Searched refs:texture (Results 1 - 3 of 3) sorted by relevance
/haiku/src/apps/haiku3d/ |
H A D | MeshInstance.h | 20 MeshInstance(Mesh* mesh, Texture* texture,
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H A D | RenderView.cpp | 147 Texture* texture = new BitmapTexture( local 148 BTranslationUtils::GetBitmap(B_PNG_FORMAT, "texture")); 156 MeshInstance* instance = new MeshInstance(mesh, texture, 163 instance = new MeshInstance(mesh, texture, 170 instance = new MeshInstance(mesh, texture, 177 instance = new MeshInstance(mesh, texture, 184 instance = new MeshInstance(mesh, texture, 189 texture->ReleaseReference();
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H A D | MeshInstance.cpp | 16 MeshInstance::MeshInstance(Mesh* mesh, Texture* texture, argument 20 fTextureReference(texture),
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