ctrl **cluster;
99	unsigned ncontrols;
100	unsigned int has_new:1;
101	unsigned int done:1;
102
103	unsigned int is_private:1;
104	unsigned int is_volatile:1;
105
106	const struct v4l2_ctrl_ops *ops;
107	u32 id;
108	const char *name;
109	enum v4l2_ctrl_type type;
110	s32 minimum, maximum, default_value;
111	union {
112		u32 step;
113		u32 menu_skip_mask;
114	};
115	const char **qmenu;
116	unsigned long flags;
117	union {
118		s32 val;
119		s64 val64;
120		char *string;
121	} cur;
122	union {
123		s32 val;
124		s64 val64;
125		char *string;
126	};
127	void *priv;
128};
129
130/** struct v4l2_ctrl_ref - The control reference.
131  * @node:	List node for the sorted list.
132  * @next:	Single-link list node for the hash.
133  * @ctrl:	The actual control information.
134  *
135  * Each control handler has a list of these refs. The list_head is used to
136  * keep a sorted-by-control-ID list of all controls, while the next pointer
137  * is used to link the control in the hash's bucket.
138  */
139struct v4l2_ctrl_ref {
140	struct list_head node;
141	struct v4l2_ctrl_ref *next;
142	struct v4l2_ctrl *ctrl;
143};
144
145/** struct v4l2_ctrl_handler - The control handler keeps track of all the
146  * controls: both the controls owned by the handler and those inherited
147  * from other handlers.
148  * @lock:	Lock to control access to this handler and its controls.
149  * @ctrls:	The list of controls owned by this handler.
150  * @ctrl_refs:	The list of control references.
151  * @cached:	The last found control reference. It is common that the same
152  *		control is needed multiple times, so this is a simple
153  *		optimization.
154  * @buckets:	Buckets for the hashing. Allows for quick control lookup.
155  * @nr_of_buckets: Total number of buckets in the array.
156  * @error:	The error code of the first failed control addition.
157  */
158struct v4l2_ctrl_handler {
159	struct mutex lock;
160	struct list_head ctrls;
161	struct list_head ctrl_refs;
162	struct v4l2_ctrl_ref *cached;
163	struct v4l2_ctrl_ref **buckets;
164	u16 nr_of_buckets;
165	int error;
166};
167
168/** struct v4l2_ctrl_config - Control configuration structure.
169  * @ops:	The control ops.
170  * @id:	The control ID.
171  * @name:	The control name.
172  * @type:	The control type.
173  * @min:	The control's minimum value.
174  * @max:	The control's maximum value.
175  * @step:	The control's step value for non-menu controls.
176  * @def: 	The control's default value.
177  * @flags:	The control's flags.
178  * @menu_skip_mask: The control's skip mask for menu controls. This makes it
179  *		easy to skip menu items that are not valid. If bit X is set,
180  *		then menu item X is skipped. Of course, this only works for
181  *		menus with <= 32 menu items. There are no menus that come
182  *		close to that number, so this is OK. Should we ever need more,
183  *		then this will have to be extended to a u64 or a bit array.
184  * @qmenu:	A const char * array for all menu items. Array entries that are
185  *		empty strings ("") correspond to non-existing menu items (this
186  *		is in addition to the menu_skip_mask above). The last entry
187  *		must be NULL.
188  * @is_private: If set, then this control is private to its handler and it
189  *		will not be added to any other handlers.
190  * @is_volatile: If set, then this control is volatile. This means that the
191  *		control's current value cannot be cached and needs to be
192  *		retrieved through the g_volatile_ctrl op.
193  */
194struct v4l2_ctrl_config {
195	const struct v4l2_ctrl_ops *ops;
196	u32 id;
197	const char *name;
198	enum v4l2_ctrl_type type;
199	s32 min;
200	s32 max;
201	u32 step;
202	s32 def;
203	u32 flags;
204	u32 menu_skip_mask;
205	const char **qmenu;
206	unsigned int is_private:1;
207	unsigned int is_volatile:1;
208};
209
210/** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
211  *
212  * This works for all standard V4L2 controls.
213  * For non-standard controls it will only fill in the given arguments
214  * and @name will be NULL.
215  *
216  * This function will overwrite the contents of @name, @type and @flags.
217  * The contents of @min, @max, @step and @def may be modified depending on
218  * the type.
219  *
220  * Do not use in drivers! It is used internally for backwards compatibility
221  * control handling only. Once all drivers are converted to use the new
222  * control framework this function will no longer be exported.
223  */
224void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
225		    s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
226
227
228/** v4l2_ctrl_handler_init() - Initialize the control handler.
229  * @hdl:	The control handler.
230  * @nr_of_controls_hint: A hint of how many controls this handler is
231  *		expected to refer to. This is the total number, so including
232  *		any inherited controls. It doesn't have to be precise, but if
233  *		it is way off, then you either waste memory (too many buckets
234  *		are allocated) or the control lookup becomes slower (not enough
235  *		buckets are allocated, so there are more slow list lookups).
236  *		It will always work, though.
237  *
238  * Returns an error if the buckets could not be allocated. This error will
239  * also be stored in @hdl->error.
240  */
241int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
242			   unsigned nr_of_controls_hint);
243
244/** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
245  * the control list.
246  * @hdl:	The control handler.
247  *
248  * Does nothing if @hdl == NULL.
249  */
250void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
251
252/** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
253  * to the handler to initialize the hardware to the current control values.
254  * @hdl:	The control handler.
255  *
256  * Button controls will be skipped, as are read-only controls.
257  *
258  * If @hdl == NULL, then this just returns 0.
259  */
260int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
261
262/** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
263  * @hdl:	The control handler.
264  * @prefix:	The prefix to use when logging the control values. If the
265  *		prefix does not end with a space, then ": " will be added
266  *		after the prefix. If @prefix == NULL, then no prefix will be
267  *		used.
268  *
269  * For use with VIDIOC_LOG_STATUS.
270  *
271  * Does nothing if @hdl == NULL.
272  */
273void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
274				  const char *prefix);
275
276/** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
277  * control.
278  * @hdl:	The control handler.
279  * @cfg:	The control's configuration data.
280  * @priv:	The control's driver-specific private data.
281  *
282  * If the &v4l2_ctrl struct could not be allocated then NULL is returned
283  * and @hdl->error is set to the error code (if it wasn't set already).
284  */
285struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
286			const struct v4l2_ctrl_config *cfg, void *priv);
287
288/** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
289  * @hdl:	The control handler.
290  * @ops:	The control ops.
291  * @id:	The control ID.
292  * @min:	The control's minimum value.
293  * @max:	The control's maximum value.
294  * @step:	The control's step value
295  * @def: 	The control's default value.
296  *
297  * If the &v4l2_ctrl struct could not be allocated, or the control
298  * ID is not known, then NULL is returned and @hdl->error is set to the
299  * appropriate error code (if it wasn't set already).
300  *
301  * If @id refers to a menu control, then this function will return NULL.
302  *
303  * Use v4l2_ctrl_new_std_menu() when adding menu controls.
304  */
305struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
306			const struct v4l2_ctrl_ops *ops,
307			u32 id, s32 min, s32 max, u32 step, s32 def);
308
309/** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
310  * @hdl:	The control handler.
311  * @ops:	The control ops.
312  * @id:	The control ID.
313  * @max:	The control's maximum value.
314  * @mask: 	The control's skip mask for menu controls. This makes it
315  *		easy to skip menu items that are not valid. If bit X is set,
316  *		then menu item X is skipped. Of course, this only works for
317  *		menus with <= 32 menu items. There are no menus that come
318  *		close to that number, so this is OK. Should we ever need more,
319  *		then this will have to be extended to a u64 or a bit array.
320  * @def: 	The control's default value.
321  *
322  * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
323  * determines which menu items are to be skipped.
324  *
325  * If @id refers to a non-menu control, then this function will return NULL.
326  */
327struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
328			const struct v4l2_ctrl_ops *ops,
329			u32 id, s32 max, s32 mask, s32 def);
330
331/** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
332  * @hdl:	The control handler.
333  * @ctrl:	The control to add.
334  *
335  * It will return NULL if it was unable to add the control reference.
336  * If the control already belonged to the handler, then it will do
337  * nothing and just return @ctrl.
338  */
339struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
340					  struct v4l2_ctrl *ctrl);
341
342/** v4l2_ctrl_add_handler() - Add all controls from handler @add to
343  * handler @hdl.
344  * @hdl:	The control handler.
345  * @add:	The control handler whose controls you want to add to
346  *		the @hdl control handler.
347  *
348  * Does nothing if either of the two is a NULL pointer.
349  * In case of an error @hdl->error will be set to the error code (if it
350  * wasn't set already).
351  */
352int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
353			  struct v4l2_ctrl_handler *add);
354
355
356/** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
357  * @ncontrols:	The number of controls in this cluster.
358  * @controls: 	The cluster control array of size @ncontrols.
359  */
360void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
361
362
363/** v4l2_ctrl_find() - Find a control with the given ID.
364  * @hdl:	The control handler.
365  * @id:	The control ID to find.
366  *
367  * If @hdl == NULL this will return NULL as well. Will lock the handler so
368  * do not use from inside &v4l2_ctrl_ops.
369  */
370struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
371
372/** v4l2_ctrl_activate() - Make the control active or inactive.
373  * @ctrl:	The control to (de)activate.
374  * @active:	True if the control should become active.
375  *
376  * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
377  * Does nothing if @ctrl == NULL.
378  * This will usually be called from within the s_ctrl op.
379  *
380  * This function can be called regardless of whether the control handler
381  * is locked or not.
382  */
383void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
384
385/** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
386  * @ctrl:	The control to (de)activate.
387  * @grabbed:	True if the control should become grabbed.
388  *
389  * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
390  * Does nothing if @ctrl == NULL.
391  * This will usually be called when starting or stopping streaming in the
392  * driver.
393  *
394  * This function can be called regardless of whether the control handler
395  * is locked or not.
396  */
397void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
398
399/** v4l2_ctrl_lock() - Helper function to lock the handler
400  * associated with the control.
401  * @ctrl:	The control to lock.
402  */
403static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
404{
405	mutex_lock(&ctrl->handler->lock);
406}
407
408/** v4l2_ctrl_lock() - Helper function to unlock the handler
409  * associated with the control.
410  * @ctrl:	The control to unlock.
411  */
412static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
413{
414	mutex_unlock(&ctrl->handler->lock);
415}
416
417/** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
418  * @ctrl:	The control.
419  *
420  * This returns the control's value safely by going through the control
421  * framework. This function will lock the control's handler, so it cannot be
422  * used from within the &v4l2_ctrl_ops functions.
423  *
424  * This function is for integer type controls only.
425  */
426s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
427
428/** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
429  * @ctrl:	The control.
430  * @val:	The new value.
431  *
432  * This set the control's new value safely by going through the control
433  * framework. This function will lock the control's handler, so it cannot be
434  * used from within the &v4l2_ctrl_ops functions.
435  *
436  * This function is for integer type controls only.
437  */
438int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
439
440
441/* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
442int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
443int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
444int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
445int v4l2_s_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
446int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
447int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
448int v4l2_s_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
449
450/* Helpers for subdevices. If the associated ctrl_handler == NULL then they
451   will all return -EINVAL. */
452int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
453int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
454int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
455int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
456int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
457int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
458int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
459
460#endif
461