/haiku/headers/os/app/ |
H A D | Application.h | 65 // Cursor control, window/looper list, and app info 90 status_t RegisterLooper(BLooper* looper); 91 status_t UnregisterLooper(BLooper* looper);
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H A D | Handler.h | 63 // Observer calls, inter-looper and inter-team 99 void SetLooper(BLooper* looper);
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H A D | Invoker.h | 26 const BLooper* looper = NULL); 35 const BLooper* looper = NULL);
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H A D | Messenger.h | 27 const BLooper* looper = NULL, 35 BHandler* Target(BLooper **looper) const; 66 const BLooper* looper = NULL); 88 const BLooper *looper,
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/haiku/headers/os/net/ |
H A D | NetworkNotifications.h | 45 const BLooper* looper = NULL); 49 const BLooper* looper = NULL);
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/haiku/headers/os/storage/ |
H A D | NodeMonitor.h | 88 const BHandler* handler, const BLooper* looper = NULL); 93 const BHandler* handler, const BLooper* looper = NULL); 96 extern status_t stop_watching(const BHandler* handler, const BLooper* looper = NULL);
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/haiku/headers/os/support/ |
H A D | Autolock.h | 15 inline BAutolock(BLooper* looper); 33 BAutolock::BAutolock(BLooper *looper) argument 36 fLooper(looper), 37 fIsLocked(looper->Lock())
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/haiku/headers/private/app/ |
H A D | LooperList.h | 49 LooperData(BLooper* looper); 53 BLooper* looper; member in struct:BPrivate::BLooperList::LooperData 57 FindLooperPred(const BLooper* loop) : looper(loop) {} 59 const BLooper* looper; member in struct:BPrivate::BLooperList::FindLooperPred
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/haiku/headers/private/storage/ |
H A D | PathMonitor.h | 72 const BLooper* looper = NULL); 76 const BLooper* looper = NULL);
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/haiku/src/add-ons/input_server/methods/pen/ |
H A D | PenInputServerMethod.cpp | 80 BLooper *looper = NULL; local 81 fLooper.Target(&looper); 82 if (looper != NULL) 84 if (looper->Lock()) 85 looper->Quit(); 91 PenInputLooper *looper; local 94 looper = new PenInputLooper(this); 95 looper->Lock(); 96 err = looper->InitCheck(); 97 looper [all...] |
/haiku/src/apps/cortex/support/ |
H A D | MultiInvoker.cpp | 156 BHandler* MultiInvoker::TargetAt(int32 index, BLooper** looper) const 160 return msgr->Target(looper); 162 if (looper) *looper = 0;
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H A D | MultiInvoker.h | 74 BHandler* TargetAt(int32 index, BLooper** looper=0) const;
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/haiku/src/apps/diskprobe/ |
H A D | DataEditor.h | 88 BLooper* looper = NULL); 91 BLooper* looper = NULL);
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/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | SwatchView.cpp | 226 BLooper* looper = target->Looper(); 227 if (looper == NULL) 235 looper->PostMessage(&message, target);
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/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/ |
H A D | ColorPickerPanel.cpp | 112 BLooper* looper = fTarget ? fTarget->Looper() : be_app; local 120 looper->PostMessage(&msg, fTarget);
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/haiku/src/apps/icon-o-matic/generic/gui/popup_control/ |
H A D | PopupSlider.cpp | 247 if (BLooper* looper = fTarget->Looper()) 248 looper->PostMessage(&msg, fTarget);
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H A D | PopupWindow.cpp | 95 if (BLooper *looper = fControl->Looper()) 96 looper->PostMessage(MSG_POPUP_SHOWN, fControl); 104 if (BLooper *looper = fControl->Looper()) { 107 looper->PostMessage(&msg, fControl);
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/haiku/src/apps/icon-o-matic/generic/listener/ |
H A D | AbstractLOAdapter.cpp | 40 if (BLooper* looper = fHandler->Looper()) 41 looper->PostMessage(message, fHandler);
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/haiku/src/apps/launchbox/ |
H A D | NamePanel.cpp | 107 BLooper* looper = fTarget ? fTarget->Looper() : NULL; local 108 if (fMessage && looper) { 112 looper->PostMessage(&cloneMessage, fTarget);
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/haiku/src/apps/mandelbrot/ |
H A D | FractalEngine.h | 36 FractalEngine(BHandler* parent, BLooper* looper);
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/haiku/src/apps/mediaplayer/playlist/ |
H A D | ListViews.cpp | 886 BLooper* looper = Looper(); local 887 if (fSelectionChangeMessage && looper) { 889 looper->PostMessage(&message);
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/haiku/src/apps/mediaplayer/support/ |
H A D | AbstractLOAdapter.cpp | 40 if (BLooper* looper = fHandler->Looper()) 41 looper->PostMessage(message, fHandler);
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/haiku/src/apps/terminal/ |
H A D | TerminalRoster.cpp | 166 The object attaches itself to the supplied \a looper and will receive 167 updates via messaging (obviously the looper must run (not necessarily 171 \param looper A looper the object can attach itself to. 175 TerminalRoster::Register(team_id teamID, BLooper* looper) argument 222 // add ourselves to the looper and start watching 223 looper->AddHandler(this); 247 // stop watching and remove ourselves from the looper
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H A D | TerminalRoster.h | 55 status_t Register(team_id teamID, BLooper* looper);
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/haiku/src/kits/app/ |
H A D | Application.cpp | 322 BLooper* looper = sOnQuitLooperList.ItemAt(i); local 323 if (looper->Lock()) 324 looper->Quit(); 434 // Check whether we need to replace the looper port with a port 612 "Quit(), team=%" B_PRId32 ", looper=%s\n", Team(), name); 622 // We are not the looper thread. 629 // won't get emptier, as the looper thread needs to lock the object 634 // We are the looper thread. 805 BLooper* looper = LooperAt(index); local 806 if (looper ! 827 BLooper* looper = LooperAt(i); local 957 BLooper* looper = NULL; local 967 RegisterLooper(BLooper* looper) argument 984 UnregisterLooper(BLooper* looper) argument 1285 BLooper* looper = LooperAt(index); local 1302 BLooper* looper = LooperAt(i); local [all...] |