Searched refs:fissure (Results 1 - 4 of 4) sorted by relevance
/netbsd-6-1-5-RELEASE/games/adventure/ |
H A D | hdr.h | 138 bird, door, pillow, snake, fissure, tablet, clam, oyster,
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H A D | init.c | 110 bird, door, pillow, snake, fissure, tablet, clam, oyster, variable 197 fissure = vocab(DECR('f', 'i', 's', 's', 'u'), 1, 0);
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H A D | main.c | 533 if (obj != rod || !at(fissure) || !toting(obj) || isclosing) 535 prop[fissure] = 1 - prop[fissure]; 536 pspeak(fissure, 2 - prop[fissure]);
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H A D | subr.c | 1006 prop[grate] = prop[fissure] = 0;
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