Searched refs:spawn_thread (Results 1 - 25 of 248) sorted by relevance

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/haiku-fatelf/src/tests/system/kernel/
H A Dsem_acquire_test1.cpp37 thread_id thread1 = spawn_thread(&thread_function1, "thread1",
43 thread_id thread2 = spawn_thread(&thread_function2, "thread2",
49 thread_id thread3 = spawn_thread(&thread_function1, "thread3",
H A Dyield_test.cpp25 thread_id thread = spawn_thread(looper, "Real-Time Looper", B_REAL_TIME_PRIORITY, NULL);
H A Dreserved_areas_test.cpp76 thread_id eater = spawn_thread(&memory_eater, "memory eater",
80 thread_id creator = spawn_thread(&area_creator, "area creator",
H A Dport_wakeup_test_1.cpp47 thread_id thread = spawn_thread(test_thread, "test thread", B_NORMAL_PRIORITY, NULL);
H A Dport_wakeup_test_3.cpp51 thread_id thread = spawn_thread(test_thread, "test thread", B_NORMAL_PRIORITY, NULL);
H A Dport_wakeup_test_4.cpp45 thread_id thread = spawn_thread(test_thread, "test thread", B_NORMAL_PRIORITY, NULL);
H A Dport_wakeup_test_5.cpp45 thread_id thread = spawn_thread(test_thread, "test thread", B_NORMAL_PRIORITY, NULL);
H A Dport_wakeup_test_8.cpp50 thread_id thread = spawn_thread(test_thread, "test thread", B_NORMAL_PRIORITY, NULL);
H A Dport_wakeup_test_9.cpp50 thread_id thread = spawn_thread(test_thread, "test thread", B_NORMAL_PRIORITY, NULL);
H A Dselect_close_test.cpp27 thread_id thread = spawn_thread(close_fd, "close fd", B_NORMAL_PRIORITY,
/haiku-fatelf/src/tests/system/libroot/posix/
H A Dabort_test.cpp26 thread_id thread = spawn_thread(&abort_thread, "abort test",
H A Dsignal_in_allocator_test2.cpp68 thread_id signalThread = spawn_thread(&signal_pusher, "signal pusher",
/haiku-fatelf/src/tests/add-ons/kernel/kernelland_emu/
H A Dmisc.cpp24 return spawn_thread(func, name, priority, data);
/haiku-fatelf/src/tests/kits/app/bapplication/testapps/
H A DBApplicationTestAppQuitWhenStartedFromAnotherThread.cpp24 resume_thread(spawn_thread(bapp_quit_thread, "BApplication->Quit()", B_NORMAL_PRIORITY, NULL));
48 gBAppThreadID = spawn_thread(bapp_thread, "BApplication(test)", B_NORMAL_PRIORITY, (void *)find_thread(NULL));
/haiku-fatelf/src/servers/app/drawing/html5/
H A DNetSender.cpp30 fSenderThread = spawn_thread(_NetworkSenderEntry, "network sender",
/haiku-fatelf/src/servers/app/drawing/remote/
H A DNetSender.cpp30 fSenderThread = spawn_thread(_NetworkSenderEntry, "network sender",
H A DNetReceiver.cpp31 fReceiverThread = spawn_thread(_NetworkReceiverEntry, "network receiver",
/haiku-fatelf/src/servers/media_addon/
H A DSystemTimeSource.cpp69 fControlThread = spawn_thread(_ControlThreadStart, "System clock control", 12, this);
/haiku-fatelf/src/add-ons/kernel/file_systems/netfs/shared/
H A DTaskManager.cpp28 fThread = spawn_thread(&_ThreadEntry, name, B_NORMAL_PRIORITY, this);
/haiku-fatelf/src/apps/cortex/support/
H A DBasicThread.h90 m_thread = spawn_thread(
/haiku-fatelf/src/apps/debuganalyzer/model_loader/
H A DAbstractModelLoader.cpp50 fLoaderThread = spawn_thread(&_LoaderEntry, "model loader",
/haiku-fatelf/src/kits/tracker/
H A DThread.cpp60 fScanThread = spawn_thread(SimpleThread::RunBinder,
/haiku-fatelf/src/preferences/shortcuts/clv/
H A DMouseWatcher.cpp11 thread_id MouseWatcherThread = spawn_thread(MouseWatcher,"MouseWatcher",B_NORMAL_PRIORITY,
/haiku-fatelf/src/servers/mail/
H A DLEDAnimation.cpp37 fThread = ::spawn_thread(AnimationThread,"LED thread",B_NORMAL_PRIORITY,this);
/haiku-fatelf/src/servers/registrar/mime/
H A DRegistrarThread.cpp71 fId = spawn_thread(&RegistrarThread::EntryFunction, fName,
116 /*! \brief This is the function supplied to spawn_thread. It simply calls

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