/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/include/wx/ |
H A D | matrix.h | 130 // Rotate clockwise by the given number of degrees: 135 bool Rotate(double angle); 137 //Rotate counter clockwise with point of rotation 143 wxTransformMatrix& Rotate(const double &r, const double &x, const double &y);
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H A D | image.h | 261 wxImage Rotate(double angle, const wxPoint & centre_of_rotation,
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H A D | graphics.h | 185 virtual void Rotate( wxDouble angle ) = 0; 245 virtual void Rotate( wxDouble angle ); 516 virtual void Rotate( wxDouble angle ) = 0;
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H A D | dc.h | 370 void Rotate( wxList* points, double angle, wxPoint center = wxPoint(0,0) );
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/include/wx/ogl/ |
H A D | drawnp.h | 60 inline virtual void Rotate(double WXUNUSED(x), double WXUNUSED(y), double WXUNUSED(theta), double WXUNUSED(sinTheta), double WXUNUSED(cosTheta)) {}; function in class:wxDrawOp 150 void Rotate(double x, double y, double theta, double sinTheta, double cosTheta); 182 void Rotate(double x, double y, double theta, double sinTheta, double cosTheta);
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H A D | drawn.h | 43 // Rotate about the given axis by theta radians from the x axis. 44 void Rotate(double x, double y, double theta); 148 // Rotate about the given axis by theta radians from the x axis. 149 void Rotate(double x, double y, double theta);
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H A D | basic.h | 482 // Rotate the standard attachment point from physical (0 is always North) 486 // Rotate the standard attachment point from logical 508 // Rotate about the given axis by the given amount in radians. 509 virtual void Rotate(double x, double y, double theta); 636 // Rotate about the given axis by the given amount in radians 637 virtual void Rotate(double x, double y, double theta);
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/samples/rotate/ |
H A D | rotate.cpp | 181 // Rotate with interpolation and with offset correction 188 wxImage img2 = img.Rotate(frame->m_angle, 203 wxImage img2 = img.Rotate(frame->m_angle,
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/samples/opengl/cube/ |
H A D | cube.h | 75 void Rotate(GLfloat deg);
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H A D | cube.cpp | 357 Rotate( angle ); 359 Rotate( -angle ); 412 void TestGLCanvas::Rotate( GLfloat deg ) function in class:TestGLCanvas 466 winMenu->Append(ID_DEF_ROTATE_LEFT_KEY, _T("Rotate &left")); 467 winMenu->Append(ID_DEF_ROTATE_RIGHT_KEY, _T("Rotate &right"));
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/src/common/ |
H A D | matrix.cpp | 293 // Rotate clockwise by the given number of degrees: 297 bool wxTransformMatrix::Rotate(double degrees) function in class:wxTransformMatrix 299 Rotate(-degrees,0,0); 308 wxTransformMatrix& wxTransformMatrix::Rotate(const double °rees, const double &x, const double &y) function in class:wxTransformMatrix 599 Rotate(-GetRotation(), x, y); 600 Rotate(rotation, x, y);
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H A D | graphcmn.cpp | 193 void wxGraphicsMatrix::Rotate( wxDouble angle ) function in class:wxGraphicsMatrix 196 GetMatrixData()->Rotate(angle); 575 Rotate( -angle ); 577 Rotate( angle );
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H A D | dcbase.cpp | 853 It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...), 868 Rotate(...) rotates a list of point pixel-based, you will see rounding errors. 898 Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) ); 936 void wxDCBase::Rotate( wxList* points, double angle, wxPoint center ) function in class:wxDCBase
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/docs/latex/wx/ |
H A D | graphicsmatrix.tex | 70 \membersection{wxGraphicsMatrix::Rotate}\label{wxgraphicsmatrixrotate} 72 \func{void}{Rotate}{\param{wxDouble }{angle}}
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H A D | graphicscontext.tex | 215 \membersection{wxGraphicsContext::Rotate}\label{wxgraphicscontextrotate} 217 \func{void}{Rotate}{\param{wxDouble }{angle}}
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H A D | tsamples.tex | 393 \subsection{Rotate sample}\label{samplerotate} 396 the \helpref{wxImage::Rotate}{wximagerotate} method. The rotation can
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H A D | image.tex | 984 \membersection{wxImage::Rotate}\label{wximagerotate} 986 \func{wxImage}{Rotate}{\param{double}{ angle}, \param{const wxPoint\& }{rotationCentre},
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/src/generic/ |
H A D | graphicc.cpp | 214 virtual void Rotate( wxDouble angle ); 353 virtual void Rotate( wxDouble angle ); 955 void wxCairoMatrixData::Rotate( wxDouble angle ) 1228 void wxCairoContext::Rotate( wxDouble angle )
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/src/msw/ |
H A D | graphics.cpp | 202 virtual void Rotate( wxDouble angle ); 318 virtual void Rotate( wxDouble angle ); 957 void wxGDIPlusMatrixData::Rotate( wxDouble angle ) function in class:wxGDIPlusMatrixData 959 m_matrix->Rotate( angle ); 1143 void wxGDIPlusContext::Rotate( wxDouble angle ) function in class:wxGDIPlusContext
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/src/ogl/ |
H A D | drawn.cpp | 124 void wxDrawnShape::Rotate(double x, double y, double theta) function in class:wxDrawnShape 130 // Rotate metafile 134 m_metafiles[0].Rotate(x, y, theta); 139 // Rotate attachment points 801 void wxOpDraw::Rotate(double x, double y, double theta, double sinTheta, double cosTheta) function in class:wxOpDraw 1086 void wxOpPolyDraw::Rotate(double x, double y, double WXUNUSED(theta), double sinTheta, double cosTheta) function in class:wxOpPolyDraw 1427 void wxPseudoMetaFile::Rotate(double x, double y, double theta) function in class:wxPseudoMetaFile 1438 op->Rotate(x, y, theta, sinTheta, cosTheta);
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H A D | basic2.cpp | 808 // Rotate about the given axis by the given amount in radians 809 void wxPolygonShape::Rotate(double x, double y, double theta) function in class:wxPolygonShape 813 // Rotate attachment points
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/src/mac/carbon/ |
H A D | graphics.cpp | 860 virtual void Rotate( wxDouble angle ); 975 void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle ) 1255 virtual void Rotate( wxDouble angle ); 1705 void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/samples/ogl/studio/manual/ |
H A D | studio.tex | 124 Shapes can be rotated by right-clicking and selecting "Rotate 125 clockwise" or "Rotate anticlockwise".
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/netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/contrib/samples/ogl/studio/ |
H A D | shapes.cpp | 1166 opStr = _T("Rotate clockwise"); 1171 opStr = _T("Rotate anticlockwise"); 1177 newShape->Rotate(0.0, 0.0, theta);
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/netgear-R7000-V1.0.7.12_1.2.5/components/opensource/linux/linux-2.6.36/arch/tile/kernel/ |
H A D | intvec_32.S | 934 * Rotate so we have one high bit and one low bit to test. 941 # error Rotate trick does not work :-)
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