/haiku/headers/build/os/app/ |
H A D | Messenger.h | 32 team_id Team() const; 41 void _SetTo(team_id team, port_id port, int32 token); 46 team_id fTeam;
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/haiku/headers/build/private/app/ |
H A D | MessagePrivate.h | 68 team_id reply_team; 115 SetReply(team_id team, port_id port, int32 target)
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H A D | MessengerPrivate.h | 22 team_id Team() 27 void SetTo(team_id team, port_id port, int32 token)
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/haiku/headers/os/app/ |
H A D | Looper.h | 80 team_id Team() const;
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H A D | Messenger.h | 24 team_id team = -1, 64 team_id team = -1); 72 team_id Team() const; 83 void _SetTo(team_id team, port_id port, 86 team_id team, status_t* result); 94 team_id fTeam;
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/haiku/headers/private/app/ |
H A D | AppMisc.h | 22 status_t get_app_path(team_id team, char *buffer); 24 status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true); 27 team_id current_team(); 29 thread_id main_thread_for(team_id team); 31 bool is_app_showing_modal_window(team_id team);
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H A D | LinkSender.h | 27 team_id TargetTeam() const; 28 void SetTargetTeam(team_id team); 51 team_id fTargetTeam; 63 inline team_id 71 LinkSender::SetTargetTeam(team_id team)
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H A D | MessagePrivate.h | 68 team_id reply_team; 115 SetReply(team_id team, port_id port, int32 target) 180 SendMessage(port_id port, team_id portOwner, int32 token, 188 SendMessage(port_id port, team_id portOwner, int32 token,
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H A D | MessengerPrivate.h | 22 team_id Team() 27 void SetTo(team_id team, port_id port, int32 token)
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H A D | ServerLink.h | 46 void SetTargetTeam(team_id team); 47 team_id TargetTeam(); 116 ServerLink::SetTargetTeam(team_id team) 122 inline team_id
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/haiku/headers/private/debug/ |
H A D | DebugContext.h | 17 status_t Init(team_id team, port_id nubPort); 20 team_id Team() const { return fContext.team; }
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H A D | DebugLooper.h | 31 bool RemoveTeamDebugger(team_id team);
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H A D | TeamDebugger.h | 22 status_t Install(team_id team);
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H A D | debug_support.h | 17 team_id team; 23 status_t init_debug_context(debug_context *context, team_id team, 65 status_t debug_create_symbol_lookup_context(team_id team, image_id image,
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/haiku/headers/private/debugger/controllers/ |
H A D | TeamDebugger.h | 59 team_id TeamID() const { return fTeamID; } 262 team_id fTeamID;
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/haiku/headers/private/debugger/model/ |
H A D | AreaInfo.h | 18 AreaInfo(team_id team, area_id area, 23 void SetTo(team_id team, area_id area, 28 team_id TeamID() const { return fTeam; } 40 team_id fTeam;
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H A D | ImageInfo.h | 18 ImageInfo(team_id team, image_id image, 25 void SetTo(team_id team, image_id image, 32 team_id TeamID() const { return fTeam; }
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H A D | SemaphoreInfo.h | 18 SemaphoreInfo(team_id team, sem_id semaphore, 22 void SetTo(team_id team, sem_id semaphore, 26 team_id TeamID() const { return fTeam; } 34 team_id fTeam;
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H A D | SystemInfo.h | 20 SystemInfo(team_id team, 24 void SetTo(team_id team, const system_info& info, 27 team_id TeamID() const { return fTeam; } 34 team_id fTeam;
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H A D | TargetHost.h | 37 void RemoveTeam(team_id team); 40 TeamInfo* TeamInfoByID(team_id team) const; 49 static int _FindTeamByKey(const team_id* id, 53 void _NotifyTeamRemoved(team_id team); 70 virtual void TeamRemoved(team_id team);
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H A D | Team.h | 105 Team(team_id teamID, TeamMemory* teamMemory, 116 team_id ID() const { return fID; } 294 team_id fID;
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H A D | TeamInfo.h | 18 TeamInfo(team_id team, 21 void SetTo(team_id team, const team_info& info); 22 void SetTo(team_id team, const BString& arguments); 24 team_id TeamID() const { return fTeam; } 29 team_id fTeam;
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H A D | ThreadInfo.h | 16 ThreadInfo(team_id team, thread_id thread, 19 void SetTo(team_id team, thread_id thread, 22 team_id TeamID() const { return fTeam; } 27 team_id fTeam;
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/haiku/headers/private/debugger/target_host_interface/ |
H A D | TargetHostInterface.h | 36 TeamDebugger* FindTeamDebugger(team_id team) const; 48 virtual status_t Attach(team_id id, thread_id threadID, 52 team_id& _teamID) const = 0; 58 team_id& _teamID) const = 0; 76 status_t _StartTeamDebugger(team_id teamID, 121 team_id team;
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/haiku/headers/private/kernel/ |
H A D | UserTimer.h | 108 TeamTimeUserTimer(team_id teamID); 132 team_id fTeamID; 144 TeamUserTimeUserTimer(team_id teamID); 158 team_id fTeamID;
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