Searched refs:input_name (Results 1 - 5 of 5) sorted by last modified time

/haiku/src/kits/media/
H A DMediaRoster.cpp415 *out_input_name = reply.input_name;
/haiku/src/servers/media/
H A Dmedia_server.cpp540 &reply.node, reply.input_name, &reply.input_id);
H A DDefaultManager.cpp226 DefaultManager::Set(media_node_id node_id, const char *input_name, argument
248 input_name ? input_name : "<null>");
272 DefaultManager::Get(media_node_id *nodeid, char *input_name, int32 *inputid, argument
301 case AUDIO_OUTPUT_EX: // output: nodeid, input_name, input_id
306 strcpy(input_name, fPhysicalAudioOutInputName);
H A DDefaultManager.h39 const char *input_name, int32 input_id,
41 status_t Get(media_node_id *nodeid, char *input_name,
/haiku/headers/private/media/
H A DServerInterface.h350 char input_name[B_MEDIA_NAME_LENGTH]; member in struct:server_get_node_reply

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