1/*
2 * sound/dmabuf.c
3 *
4 * The DMA buffer manager for digitized voice applications
5 */
6/*
7 * Copyright (C) by Hannu Savolainen 1993-1997
8 *
9 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
10 * Version 2 (June 1991). See the "COPYING" file distributed with this software
11 * for more info.
12 *
13 * Thomas Sailer   : moved several static variables into struct audio_operations
14 *                   (which is grossly misnamed btw.) because they have the same
15 *                   lifetime as the rest in there and dynamic allocation saves
16 *                   12k or so
17 * Thomas Sailer   : remove {in,out}_sleep_flag. It was used for the sleeper to
18 *                   determine if it was woken up by the expiring timeout or by
19 *                   an explicit wake_up. The return value from schedule_timeout
20 *		     can be used instead; if 0, the wakeup was due to the timeout.
21 *
22 * Rob Riggs		Added persistent DMA buffers (1998/10/17)
23 */
24
25#define BE_CONSERVATIVE
26#define SAMPLE_ROUNDUP 0
27
28#include "sound_config.h"
29#include <linux/wrapper.h>
30
31#define DMAP_FREE_ON_CLOSE      0
32#define DMAP_KEEP_ON_CLOSE      1
33extern int sound_dmap_flag;
34
35static void dma_reset_output(int dev);
36static void dma_reset_input(int dev);
37static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode);
38
39
40
41static int debugmem = 0;	/* switched off by default */
42static int dma_buffsize = DSP_BUFFSIZE;
43
44static long dmabuf_timeout(struct dma_buffparms *dmap)
45{
46	long tmout;
47
48	tmout = (dmap->fragment_size * HZ) / dmap->data_rate;
49	tmout += HZ / 5;	/* Some safety distance */
50	if (tmout < (HZ / 2))
51		tmout = HZ / 2;
52	if (tmout > 20 * HZ)
53		tmout = 20 * HZ;
54	return tmout;
55}
56
57static int sound_alloc_dmap(struct dma_buffparms *dmap)
58{
59	char *start_addr, *end_addr;
60	int dma_pagesize;
61	int sz, size;
62	struct page *page;
63
64	dmap->mapping_flags &= ~DMA_MAP_MAPPED;
65
66	if (dmap->raw_buf != NULL)
67		return 0;	/* Already done */
68	if (dma_buffsize < 4096)
69		dma_buffsize = 4096;
70	dma_pagesize = (dmap->dma < 4) ? (64 * 1024) : (128 * 1024);
71
72	/*
73	 *	Now check for the Cyrix problem.
74	 */
75
76	if(isa_dma_bridge_buggy==2)
77		dma_pagesize=32768;
78
79	dmap->raw_buf = NULL;
80	dmap->buffsize = dma_buffsize;
81	if (dmap->buffsize > dma_pagesize)
82		dmap->buffsize = dma_pagesize;
83	start_addr = NULL;
84	/*
85	 * Now loop until we get a free buffer. Try to get smaller buffer if
86	 * it fails. Don't accept smaller than 8k buffer for performance
87	 * reasons.
88	 */
89	while (start_addr == NULL && dmap->buffsize > PAGE_SIZE) {
90		for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
91		dmap->buffsize = PAGE_SIZE * (1 << sz);
92		start_addr = (char *) __get_free_pages(GFP_ATOMIC|GFP_DMA, sz);
93		if (start_addr == NULL)
94			dmap->buffsize /= 2;
95	}
96
97	if (start_addr == NULL) {
98		printk(KERN_WARNING "Sound error: Couldn't allocate DMA buffer\n");
99		return -ENOMEM;
100	} else {
101		/* make some checks */
102		end_addr = start_addr + dmap->buffsize - 1;
103
104		if (debugmem)
105			printk(KERN_DEBUG "sound: start 0x%lx, end 0x%lx\n", (long) start_addr, (long) end_addr);
106
107		/* now check if it fits into the same dma-pagesize */
108
109		if (((long) start_addr & ~(dma_pagesize - 1)) != ((long) end_addr & ~(dma_pagesize - 1))
110		    || end_addr >= (char *) (MAX_DMA_ADDRESS)) {
111			printk(KERN_ERR "sound: Got invalid address 0x%lx for %db DMA-buffer\n", (long) start_addr, dmap->buffsize);
112			return -EFAULT;
113		}
114	}
115	dmap->raw_buf = start_addr;
116	dmap->raw_buf_phys = virt_to_bus(start_addr);
117
118	for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
119		mem_map_reserve(page);
120	return 0;
121}
122
123static void sound_free_dmap(struct dma_buffparms *dmap)
124{
125	int sz, size;
126	struct page *page;
127	unsigned long start_addr, end_addr;
128
129	if (dmap->raw_buf == NULL)
130		return;
131	if (dmap->mapping_flags & DMA_MAP_MAPPED)
132		return;		/* Don't free mmapped buffer. Will use it next time */
133	for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
134
135	start_addr = (unsigned long) dmap->raw_buf;
136	end_addr = start_addr + dmap->buffsize;
137
138	for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
139		mem_map_unreserve(page);
140
141	free_pages((unsigned long) dmap->raw_buf, sz);
142	dmap->raw_buf = NULL;
143}
144
145
146/* Intel version !!!!!!!!! */
147
148static int sound_start_dma(struct dma_buffparms *dmap, unsigned long physaddr, int count, int dma_mode)
149{
150	unsigned long flags;
151	int chan = dmap->dma;
152
153	/* printk( "Start DMA%d %d, %d\n",  chan,  (int)(physaddr-dmap->raw_buf_phys),  count); */
154
155	flags = claim_dma_lock();
156	disable_dma(chan);
157	clear_dma_ff(chan);
158	set_dma_mode(chan, dma_mode);
159	set_dma_addr(chan, physaddr);
160	set_dma_count(chan, count);
161	enable_dma(chan);
162	release_dma_lock(flags);
163
164	return 0;
165}
166
167static void dma_init_buffers(struct dma_buffparms *dmap)
168{
169	dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
170	dmap->byte_counter = 0;
171	dmap->max_byte_counter = 8000 * 60 * 60;
172	dmap->bytes_in_use = dmap->buffsize;
173
174	dmap->dma_mode = DMODE_NONE;
175	dmap->mapping_flags = 0;
176	dmap->neutral_byte = 0x80;
177	dmap->data_rate = 8000;
178	dmap->cfrag = -1;
179	dmap->closing = 0;
180	dmap->nbufs = 1;
181	dmap->flags = DMA_BUSY;	/* Other flags off */
182}
183
184static int open_dmap(struct audio_operations *adev, int mode, struct dma_buffparms *dmap)
185{
186	int err;
187
188	if (dmap->flags & DMA_BUSY)
189		return -EBUSY;
190	if ((err = sound_alloc_dmap(dmap)) < 0)
191		return err;
192
193	if (dmap->raw_buf == NULL) {
194		printk(KERN_WARNING "Sound: DMA buffers not available\n");
195		return -ENOSPC;	/* Memory allocation failed during boot */
196	}
197	if (dmap->dma >= 0 && sound_open_dma(dmap->dma, adev->name)) {
198		printk(KERN_WARNING "Unable to grab(2) DMA%d for the audio driver\n", dmap->dma);
199		return -EBUSY;
200	}
201	dma_init_buffers(dmap);
202	dmap->open_mode = mode;
203	dmap->subdivision = dmap->underrun_count = 0;
204	dmap->fragment_size = 0;
205	dmap->max_fragments = 65536;	/* Just a large value */
206	dmap->byte_counter = 0;
207	dmap->max_byte_counter = 8000 * 60 * 60;
208	dmap->applic_profile = APF_NORMAL;
209	dmap->needs_reorg = 1;
210	dmap->audio_callback = NULL;
211	dmap->callback_parm = 0;
212	return 0;
213}
214
215static void close_dmap(struct audio_operations *adev, struct dma_buffparms *dmap)
216{
217	unsigned long flags;
218
219	if (dmap->dma >= 0) {
220		sound_close_dma(dmap->dma);
221		flags=claim_dma_lock();
222		disable_dma(dmap->dma);
223		release_dma_lock(flags);
224	}
225	if (dmap->flags & DMA_BUSY)
226		dmap->dma_mode = DMODE_NONE;
227	dmap->flags &= ~DMA_BUSY;
228
229	if (sound_dmap_flag == DMAP_FREE_ON_CLOSE)
230		sound_free_dmap(dmap);
231}
232
233
234static unsigned int default_set_bits(int dev, unsigned int bits)
235{
236	mm_segment_t fs = get_fs();
237
238	set_fs(get_ds());
239	audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SETFMT, (caddr_t)&bits);
240	set_fs(fs);
241	return bits;
242}
243
244static int default_set_speed(int dev, int speed)
245{
246	mm_segment_t fs = get_fs();
247
248	set_fs(get_ds());
249	audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SPEED, (caddr_t)&speed);
250	set_fs(fs);
251	return speed;
252}
253
254static short default_set_channels(int dev, short channels)
255{
256	int c = channels;
257	mm_segment_t fs = get_fs();
258
259	set_fs(get_ds());
260	audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_CHANNELS, (caddr_t)&c);
261	set_fs(fs);
262	return c;
263}
264
265static void check_driver(struct audio_driver *d)
266{
267	if (d->set_speed == NULL)
268		d->set_speed = default_set_speed;
269	if (d->set_bits == NULL)
270		d->set_bits = default_set_bits;
271	if (d->set_channels == NULL)
272		d->set_channels = default_set_channels;
273}
274
275int DMAbuf_open(int dev, int mode)
276{
277	struct audio_operations *adev = audio_devs[dev];
278	int retval;
279	struct dma_buffparms *dmap_in = NULL;
280	struct dma_buffparms *dmap_out = NULL;
281
282	if (!adev)
283		  return -ENXIO;
284	if (!(adev->flags & DMA_DUPLEX))
285		adev->dmap_in = adev->dmap_out;
286	check_driver(adev->d);
287
288	if ((retval = adev->d->open(dev, mode)) < 0)
289		return retval;
290	dmap_out = adev->dmap_out;
291	dmap_in = adev->dmap_in;
292	if (dmap_in == dmap_out)
293		adev->flags &= ~DMA_DUPLEX;
294
295	if (mode & OPEN_WRITE) {
296		if ((retval = open_dmap(adev, mode, dmap_out)) < 0) {
297			adev->d->close(dev);
298			return retval;
299		}
300	}
301	adev->enable_bits = mode;
302
303	if (mode == OPEN_READ || (mode != OPEN_WRITE && (adev->flags & DMA_DUPLEX))) {
304		if ((retval = open_dmap(adev, mode, dmap_in)) < 0) {
305			adev->d->close(dev);
306			if (mode & OPEN_WRITE)
307				close_dmap(adev, dmap_out);
308			return retval;
309		}
310	}
311	adev->open_mode = mode;
312	adev->go = 1;
313
314	adev->d->set_bits(dev, 8);
315	adev->d->set_channels(dev, 1);
316	adev->d->set_speed(dev, DSP_DEFAULT_SPEED);
317	if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
318		memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
319		       adev->dmap_out->bytes_in_use);
320	return 0;
321}
322
323void DMAbuf_reset(int dev)
324{
325	if (audio_devs[dev]->open_mode & OPEN_WRITE)
326		dma_reset_output(dev);
327
328	if (audio_devs[dev]->open_mode & OPEN_READ)
329		dma_reset_input(dev);
330}
331
332static void dma_reset_output(int dev)
333{
334	struct audio_operations *adev = audio_devs[dev];
335	unsigned long flags,f ;
336	struct dma_buffparms *dmap = adev->dmap_out;
337
338	if (!(dmap->flags & DMA_STARTED))	/* DMA is not active */
339		return;
340
341	/*
342	 *	First wait until the current fragment has been played completely
343	 */
344	save_flags(flags);
345	cli();
346	adev->dmap_out->flags |= DMA_SYNCING;
347
348	adev->dmap_out->underrun_count = 0;
349	if (!signal_pending(current) && adev->dmap_out->qlen &&
350	    adev->dmap_out->underrun_count == 0)
351		interruptible_sleep_on_timeout(&adev->out_sleeper,
352					       dmabuf_timeout(dmap));
353	adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
354
355	/*
356	 *	Finally shut the device off
357	 */
358	if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_output)
359		adev->d->halt_io(dev);
360	else
361		adev->d->halt_output(dev);
362	adev->dmap_out->flags &= ~DMA_STARTED;
363
364	f=claim_dma_lock();
365	clear_dma_ff(dmap->dma);
366	disable_dma(dmap->dma);
367	release_dma_lock(f);
368
369	restore_flags(flags);
370	dmap->byte_counter = 0;
371	reorganize_buffers(dev, adev->dmap_out, 0);
372	dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
373}
374
375static void dma_reset_input(int dev)
376{
377        struct audio_operations *adev = audio_devs[dev];
378	unsigned long flags;
379	struct dma_buffparms *dmap = adev->dmap_in;
380
381	save_flags(flags);
382	cli();
383	if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_input)
384		adev->d->halt_io(dev);
385	else
386		adev->d->halt_input(dev);
387	adev->dmap_in->flags &= ~DMA_STARTED;
388	restore_flags(flags);
389
390	dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
391	dmap->byte_counter = 0;
392	reorganize_buffers(dev, adev->dmap_in, 1);
393}
394
395void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap)
396{
397	struct audio_operations *adev = audio_devs[dev];
398
399	if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT))
400		return;		/* Don't start DMA yet */
401	dmap->dma_mode = DMODE_OUTPUT;
402
403	if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
404		if (!(dmap->flags & DMA_STARTED)) {
405			reorganize_buffers(dev, dmap, 0);
406			if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs))
407				return;
408			if (!(dmap->flags & DMA_NODMA))
409				local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE);
410			dmap->flags |= DMA_STARTED;
411		}
412		if (dmap->counts[dmap->qhead] == 0)
413			dmap->counts[dmap->qhead] = dmap->fragment_size;
414		dmap->dma_mode = DMODE_OUTPUT;
415		adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size,
416				      dmap->counts[dmap->qhead], 1);
417		if (adev->d->trigger)
418			adev->d->trigger(dev,adev->enable_bits * adev->go);
419	}
420	dmap->flags |= DMA_ACTIVE;
421}
422
423int DMAbuf_sync(int dev)
424{
425	struct audio_operations *adev = audio_devs[dev];
426	unsigned long flags;
427	int n = 0;
428	struct dma_buffparms *dmap;
429
430	if (!adev->go && !(adev->enable_bits & PCM_ENABLE_OUTPUT))
431		return 0;
432
433	if (adev->dmap_out->dma_mode == DMODE_OUTPUT) {
434		dmap = adev->dmap_out;
435		save_flags(flags);
436		cli();
437		if (dmap->qlen > 0 && !(dmap->flags & DMA_ACTIVE))
438			DMAbuf_launch_output(dev, dmap);
439		adev->dmap_out->flags |= DMA_SYNCING;
440		adev->dmap_out->underrun_count = 0;
441		while (!signal_pending(current) && n++ <= adev->dmap_out->nbufs &&
442		       adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) {
443			long t = dmabuf_timeout(dmap);
444			t = interruptible_sleep_on_timeout(&adev->out_sleeper,
445							   t);
446			if (!t) {
447				adev->dmap_out->flags &= ~DMA_SYNCING;
448				restore_flags(flags);
449				return adev->dmap_out->qlen;
450			}
451		}
452		adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
453		restore_flags(flags);
454
455		/*
456		 * Some devices such as GUS have huge amount of on board RAM for the
457		 * audio data. We have to wait until the device has finished playing.
458		 */
459
460		save_flags(flags);
461		cli();
462		if (adev->d->local_qlen) {   /* Device has hidden buffers */
463			while (!signal_pending(current) &&
464			       adev->d->local_qlen(dev))
465				interruptible_sleep_on_timeout(&adev->out_sleeper,
466							       dmabuf_timeout(dmap));
467		}
468		restore_flags(flags);
469	}
470	adev->dmap_out->dma_mode = DMODE_NONE;
471	return adev->dmap_out->qlen;
472}
473
474int DMAbuf_release(int dev, int mode)
475{
476	struct audio_operations *adev = audio_devs[dev];
477	unsigned long flags;
478
479	if (adev->open_mode & OPEN_WRITE)
480		adev->dmap_out->closing = 1;
481	if (adev->open_mode & OPEN_READ)
482		adev->dmap_in->closing = 1;
483
484	if (adev->open_mode & OPEN_WRITE)
485		if (!(adev->dmap_out->mapping_flags & DMA_MAP_MAPPED))
486			if (!signal_pending(current) && (adev->dmap_out->dma_mode == DMODE_OUTPUT))
487				DMAbuf_sync(dev);
488	if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
489		memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, adev->dmap_out->bytes_in_use);
490	save_flags(flags);
491	cli();
492
493	DMAbuf_reset(dev);
494	adev->d->close(dev);
495
496	if (adev->open_mode & OPEN_WRITE)
497		close_dmap(adev, adev->dmap_out);
498
499	if (adev->open_mode == OPEN_READ ||
500	    (adev->open_mode != OPEN_WRITE &&
501	     (adev->flags & DMA_DUPLEX)))
502		close_dmap(adev, adev->dmap_in);
503	adev->open_mode = 0;
504	restore_flags(flags);
505	return 0;
506}
507
508int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap)
509{
510	struct audio_operations *adev = audio_devs[dev];
511	int  err;
512
513	if (!(adev->open_mode & OPEN_READ))
514		return 0;
515	if (!(adev->enable_bits & PCM_ENABLE_INPUT))
516		return 0;
517	if (dmap->dma_mode == DMODE_OUTPUT) {	/* Direction change */
518		DMAbuf_sync(dev);
519		DMAbuf_reset(dev);
520		dmap->dma_mode = DMODE_NONE;
521	}
522	if (!dmap->dma_mode) {
523		reorganize_buffers(dev, dmap, 1);
524		if ((err = adev->d->prepare_for_input(dev,
525				dmap->fragment_size, dmap->nbufs)) < 0)
526			return err;
527		dmap->dma_mode = DMODE_INPUT;
528	}
529	if (!(dmap->flags & DMA_ACTIVE)) {
530		if (dmap->needs_reorg)
531			reorganize_buffers(dev, dmap, 0);
532		local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
533		adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
534				     dmap->fragment_size, 0);
535		dmap->flags |= DMA_ACTIVE;
536		if (adev->d->trigger)
537			adev->d->trigger(dev, adev->enable_bits * adev->go);
538	}
539	return 0;
540}
541
542int DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
543{
544	struct audio_operations *adev = audio_devs[dev];
545	unsigned long flags;
546	int err = 0, n = 0;
547	struct dma_buffparms *dmap = adev->dmap_in;
548	int go;
549
550	if (!(adev->open_mode & OPEN_READ))
551		return -EIO;
552	if (dmap->needs_reorg)
553		reorganize_buffers(dev, dmap, 0);
554	save_flags(flags);
555	cli();
556	if (adev->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
557/*		  printk(KERN_WARNING "Sound: Can't read from mmapped device (1)\n");*/
558		  restore_flags(flags);
559		  return -EINVAL;
560	} else while (dmap->qlen <= 0 && n++ < 10) {
561		long timeout = MAX_SCHEDULE_TIMEOUT;
562		if (!(adev->enable_bits & PCM_ENABLE_INPUT) || !adev->go) {
563			restore_flags(flags);
564			return -EAGAIN;
565		}
566		if ((err = DMAbuf_activate_recording(dev, dmap)) < 0) {
567			restore_flags(flags);
568			return err;
569		}
570		/* Wait for the next block */
571
572		if (dontblock) {
573			restore_flags(flags);
574			return -EAGAIN;
575		}
576		if ((go = adev->go))
577			timeout = dmabuf_timeout(dmap);
578		timeout = interruptible_sleep_on_timeout(&adev->in_sleeper,
579							 timeout);
580		if (!timeout) {
581			err = -EIO;
582			printk(KERN_WARNING "Sound: DMA (input) timed out - IRQ/DRQ config error?\n");
583			dma_reset_input(dev);
584		} else
585			err = -EINTR;
586	}
587	restore_flags(flags);
588
589	if (dmap->qlen <= 0)
590		return err ? err : -EINTR;
591	*buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]];
592	*len = dmap->fragment_size - dmap->counts[dmap->qhead];
593
594	return dmap->qhead;
595}
596
597int DMAbuf_rmchars(int dev, int buff_no, int c)
598{
599	struct audio_operations *adev = audio_devs[dev];
600	struct dma_buffparms *dmap = adev->dmap_in;
601	int p = dmap->counts[dmap->qhead] + c;
602
603	if (dmap->mapping_flags & DMA_MAP_MAPPED)
604	{
605/*		  printk("Sound: Can't read from mmapped device (2)\n");*/
606		return -EINVAL;
607	}
608	else if (dmap->qlen <= 0)
609		return -EIO;
610	else if (p >= dmap->fragment_size) {  /* This buffer is completely empty */
611		dmap->counts[dmap->qhead] = 0;
612		dmap->qlen--;
613		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
614	}
615	else dmap->counts[dmap->qhead] = p;
616
617	return 0;
618}
619
620int DMAbuf_get_buffer_pointer(int dev, struct dma_buffparms *dmap, int direction)
621{
622	/*
623	 *	Try to approximate the active byte position of the DMA pointer within the
624	 *	buffer area as well as possible.
625	 */
626
627	int pos;
628	unsigned long flags;
629	unsigned long f;
630
631	save_flags(flags);
632	cli();
633	if (!(dmap->flags & DMA_ACTIVE))
634		pos = 0;
635	else {
636		int chan = dmap->dma;
637
638		f=claim_dma_lock();
639		clear_dma_ff(chan);
640
641		if(!isa_dma_bridge_buggy)
642			disable_dma(dmap->dma);
643
644		pos = get_dma_residue(chan);
645
646		pos = dmap->bytes_in_use - pos;
647
648		if (!(dmap->mapping_flags & DMA_MAP_MAPPED)) {
649			if (direction == DMODE_OUTPUT) {
650				if (dmap->qhead == 0)
651					if (pos > dmap->fragment_size)
652						pos = 0;
653			} else {
654				if (dmap->qtail == 0)
655					if (pos > dmap->fragment_size)
656						pos = 0;
657			}
658		}
659		if (pos < 0)
660			pos = 0;
661		if (pos >= dmap->bytes_in_use)
662			pos = 0;
663
664		if(!isa_dma_bridge_buggy)
665			enable_dma(dmap->dma);
666
667		release_dma_lock(f);
668	}
669	restore_flags(flags);
670	/* printk( "%04x ",  pos); */
671
672	return pos;
673}
674
675/*
676 *	DMAbuf_start_devices() is called by the /dev/music driver to start
677 *	one or more audio devices at desired moment.
678 */
679
680void DMAbuf_start_devices(unsigned int devmask)
681{
682	struct audio_operations *adev;
683	int dev;
684
685	for (dev = 0; dev < num_audiodevs; dev++) {
686		if (!(devmask & (1 << dev)))
687			continue;
688		if (!(adev = audio_devs[dev]))
689			continue;
690		if (adev->open_mode == 0)
691			continue;
692		if (adev->go)
693			continue;
694		/* OK to start the device */
695		adev->go = 1;
696		if (adev->d->trigger)
697			adev->d->trigger(dev,adev->enable_bits * adev->go);
698	}
699}
700
701int DMAbuf_space_in_queue(int dev)
702{
703	struct audio_operations *adev = audio_devs[dev];
704	int len, max, tmp;
705	struct dma_buffparms *dmap = adev->dmap_out;
706	int lim = dmap->nbufs;
707
708	if (lim < 2)
709		lim = 2;
710
711	if (dmap->qlen >= lim)	/* No space at all */
712		return 0;
713
714	/*
715	 *	Verify that there are no more pending buffers than the limit
716	 *	defined by the process.
717	 */
718
719	max = dmap->max_fragments;
720	if (max > lim)
721		max = lim;
722	len = dmap->qlen;
723
724	if (adev->d->local_qlen) {
725		tmp = adev->d->local_qlen(dev);
726		if (tmp && len)
727			tmp--;	/* This buffer has been counted twice */
728		len += tmp;
729	}
730	if (dmap->byte_counter % dmap->fragment_size)	/* There is a partial fragment */
731		len = len + 1;
732
733	if (len >= max)
734		return 0;
735	return max - len;
736}
737
738static int output_sleep(int dev, int dontblock)
739{
740	struct audio_operations *adev = audio_devs[dev];
741	int err = 0;
742	struct dma_buffparms *dmap = adev->dmap_out;
743	long timeout;
744	long timeout_value;
745
746	if (dontblock)
747		return -EAGAIN;
748	if (!(adev->enable_bits & PCM_ENABLE_OUTPUT))
749		return -EAGAIN;
750
751	/*
752	 * Wait for free space
753	 */
754	if (signal_pending(current))
755		return -EINTR;
756	timeout = (adev->go && !(dmap->flags & DMA_NOTIMEOUT));
757	if (timeout)
758		timeout_value = dmabuf_timeout(dmap);
759	else
760		timeout_value = MAX_SCHEDULE_TIMEOUT;
761	timeout_value = interruptible_sleep_on_timeout(&adev->out_sleeper,
762						       timeout_value);
763	if (timeout != MAX_SCHEDULE_TIMEOUT && !timeout_value) {
764		printk(KERN_WARNING "Sound: DMA (output) timed out - IRQ/DRQ config error?\n");
765		dma_reset_output(dev);
766	} else {
767		if (signal_pending(current))
768			err = -EINTR;
769	}
770	return err;
771}
772
773static int find_output_space(int dev, char **buf, int *size)
774{
775	struct audio_operations *adev = audio_devs[dev];
776	struct dma_buffparms *dmap = adev->dmap_out;
777	unsigned long flags;
778	unsigned long active_offs;
779	long len, offs;
780	int maxfrags;
781	int occupied_bytes = (dmap->user_counter % dmap->fragment_size);
782
783	*buf = dmap->raw_buf;
784	if (!(maxfrags = DMAbuf_space_in_queue(dev)) && !occupied_bytes)
785		return 0;
786	save_flags(flags);
787	cli();
788
789#ifdef BE_CONSERVATIVE
790	active_offs = dmap->byte_counter + dmap->qhead * dmap->fragment_size;
791#else
792	active_offs = DMAbuf_get_buffer_pointer(dev, dmap, DMODE_OUTPUT);
793	/* Check for pointer wrapping situation */
794	if (active_offs < 0 || active_offs >= dmap->bytes_in_use)
795		active_offs = 0;
796	active_offs += dmap->byte_counter;
797#endif
798
799	offs = (dmap->user_counter % dmap->bytes_in_use) & ~SAMPLE_ROUNDUP;
800	if (offs < 0 || offs >= dmap->bytes_in_use) {
801		restore_flags(flags);
802		printk(KERN_ERR "Sound: Got unexpected offs %ld. Giving up.\n", offs);
803		printk("Counter = %ld, bytes=%d\n", dmap->user_counter, dmap->bytes_in_use);
804		return 0;
805	}
806	*buf = dmap->raw_buf + offs;
807
808	len = active_offs + dmap->bytes_in_use - dmap->user_counter;	/* Number of unused bytes in buffer */
809
810	if ((offs + len) > dmap->bytes_in_use)
811		len = dmap->bytes_in_use - offs;
812	if (len < 0) {
813		restore_flags(flags);
814		return 0;
815	}
816	if (len > ((maxfrags * dmap->fragment_size) - occupied_bytes))
817		len = (maxfrags * dmap->fragment_size) - occupied_bytes;
818	*size = len & ~SAMPLE_ROUNDUP;
819	restore_flags(flags);
820	return (*size > 0);
821}
822
823int DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
824{
825	struct audio_operations *adev = audio_devs[dev];
826	unsigned long flags;
827	int err = -EIO;
828	struct dma_buffparms *dmap = adev->dmap_out;
829
830	if (dmap->needs_reorg)
831		reorganize_buffers(dev, dmap, 0);
832
833	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
834/*		printk(KERN_DEBUG "Sound: Can't write to mmapped device (3)\n");*/
835		return -EINVAL;
836	}
837	if (dmap->dma_mode == DMODE_INPUT) {	/* Direction change */
838		DMAbuf_reset(dev);
839		dmap->dma_mode = DMODE_NONE;
840	}
841	dmap->dma_mode = DMODE_OUTPUT;
842
843	save_flags(flags);
844	cli();
845	while (find_output_space(dev, buf, size) <= 0) {
846		if ((err = output_sleep(dev, dontblock)) < 0) {
847			restore_flags(flags);
848			return err;
849		}
850	}
851	restore_flags(flags);
852
853	return 0;
854}
855
856int DMAbuf_move_wrpointer(int dev, int l)
857{
858	struct audio_operations *adev = audio_devs[dev];
859	struct dma_buffparms *dmap = adev->dmap_out;
860	unsigned long ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
861	unsigned long end_ptr, p;
862	int post = (dmap->flags & DMA_POST);
863
864	dmap->flags &= ~DMA_POST;
865	dmap->cfrag = -1;
866	dmap->user_counter += l;
867	dmap->flags |= DMA_DIRTY;
868
869	if (dmap->byte_counter >= dmap->max_byte_counter) {
870		/* Wrap the byte counters */
871		long decr = dmap->byte_counter;
872		dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
873		decr -= dmap->byte_counter;
874		dmap->user_counter -= decr;
875	}
876	end_ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
877
878	p = (dmap->user_counter - 1) % dmap->bytes_in_use;
879	dmap->neutral_byte = dmap->raw_buf[p];
880
881	/* Update the fragment based bookkeeping too */
882	while (ptr < end_ptr) {
883		dmap->counts[dmap->qtail] = dmap->fragment_size;
884		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
885		dmap->qlen++;
886		ptr += dmap->fragment_size;
887	}
888
889	dmap->counts[dmap->qtail] = dmap->user_counter - ptr;
890
891	/*
892	 *	Let the low level driver to perform some postprocessing to
893	 *	the written data.
894	 */
895	if (adev->d->postprocess_write)
896		adev->d->postprocess_write(dev);
897
898	if (!(dmap->flags & DMA_ACTIVE))
899		if (dmap->qlen > 1 || (dmap->qlen > 0 && (post || dmap->qlen >= dmap->nbufs - 1)))
900			DMAbuf_launch_output(dev, dmap);
901	return 0;
902}
903
904int DMAbuf_start_dma(int dev, unsigned long physaddr, int count, int dma_mode)
905{
906	struct audio_operations *adev = audio_devs[dev];
907	struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
908
909	if (dmap->raw_buf == NULL) {
910		printk(KERN_ERR "sound: DMA buffer(1) == NULL\n");
911		printk("Device %d, chn=%s\n", dev, (dmap == adev->dmap_out) ? "out" : "in");
912		return 0;
913	}
914	if (dmap->dma < 0)
915		return 0;
916	sound_start_dma(dmap, physaddr, count, dma_mode);
917	return count;
918}
919
920static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode)
921{
922	struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
923
924	if (dmap->raw_buf == NULL) {
925		printk(KERN_ERR "sound: DMA buffer(2) == NULL\n");
926		printk(KERN_ERR "Device %s, chn=%s\n", adev->name, (dmap == adev->dmap_out) ? "out" : "in");
927		return 0;
928	}
929	if (dmap->flags & DMA_NODMA)
930		return 1;
931	if (dmap->dma < 0)
932		return 0;
933	sound_start_dma(dmap, dmap->raw_buf_phys, dmap->bytes_in_use, dma_mode | DMA_AUTOINIT);
934	dmap->flags |= DMA_STARTED;
935	return count;
936}
937
938static void finish_output_interrupt(int dev, struct dma_buffparms *dmap)
939{
940	struct audio_operations *adev = audio_devs[dev];
941
942	if (dmap->audio_callback != NULL)
943		dmap->audio_callback(dev, dmap->callback_parm);
944	wake_up(&adev->out_sleeper);
945	wake_up(&adev->poll_sleeper);
946}
947
948static void do_outputintr(int dev, int dummy)
949{
950	struct audio_operations *adev = audio_devs[dev];
951	unsigned long flags;
952	struct dma_buffparms *dmap = adev->dmap_out;
953	int this_fragment;
954
955	if (dmap->raw_buf == NULL) {
956		printk(KERN_ERR "Sound: Error. Audio interrupt (%d) after freeing buffers.\n", dev);
957		return;
958	}
959	if (dmap->mapping_flags & DMA_MAP_MAPPED) {	/* Virtual memory mapped access */
960		/* mmapped access */
961		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
962		if (dmap->qhead == 0) {	    /* Wrapped */
963			dmap->byte_counter += dmap->bytes_in_use;
964			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
965				long decr = dmap->byte_counter;
966				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
967				decr -= dmap->byte_counter;
968				dmap->user_counter -= decr;
969			}
970		}
971		dmap->qlen++;	/* Yes increment it (don't decrement) */
972		if (!(adev->flags & DMA_AUTOMODE))
973			dmap->flags &= ~DMA_ACTIVE;
974		dmap->counts[dmap->qhead] = dmap->fragment_size;
975		DMAbuf_launch_output(dev, dmap);
976		finish_output_interrupt(dev, dmap);
977		return;
978	}
979	save_flags(flags);
980	cli();
981
982	dmap->qlen--;
983	this_fragment = dmap->qhead;
984	dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
985
986	if (dmap->qhead == 0) {	/* Wrapped */
987		dmap->byte_counter += dmap->bytes_in_use;
988		if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
989			long decr = dmap->byte_counter;
990			dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
991			decr -= dmap->byte_counter;
992			dmap->user_counter -= decr;
993		}
994	}
995	if (!(adev->flags & DMA_AUTOMODE))
996		dmap->flags &= ~DMA_ACTIVE;
997
998	/*
999	 *	This is  dmap->qlen <= 0 except when closing when
1000	 *	dmap->qlen < 0
1001	 */
1002
1003	while (dmap->qlen <= -dmap->closing) {
1004		dmap->underrun_count++;
1005		dmap->qlen++;
1006		if ((dmap->flags & DMA_DIRTY) && dmap->applic_profile != APF_CPUINTENS) {
1007			dmap->flags &= ~DMA_DIRTY;
1008			memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
1009			       adev->dmap_out->buffsize);
1010		}
1011		dmap->user_counter += dmap->fragment_size;
1012		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1013	}
1014	if (dmap->qlen > 0)
1015		DMAbuf_launch_output(dev, dmap);
1016	restore_flags(flags);
1017	finish_output_interrupt(dev, dmap);
1018}
1019
1020void DMAbuf_outputintr(int dev, int notify_only)
1021{
1022	struct audio_operations *adev = audio_devs[dev];
1023	unsigned long flags;
1024	struct dma_buffparms *dmap = adev->dmap_out;
1025
1026	save_flags(flags);
1027	cli();
1028	if (!(dmap->flags & DMA_NODMA)) {
1029		int chan = dmap->dma, pos, n;
1030		unsigned long f;
1031
1032		f=claim_dma_lock();
1033
1034		if(!isa_dma_bridge_buggy)
1035			disable_dma(dmap->dma);
1036		clear_dma_ff(chan);
1037		pos = dmap->bytes_in_use - get_dma_residue(chan);
1038		if(!isa_dma_bridge_buggy)
1039			enable_dma(dmap->dma);
1040		release_dma_lock(f);
1041
1042		pos = pos / dmap->fragment_size;	/* Actual qhead */
1043		if (pos < 0 || pos >= dmap->nbufs)
1044			pos = 0;
1045		n = 0;
1046		while (dmap->qhead != pos && n++ < dmap->nbufs)
1047			do_outputintr(dev, notify_only);
1048	}
1049	else
1050		do_outputintr(dev, notify_only);
1051	restore_flags(flags);
1052}
1053
1054static void do_inputintr(int dev)
1055{
1056	struct audio_operations *adev = audio_devs[dev];
1057	struct dma_buffparms *dmap = adev->dmap_in;
1058
1059	if (dmap->raw_buf == NULL) {
1060		printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n");
1061		return;
1062	}
1063	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1064		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1065		if (dmap->qtail == 0) {		/* Wrapped */
1066			dmap->byte_counter += dmap->bytes_in_use;
1067			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
1068				long decr = dmap->byte_counter;
1069				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1070				decr -= dmap->byte_counter;
1071				dmap->user_counter -= decr;
1072			}
1073		}
1074		dmap->qlen++;
1075
1076		if (!(adev->flags & DMA_AUTOMODE)) {
1077			if (dmap->needs_reorg)
1078				reorganize_buffers(dev, dmap, 0);
1079			local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ);
1080			adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
1081					     dmap->fragment_size, 1);
1082			if (adev->d->trigger)
1083				adev->d->trigger(dev, adev->enable_bits * adev->go);
1084		}
1085		dmap->flags |= DMA_ACTIVE;
1086	} else if (dmap->qlen >= (dmap->nbufs - 1)) {
1087		printk(KERN_WARNING "Sound: Recording overrun\n");
1088		dmap->underrun_count++;
1089
1090		/* Just throw away the oldest fragment but keep the engine running */
1091		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
1092		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1093	} else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) {
1094		dmap->qlen++;
1095		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1096		if (dmap->qtail == 0) {		/* Wrapped */
1097			dmap->byte_counter += dmap->bytes_in_use;
1098			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
1099				long decr = dmap->byte_counter;
1100				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1101				decr -= dmap->byte_counter;
1102				dmap->user_counter -= decr;
1103			}
1104		}
1105	}
1106	if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
1107		local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
1108		adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1);
1109		if (adev->d->trigger)
1110			adev->d->trigger(dev,adev->enable_bits * adev->go);
1111	}
1112	dmap->flags |= DMA_ACTIVE;
1113	if (dmap->qlen > 0)
1114	{
1115		wake_up(&adev->in_sleeper);
1116		wake_up(&adev->poll_sleeper);
1117	}
1118}
1119
1120void DMAbuf_inputintr(int dev)
1121{
1122	struct audio_operations *adev = audio_devs[dev];
1123	struct dma_buffparms *dmap = adev->dmap_in;
1124	unsigned long flags;
1125
1126	save_flags(flags);
1127	cli();
1128
1129	if (!(dmap->flags & DMA_NODMA)) {
1130		int chan = dmap->dma, pos, n;
1131		unsigned long f;
1132
1133		f=claim_dma_lock();
1134		if(!isa_dma_bridge_buggy)
1135			disable_dma(dmap->dma);
1136		clear_dma_ff(chan);
1137		pos = dmap->bytes_in_use - get_dma_residue(chan);
1138		if(!isa_dma_bridge_buggy)
1139			enable_dma(dmap->dma);
1140		release_dma_lock(f);
1141
1142		pos = pos / dmap->fragment_size;	/* Actual qhead */
1143		if (pos < 0 || pos >= dmap->nbufs)
1144			pos = 0;
1145
1146		n = 0;
1147		while (dmap->qtail != pos && ++n < dmap->nbufs)
1148			do_inputintr(dev);
1149	} else
1150		do_inputintr(dev);
1151	restore_flags(flags);
1152}
1153
1154int DMAbuf_open_dma(int dev)
1155{
1156	/*
1157	 *    NOTE!  This routine opens only the primary DMA channel (output).
1158	 */
1159	struct audio_operations *adev = audio_devs[dev];
1160	int err;
1161
1162	if ((err = open_dmap(adev, OPEN_READWRITE, adev->dmap_out)) < 0)
1163		return -EBUSY;
1164	dma_init_buffers(adev->dmap_out);
1165	adev->dmap_out->flags |= DMA_ALLOC_DONE;
1166	adev->dmap_out->fragment_size = adev->dmap_out->buffsize;
1167
1168	if (adev->dmap_out->dma >= 0) {
1169		unsigned long flags;
1170
1171		flags=claim_dma_lock();
1172		clear_dma_ff(adev->dmap_out->dma);
1173		disable_dma(adev->dmap_out->dma);
1174		release_dma_lock(flags);
1175	}
1176	return 0;
1177}
1178
1179void DMAbuf_close_dma(int dev)
1180{
1181	close_dmap(audio_devs[dev], audio_devs[dev]->dmap_out);
1182}
1183
1184void DMAbuf_init(int dev, int dma1, int dma2)
1185{
1186	struct audio_operations *adev = audio_devs[dev];
1187	/*
1188	 * NOTE! This routine could be called several times.
1189	 */
1190
1191	/* drag in audio_syms.o */
1192	{
1193		extern char audio_syms_symbol;
1194		audio_syms_symbol = 0;
1195	}
1196
1197	if (adev && adev->dmap_out == NULL) {
1198		if (adev->d == NULL)
1199			panic("OSS: audio_devs[%d]->d == NULL\n", dev);
1200
1201		if (adev->parent_dev) {	 /* Use DMA map of the parent dev */
1202			int parent = adev->parent_dev - 1;
1203			adev->dmap_out = audio_devs[parent]->dmap_out;
1204			adev->dmap_in = audio_devs[parent]->dmap_in;
1205		} else {
1206			adev->dmap_out = adev->dmap_in = &adev->dmaps[0];
1207			adev->dmap_out->dma = dma1;
1208			if (adev->flags & DMA_DUPLEX) {
1209				adev->dmap_in = &adev->dmaps[1];
1210				adev->dmap_in->dma = dma2;
1211			}
1212		}
1213		/* Persistent DMA buffers allocated here */
1214		if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1215			if (adev->dmap_in->raw_buf == NULL)
1216				sound_alloc_dmap(adev->dmap_in);
1217			if (adev->dmap_out->raw_buf == NULL)
1218				sound_alloc_dmap(adev->dmap_out);
1219		}
1220	}
1221}
1222
1223/* No kernel lock - DMAbuf_activate_recording protected by global cli/sti */
1224static unsigned int poll_input(struct file * file, int dev, poll_table *wait)
1225{
1226	struct audio_operations *adev = audio_devs[dev];
1227	struct dma_buffparms *dmap = adev->dmap_in;
1228
1229	if (!(adev->open_mode & OPEN_READ))
1230		return 0;
1231	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1232		if (dmap->qlen)
1233			return POLLIN | POLLRDNORM;
1234		return 0;
1235	}
1236	if (dmap->dma_mode != DMODE_INPUT) {
1237		if (dmap->dma_mode == DMODE_NONE &&
1238		    adev->enable_bits & PCM_ENABLE_INPUT &&
1239		    !dmap->qlen && adev->go) {
1240			unsigned long flags;
1241
1242			save_flags(flags);
1243			cli();
1244			DMAbuf_activate_recording(dev, dmap);
1245			restore_flags(flags);
1246		}
1247		return 0;
1248	}
1249	if (!dmap->qlen)
1250		return 0;
1251	return POLLIN | POLLRDNORM;
1252}
1253
1254static unsigned int poll_output(struct file * file, int dev, poll_table *wait)
1255{
1256	struct audio_operations *adev = audio_devs[dev];
1257	struct dma_buffparms *dmap = adev->dmap_out;
1258
1259	if (!(adev->open_mode & OPEN_WRITE))
1260		return 0;
1261	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1262		if (dmap->qlen)
1263			return POLLOUT | POLLWRNORM;
1264		return 0;
1265	}
1266	if (dmap->dma_mode == DMODE_INPUT)
1267		return 0;
1268	if (dmap->dma_mode == DMODE_NONE)
1269		return POLLOUT | POLLWRNORM;
1270	if (!DMAbuf_space_in_queue(dev))
1271		return 0;
1272	return POLLOUT | POLLWRNORM;
1273}
1274
1275unsigned int DMAbuf_poll(struct file * file, int dev, poll_table *wait)
1276{
1277	struct audio_operations *adev = audio_devs[dev];
1278	poll_wait(file, &adev->poll_sleeper, wait);
1279	return poll_input(file, dev, wait) | poll_output(file, dev, wait);
1280}
1281
1282void DMAbuf_deinit(int dev)
1283{
1284	struct audio_operations *adev = audio_devs[dev];
1285	/* This routine is called when driver is being unloaded */
1286	if (!adev)
1287		return;
1288
1289	/* Persistent DMA buffers deallocated here */
1290	if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1291		sound_free_dmap(adev->dmap_out);
1292		if (adev->flags & DMA_DUPLEX)
1293			sound_free_dmap(adev->dmap_in);
1294	}
1295}
1296