Searched refs:looper (Results 1 - 25 of 84) sorted by path

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/haiku/headers/os/app/
H A DApplication.h65 // Cursor control, window/looper list, and app info
90 status_t RegisterLooper(BLooper* looper);
91 status_t UnregisterLooper(BLooper* looper);
H A DHandler.h63 // Observer calls, inter-looper and inter-team
99 void SetLooper(BLooper* looper);
H A DInvoker.h26 const BLooper* looper = NULL);
35 const BLooper* looper = NULL);
H A DMessenger.h27 const BLooper* looper = NULL,
35 BHandler* Target(BLooper **looper) const;
66 const BLooper* looper = NULL);
88 const BLooper *looper,
/haiku/headers/os/net/
H A DNetworkNotifications.h45 const BLooper* looper = NULL);
49 const BLooper* looper = NULL);
/haiku/headers/os/storage/
H A DNodeMonitor.h88 const BHandler* handler, const BLooper* looper = NULL);
93 const BHandler* handler, const BLooper* looper = NULL);
96 extern status_t stop_watching(const BHandler* handler, const BLooper* looper = NULL);
/haiku/headers/os/support/
H A DAutolock.h15 inline BAutolock(BLooper* looper);
33 BAutolock::BAutolock(BLooper *looper) argument
36 fLooper(looper),
37 fIsLocked(looper->Lock())
/haiku/headers/private/app/
H A DLooperList.h49 LooperData(BLooper* looper);
53 BLooper* looper; member in struct:BPrivate::BLooperList::LooperData
57 FindLooperPred(const BLooper* loop) : looper(loop) {}
59 const BLooper* looper; member in struct:BPrivate::BLooperList::FindLooperPred
/haiku/headers/private/storage/
H A DPathMonitor.h72 const BLooper* looper = NULL);
76 const BLooper* looper = NULL);
/haiku/src/add-ons/input_server/methods/pen/
H A DPenInputServerMethod.cpp80 BLooper *looper = NULL; local
81 fLooper.Target(&looper);
82 if (looper != NULL)
84 if (looper->Lock())
85 looper->Quit();
91 PenInputLooper *looper; local
94 looper = new PenInputLooper(this);
95 looper->Lock();
96 err = looper->InitCheck();
97 looper
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/haiku/src/apps/cortex/support/
H A DMultiInvoker.cpp156 BHandler* MultiInvoker::TargetAt(int32 index, BLooper** looper) const
160 return msgr->Target(looper);
162 if (looper) *looper = 0;
H A DMultiInvoker.h74 BHandler* TargetAt(int32 index, BLooper** looper=0) const;
/haiku/src/apps/diskprobe/
H A DDataEditor.h88 BLooper* looper = NULL);
91 BLooper* looper = NULL);
/haiku/src/apps/icon-o-matic/generic/gui/
H A DSwatchView.cpp226 BLooper* looper = target->Looper();
227 if (looper == NULL)
235 looper->PostMessage(&message, target);
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorPickerPanel.cpp112 BLooper* looper = fTarget ? fTarget->Looper() : be_app; local
120 looper->PostMessage(&msg, fTarget);
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DPopupSlider.cpp247 if (BLooper* looper = fTarget->Looper())
248 looper->PostMessage(&msg, fTarget);
H A DPopupWindow.cpp95 if (BLooper *looper = fControl->Looper())
96 looper->PostMessage(MSG_POPUP_SHOWN, fControl);
104 if (BLooper *looper = fControl->Looper()) {
107 looper->PostMessage(&msg, fControl);
/haiku/src/apps/icon-o-matic/generic/listener/
H A DAbstractLOAdapter.cpp40 if (BLooper* looper = fHandler->Looper())
41 looper->PostMessage(message, fHandler);
/haiku/src/apps/launchbox/
H A DNamePanel.cpp107 BLooper* looper = fTarget ? fTarget->Looper() : NULL; local
108 if (fMessage && looper) {
112 looper->PostMessage(&cloneMessage, fTarget);
/haiku/src/apps/mandelbrot/
H A DFractalEngine.h36 FractalEngine(BHandler* parent, BLooper* looper);
/haiku/src/apps/mediaplayer/playlist/
H A DListViews.cpp886 BLooper* looper = Looper(); local
887 if (fSelectionChangeMessage && looper) {
889 looper->PostMessage(&message);
/haiku/src/apps/mediaplayer/support/
H A DAbstractLOAdapter.cpp40 if (BLooper* looper = fHandler->Looper())
41 looper->PostMessage(message, fHandler);
/haiku/src/apps/terminal/
H A DTerminalRoster.cpp166 The object attaches itself to the supplied \a looper and will receive
167 updates via messaging (obviously the looper must run (not necessarily
171 \param looper A looper the object can attach itself to.
175 TerminalRoster::Register(team_id teamID, BLooper* looper) argument
222 // add ourselves to the looper and start watching
223 looper->AddHandler(this);
247 // stop watching and remove ourselves from the looper
H A DTerminalRoster.h55 status_t Register(team_id teamID, BLooper* looper);
/haiku/src/kits/app/
H A DApplication.cpp322 BLooper* looper = sOnQuitLooperList.ItemAt(i); local
323 if (looper->Lock())
324 looper->Quit();
434 // Check whether we need to replace the looper port with a port
612 "Quit(), team=%" B_PRId32 ", looper=%s\n", Team(), name);
622 // We are not the looper thread.
629 // won't get emptier, as the looper thread needs to lock the object
634 // We are the looper thread.
805 BLooper* looper = LooperAt(index); local
806 if (looper !
827 BLooper* looper = LooperAt(i); local
957 BLooper* looper = NULL; local
967 RegisterLooper(BLooper* looper) argument
984 UnregisterLooper(BLooper* looper) argument
1285 BLooper* looper = LooperAt(index); local
1302 BLooper* looper = LooperAt(i); local
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