Searched refs:normalized (Results 1 - 7 of 7) sorted by path
/haiku/src/apps/glteapot/ |
H A D | Quaternion.h | 201 Quaternion normalized() const
function in class:Quaternion 383 shortestArcQuat(const Vector3& v0, const Vector3& v1) // Game Programming Gems 2.10. make sure v0,v1 are normalized
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H A D | Vector3.h | 133 inline Vector3 normalized() const;
332 inline Vector3 Vector3::normalized() const
function in class:Vector3
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/haiku/src/apps/haiku3d/ |
H A D | Quaternion.h | 208 Quaternion normalized() const function in class:Quaternion 389 // Game Programming Gems 2.10. make sure v0,v1 are normalized
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H A D | Vector3.h | 144 inline Vector3 normalized() const; 364 Vector3::normalized() const function in class:Vector3
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/haiku/src/kits/debugger/files/ |
H A D | FileManager.cpp | 451 BString normalized; local 452 _NormalizePath(path, normalized); 453 _SplitNormalizedPath(normalized, _directory, _name);
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/haiku/src/add-ons/kernel/file_systems/fat/ |
H A D | encodings.cpp | 1506 uchar normalized[8+1+3+1]; local 1515 normalized[pos++] = ((i == 0) && (msdos[i] == 5)) ? 0xe5 : 1520 normalized[pos++] = '.'; 1524 normalized[pos++] 1529 normalized[pos++] = 0; 1531 return _one_to_utf8(msdostou, (char *)normalized, &pos,
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/haiku/src/kits/network/libnetapi/ |
H A D | AbstractSocket.cpp | 234 BNetworkAddress normalized = peer; 235 if (connect(fSocket, normalized, normalized.Length()) != 0) { 237 normalized.ToString().c_str(), strerror(errno)); 242 fPeer = normalized;
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