Searched refs:rotation (Results 1 - 25 of 50) sorted by last modified time

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/haiku/src/servers/app/
H A DServerApp.cpp2415 // 5) float - rotation
2428 float size, shear, rotation, falseBoldWidth; local
2434 link.Read<float>(&rotation);
2459 font.SetRotation(rotation);
2589 // 5) float - rotation
2601 float size, rotation; local
2608 link.Read<float>(&rotation);
2647 font.SetRotation(rotation);
2682 // 5) float - rotation
2695 float size, rotation; local
2779 float size, rotation, shear, falseBoldWidth; local
2871 float ptsize, rotation, shear, falseBoldWidth; local
[all...]
H A DServerFont.h32 float size = 12.0, float rotation = 0.0,
H A DServerFont.cpp126 \param rotation Rotation in degrees
131 ServerFont::ServerFont(FontStyle& style, float size, float rotation, argument
136 fRotation(rotation),
H A DDrawState.cpp174 float rotation; local
175 link.Read<float>(&rotation);
176 fFont.SetRotation(rotation);
748 // rotation
H A DServerPicture.cpp836 set_font_rotation(void* _canvas, float rotation) argument
840 font.SetRotation(rotation);
H A DPictureBoundingBoxPlayer.cpp665 set_font_rotate(void* _state, float rotation) argument
671 font.SetRotation(rotation);
/haiku/src/kits/interface/
H A DFont.cpp652 BFont::SetRotation(float rotation) argument
654 fRotation = rotation;
H A DTabView.cpp279 float rotation = 0.0f; local
285 rotation = 0.0f;
288 rotation = 270.0f;
291 rotation = 90.0f;
295 if (rotation != 0.0f) {
297 // rotate frame first and BAffineTransform will handle the rotation
308 transform.RotateBy(center, rotation * M_PI / 180.0f);
/haiku/headers/os/interface/
H A DFont.h164 float rotation; member in struct:tuned_font_info
189 void SetRotation(float rotation);
/haiku/src/libs/icon/transformer/
H A DAffineTransformer.cpp137 // rotation
139 agg::rad2deg(rotation())));
162 double r = rotation();
/haiku/src/libs/agg/src/
H A Dagg_trans_affine.cpp159 double trans_affine::rotation() const function in class:agg::trans_affine
185 t *= trans_affine_rotation(-rotation());
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformBox.cpp122 double rotation = ViewSpaceRotation(); local
123 _StrokeBWPoint(into, lt, rotation);
124 _StrokeBWPoint(into, rt, rotation + 90.0);
125 _StrokeBWPoint(into, rb, rotation + 180.0);
126 _StrokeBWPoint(into, lb, rotation + 270.0);
H A DTransformBoxStates.cpp170 float rotation = fmod(360.0 - fParent->ViewSpaceRotation() + 22.5, 180.0); local
173 if (rotation < 45.0) {
196 } else if (rotation < 90.0) {
219 } else if (rotation < 135.0) {
374 float rotation = fmod(360.0 - fParent->ViewSpaceRotation() + 22.5, 180.0); local
375 if (rotation < 45.0) {
386 } else if (rotation < 90.0) {
397 } else if (rotation < 135.0) {
517 float rotation = calc_angle(origin, from, current) + 180.0; local
519 if (rotation < 45.
[all...]
H A DTransformObjectsCommand.cpp27 double rotation,
34 rotation,
95 double rotation,
100 rotation, xScale, yScale);
106 rotation, xScale, yScale);
19 TransformObjectsCommand( TransformBox* box, Transformable** const objects, const double* originals, int32 count, BPoint pivot, BPoint translation, double rotation, double xScale, double yScale, const char* name) argument
93 _SetTransformation( BPoint pivot, BPoint translation, double rotation, double xScale, double yScale) const argument
H A DTransformObjectsCommand.h35 double rotation,
H A DTransformGradientCommand.cpp19 Gradient* gradient, BPoint pivot, BPoint translation, double rotation,
22 TransformCommand(pivot, translation, rotation, xScale, yScale, name),
71 double rotation, double xScale, double yScale) const
74 fTransformBox->SetTransformation(pivot, translation, rotation, xScale,
80 transform.SetTransformation(pivot, translation, rotation, xScale, yScale);
18 TransformGradientCommand(TransformBox* box, Gradient* gradient, BPoint pivot, BPoint translation, double rotation, double xScale, double yScale, const char* name) argument
70 _SetTransformation(BPoint pivot, BPoint translation, double rotation, double xScale, double yScale) const argument
H A DTransformGradientCommand.h27 double rotation, double xScale,
H A DTransformGradientBox.cpp175 return t.rotation() * 180.0 / M_PI;
H A DTransformCommand.cpp16 double rotation,
23 fOldRotation(rotation),
29 fNewRotation(rotation),
118 double rotation,
124 fNewRotation = rotation;
14 TransformCommand(BPoint pivot, BPoint translation, double rotation, double xScale, double yScale, const char* actionName) argument
116 SetNewTransformation(BPoint pivot, BPoint translation, double rotation, double xScale, double yScale) argument
H A DTransformCommand.h21 double rotation,
43 double rotation,
55 double rotation,
/haiku/headers/libs/agg/
H A Dagg_trans_perspective.h222 double rotation() const;
688 inline double trans_perspective::rotation() const function in class:agg::trans_perspective
714 t *= trans_affine_rotation(-rotation());
H A Dagg_trans_affine.h35 // think so). They are rotation, scaling, translation and skewing.
286 double rotation() const;
/haiku/src/apps/icon-o-matic/shape/commands/
H A DNudgePointsCommand.cpp86 double rotation,
84 _SetTransformation(BPoint pivot, BPoint translation, double rotation, double xScale, double yScale) const argument
H A DTransformPointsCommand.cpp30 double rotation,
37 rotation,
97 double rotation,
102 rotation, xScale, yScale);
109 rotation, xScale, yScale);
20 TransformPointsCommand( TransformBox* box, VectorPath* path, const int32* indices, const control_point* points, int32 count, BPoint pivot, BPoint translation, double rotation, double xScale, double yScale, const char* name) argument
95 _SetTransformation( BPoint pivot, BPoint translation, double rotation, double xScale, double yScale) const argument
H A DTransformPointsCommand.h39 double rotation,

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