Searched refs:languageString (Results 1 - 1 of 1) sorted by path

/haiku/src/apps/mediaplayer/
H A DMainWin.cpp1915 const char* languageString = NULL; local
1917 metaData.FindString("language", &languageString);
1918 if (languageString != NULL) {
1919 BLanguage language(languageString);
1922 languageString = languageName.String();
1923 snprintf(s, sizeof(s), "%s", languageString);

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