/haiku-fatelf/src/add-ons/kernel/file_systems/netfs/authentication_server/ |
H A D | Panel.h | 17 window_look look,
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H A D | Panel.cpp | 56 window_look look, window_feel feel, 58 : BWindow(frame, title, look, feel, flags, workspace) 55 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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/haiku-fatelf/src/apps/icon-o-matic/generic/gui/panel/ |
H A D | Panel.h | 23 window_look look,
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H A D | Panel.cpp | 62 window_look look, window_feel feel, 64 : BWindow(frame, title, look, feel, flags, workspace) 61 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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/haiku-fatelf/src/apps/launchbox/ |
H A D | Panel.h | 23 window_look look,
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H A D | Panel.cpp | 62 window_look look, window_feel feel, 64 : BWindow(frame, title, look, feel, flags, workspace) 61 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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/haiku-fatelf/src/tests/add-ons/kernel/file_systems/userlandfs/r5/src/test/netfs/authentication_server/ |
H A D | Panel.h | 17 window_look look,
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H A D | Panel.cpp | 56 window_look look, window_feel feel, 58 : BWindow(frame, title, look, feel, flags, workspace) 55 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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/haiku-fatelf/headers/libs/print/libprint/ |
H A D | DialogWindow.h | 22 window_look look,
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H A D | BlockingWindow.h | 63 window_look look, window_feel feel, uint32 flags, 86 window_look look, window_feel feel, uint32 flags,
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/haiku-fatelf/src/preferences/joysticks/ |
H A D | MessageWin.h | 27 window_look look,
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H A D | MessageWin.cpp | 20 window_look look, window_feel feel, uint32 flags, uint32 workspace) 21 : BWindow(parentFrame ,title ,look ,feel, flags, workspace) 19 MessageWin(BRect parentFrame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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H A D | CalibWin.h | 35 window_look look,
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H A D | CalibWin.cpp | 28 CalibWin::CalibWin(BRect frame,const char *title, window_look look, argument 30 : BWindow(frame,title,look,feel,flags,workspace)
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/haiku-fatelf/src/servers/app/ |
H A D | OffscreenServerWindow.cpp | 44 window_look look, window_feel feel, uint32 flags, uint32 workspace) 43 MakeWindow(BRect frame, const char* name, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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H A D | OffscreenServerWindow.h | 28 window_look look, window_feel feel, uint32 flags,
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/haiku-fatelf/src/servers/app/stackandtile/ |
H A D | Stacking.h | 37 void WindowLookChanged(window_look look);
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/haiku-fatelf/src/tests/servers/app/look_and_feel/ |
H A D | LookAndFeel.cpp | 38 Window(BRect frame, window_look look, window_feel feel); 45 BMessage* AddWindowMessage(window_look look, window_feel feel); 53 Window::Window(BRect frame, window_look look, window_feel feel) argument 54 : BWindow(frame, TitleForFeel(feel).String(), look, feel, 68 const struct { const char* name; int32 look; } looks[] = { member in struct:__anon5868 76 message->AddInt32("look", looks[i].look); 78 if (looks[i].look == (int32)Look()) 85 BMenuField* menuField = new BMenuField(rect, "look", "Look:", menu); 233 int32 look; local 284 int32 look, feel; local 329 AddWindowMessage(window_look look, window_feel feel) argument [all...] |
/haiku-fatelf/src/libs/print/libprint/ |
H A D | DialogWindow.cpp | 24 window_look look, 28 : BWindow(frame, title, look, feel, flags, workspace) 22 DialogWindow(BRect frame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
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H A D | BlockingWindow.cpp | 77 HWindow::HWindow(BRect frame, const char *title, window_look look, window_feel feel, argument 79 : BWindow(frame, title, look, feel, flags, workspace) 150 BlockingWindow::BlockingWindow(BRect frame, const char *title, window_look look, argument 152 : HWindow(frame, title, look, feel, flags, workspace)
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/haiku-fatelf/src/add-ons/decorators/BeDecorator/ |
H A D | BeDecorator.h | 29 BRect rect, window_look look, uint32 flags); 36 BRect frame, window_look look, 69 window_look look,
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/haiku-fatelf/src/servers/app/decorator/ |
H A D | DefaultDecorator.cpp | 222 if (fTopTab->look == B_DOCUMENT_WINDOW_LOOK && fResizeRect.Contains(where)) 242 && (fTopTab->look == B_TITLED_WINDOW_LOOK 243 || fTopTab->look == B_FLOATING_WINDOW_LOOK 244 || fTopTab->look == B_MODAL_WINDOW_LOOK 245 || fTopTab->look == kLeftTitledWindowLook)) { 370 switch ((int)fTopTab->look) { 464 if (tab->look != kLeftTitledWindowLook) { 479 if (tab->look == B_FLOATING_WINDOW_LOOK) { 505 float tabSize = (tab->look != kLeftTitledWindowLook 513 if (tab->look ! 1075 _SetLook(Decorator::Tab* tab, DesktopSettings& settings, window_look look, BRegion* updateRegion) argument [all...] |
/haiku-fatelf/src/kits/tracker/ |
H A D | QueryContainerWindow.h | 55 window_look look = B_DOCUMENT_WINDOW_LOOK,
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/haiku-fatelf/src/add-ons/decorators/WinDecorator/ |
H A D | WinDecorator.h | 20 BRect rect, window_look look, uint32 flags); 53 window_look look,
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/haiku-fatelf/src/libs/ncurses/test/ |
H A D | inserts.c | 118 WINDOW *look = 0; local 139 look = newwin(limit, COLS - (2 * (level - 1)), 0, level - 1); 142 box(look, 0, 0); 143 wnoutrefresh(look); 188 touchwin(look); 192 wnoutrefresh(look); 346 delwin(look);
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