/haiku/headers/libs/agg/ |
H A D | agg_blur.h | 22 // for 8-bit per channel and radius not exceeding 254 the division is 96 template<class Img> void blur_x(Img& img, unsigned radius) argument 98 if(radius < 1) return; 113 unsigned div = radius * 2 + 1; 115 unsigned div_sum = (radius + 1) * (radius + 1); 120 if(max_val <= 255 && radius < 255) 122 mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[radius]; 123 shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[radius]; 136 for(i = 0; i <= radius; 185 blur_y(Img& img, unsigned radius) argument 192 blur(Img& img, unsigned radius) argument 1074 blur_x(Img& img, double radius) argument 1149 blur_y(Img& img, double radius) argument 1156 blur(Img& img, double radius) argument [all...] |
H A D | agg_image_filters.h | 53 double r = filter.radius(); 80 double radius() const { return m_radius; } function in class:agg::image_filter_lut 87 void realloc_lut(double radius); 115 static double radius() { return 1.0; } function in struct:agg::image_filter_bilinear 126 static double radius() { return 1.0; } function in struct:agg::image_filter_hanning 137 static double radius() { return 1.0; } function in struct:agg::image_filter_hamming 147 static double radius() { return 1.0; } function in struct:agg::image_filter_hermite 157 static double radius() { return 1.5; } function in struct:agg::image_filter_quadric 176 static double radius() { return 2.0; } function in class:agg::image_filter_bicubic 199 static double radius() { retur function in class:agg::image_filter_kaiser 227 static double radius() { return 2.0; } function in struct:agg::image_filter_catrom 253 static double radius() { return 2.0; } function in class:agg::image_filter_mitchell 266 static double radius() { return 2.0; } function in struct:agg::image_filter_spline16 281 static double radius() { return 3.0; } function in struct:agg::image_filter_spline36 300 static double radius() { return 2.0; } function in struct:agg::image_filter_gaussian 311 static double radius() { return 3.2383; } function in struct:agg::image_filter_bessel 324 double radius() const { return m_radius; } function in class:agg::image_filter_sinc 341 double radius() const { return m_radius; } function in class:agg::image_filter_lanczos 360 double radius() const { return m_radius; } function in class:agg::image_filter_blackman [all...] |
H A D | agg_rounded_rect.h | 39 void radius(double r); 40 void radius(double rx, double ry); 41 void radius(double rx_bottom, double ry_bottom, double rx_top, double ry_top); 42 void radius(double rx1, double ry1, double rx2, double ry2,
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H A D | agg_span_gradient.h | 215 double radius() const { return double(m_radius) / gradient_subpixel_scale; } function in class:agg::gradient_radial_focus 284 // Test if distance from focus to center is greater than the radius 286 // no further than 99% of the radius. 291 // clamp focus to radius
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H A D | agg_trans_lens.h | 33 void radius(double r) { m_radius = r; } function in class:agg::trans_warp_magnifier
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H A D | agg_trans_warp_magnifier.h | 34 void radius(double r) { m_radius = r; } function in class:agg::trans_warp_magnifier
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/haiku/headers/libs/glut/GL/ |
H A D | glut.h | 692 GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks); 693 GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
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/haiku/headers/os/interface/ |
H A D | GradientRadial.h | 23 float radius); 25 float radius); 32 void SetRadius(float radius);
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H A D | GradientRadialFocus.h | 23 float radius, const BPoint& focal); 25 float radius, float fx, float fy); 36 void SetRadius(float radius);
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/haiku/src/apps/icon-o-matic/generic/property/view/specific_properties/ |
H A D | BoolValueView.cpp | 70 float radius = ceilf((height - 6.0) / 2.0); local 73 fCheckBoxRect.Set(centerX - radius, centerY - radius, 74 centerX + radius, centerY + radius);
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/haiku/src/apps/mediaplayer/support/ |
H A D | StackBlurFilter.cpp | 26 // for 8-bit per channel and radius not exceeding 254 the division is 112 StackBlurFilter::Filter(BBitmap* bitmap, double radius) argument 114 if (radius < 1.0) 122 unsigned r = (unsigned)roundf(radius);
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H A D | StackBlurFilter.h | 26 // for 8-bit per channel and radius not exceeding 254 the division is 44 void Filter(BBitmap* bitmap, double radius);
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/haiku/src/apps/networkstatus/ |
H A D | RadioView.cpp | 214 float radius = step * index + 1; local 222 view->StrokeArc(center, radius, radius, 50, 80);
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/haiku/src/kits/app/ |
H A D | LinkReceiver.cpp | 531 float radius; local 533 if ((status = Read(&radius, sizeof(float))) != B_OK) 536 radial->SetRadius(radius); 546 float radius; local 549 if ((status = Read(&radius, sizeof(float))) != B_OK) 553 radialFocus->SetRadius(radius);
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H A D | ServerLink.cpp | 171 float radius = radial->Radius(); local 173 fSender->Attach(&radius, sizeof(float)); 183 float radius = radialFocus->Radius(); local 186 fSender->Attach(&radius, sizeof(float));
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/haiku/src/kits/interface/ |
H A D | GradientRadial.cpp | 19 fData.radial.radius = 0.0f; 25 BGradientRadial::BGradientRadial(const BPoint& center, float radius) argument 29 fData.radial.radius = radius; 35 BGradientRadial::BGradientRadial(float cx, float cy, float radius) argument 39 fData.radial.radius = radius; 74 return fData.radial.radius; 80 BGradientRadial::SetRadius(float radius) argument 82 fData.radial.radius [all...] |
H A D | GradientRadialFocus.cpp | 21 fData.radial_focus.radius = 0.0f; 27 BGradientRadialFocus::BGradientRadialFocus(const BPoint& center, float radius, argument 34 fData.radial_focus.radius = radius; 40 BGradientRadialFocus::BGradientRadialFocus(float cx, float cy, float radius, argument 47 fData.radial_focus.radius = radius; 108 return fData.radial_focus.radius; 114 BGradientRadialFocus::SetRadius(float radius) argument 116 fData.radial_focus.radius [all...] |
/haiku/src/libs/agg/src/ |
H A D | agg_image_filters.cpp | 27 void image_filter_lut::realloc_lut(double radius) argument 29 m_radius = radius; 30 m_diameter = uceil(radius) * 2;
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H A D | agg_rounded_rect.cpp | 48 void rounded_rect::radius(double r) function in class:agg::rounded_rect 54 void rounded_rect::radius(double rx, double ry) function in class:agg::rounded_rect 61 void rounded_rect::radius(double rx_bottom, double ry_bottom, function in class:agg::rounded_rect 71 void rounded_rect::radius(double rx1, double ry1, double rx2, double ry2, function in class:agg::rounded_rect
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H A D | agg_trans_warp_magnifier.cpp | 45 t.radius(m_radius * m_magn);
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/haiku/src/libs/glut/ |
H A D | glut_shapes.c | 76 glutWireSphere(GLdouble radius, GLint slices, GLint stacks) argument 84 gluSphere(quadObj, radius, slices, stacks); 88 glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) argument 96 gluSphere(quadObj, radius, slices, stacks); 442 origin and has radius 1.0 */ 491 icosahedron of radius 1.0 */
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/haiku/src/preferences/time/ |
H A D | AnalogClock.cpp | 409 TAnalogClock::_InHand(BPoint point, int32 ticks, float radius) argument 416 if (radius < pRadius) 430 TAnalogClock::_DrawHands(float x, float y, float radius, argument 441 offsetX = (radius * 0.7) * sinf((hours * M_PI) / 6.0); 442 offsetY = (radius * 0.7) * cosf((hours * M_PI) / 6.0); 449 offsetX = (radius * 0.9) * sinf((minutes * M_PI) / 30.0); 450 offsetY = (radius * 0.9) * cosf((minutes * M_PI) / 30.0); 457 offsetX = (radius * 0.95) * sinf((fSeconds * M_PI) / 30.0); 458 offsetY = (radius * 0.95) * cosf((fSeconds * M_PI) / 30.0); 464 FillEllipse(BPoint(x, y), radius * 0.0 [all...] |
H A D | AnalogClock.h | 53 bool _InHand(BPoint point, int32 ticks, float radius); 54 void _DrawHands(float x, float y, float radius,
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartRender.cpp | 115 float radius, x0, y0, x, y, dist, delta; local 128 radius = (float)(i+1) * (2.8/(float)LEVEL_COUNT); 141 delta = radius - dist + 0.5; 163 if (radius < 0.25) { 164 color = (uint8)(32.0 * radius * radius + ROUNDING); 168 else if (radius < 0.75) { 169 delta = radius + 0.25;
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/haiku/src/tests/servers/app/gradients/ |
H A D | main.cpp | 90 float radius = 50.0; local 91 BGradientRadial g(center, radius); 94 view->FillEllipse(center, radius, radius, g); 118 BGradientRadial go(center, radius); 121 view->FillEllipse(center, radius, radius, go); 153 view->FillEllipse(center, radius, radius, g);
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