/haiku/headers/os/app/ |
H A D | Looper.h | 168 thread_id fThread; member in class:BLooper
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/haiku/headers/os/midi2/ |
H A D | MidiConsumer.h | 112 thread_id fThread; member in class:BMidiLocalConsumer
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/haiku/headers/private/bluetooth/ |
H A D | PortListener.h | 40 wait_for_thread(fThread, &status); 79 fThread = find_thread(fThreadName); 80 if (fThread < B_OK) { 82 fThread = spawn_kernel_thread((thread_func)&PortListener<TYPE, 86 fThread = spawn_thread((thread_func)&PortListener<TYPE, 92 if (fThread < B_OK) 93 return fThread; 106 return resume_thread(fThread); 116 wait_for_thread(fThread, &status); 130 thread_id fThread; member in class:PortListener [all...] |
/haiku/headers/private/debug/ |
H A D | DebugLooper.h | 55 thread_id fThread; member in class:BDebugLooper
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/haiku/headers/private/debugger/controllers/ |
H A D | ThreadHandler.h | 47 thread_id ThreadID() const { return fThread->ID(); } 48 ::Thread* GetThread() const { return fThread; } 125 ::Thread* fThread; member in class:ThreadHandler
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/haiku/headers/private/debugger/debug_managers/ |
H A D | ValueNodeManager.h | 51 ::Thread* fThread; member in class:ValueNodeManager
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/haiku/headers/private/debugger/model/ |
H A D | Team.h | 333 ::Thread* GetThread() const { return fThread; } 336 ::Thread* fThread; member in class:Team::ThreadEvent
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H A D | ThreadInfo.h | 23 thread_id ThreadID() const { return fThread; } 28 thread_id fThread; member in class:ThreadInfo
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/haiku/headers/private/kernel/ |
H A D | UserEvent.h | 84 Thread* fThread; member in struct:BKernel::ThreadSignalEvent
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H A D | UserTimer.h | 189 Thread* fThread; // != NULL only when active member in struct:BKernel::ThreadTimeUserTimer
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H A D | tracing.h | 119 thread_id ThreadID() const { return fThread; } 130 thread_id fThread; member in class:AbstractTraceEntry 199 thread_id fThread; member in union:TraceFilter::__anon1087
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/haiku/headers/private/screen_saver/ |
H A D | ScreenSaverRunner.h | 51 thread_id fThread; member in class:ScreenSaverRunner
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/haiku/src/add-ons/kernel/file_systems/netfs/headers/shared/ |
H A D | TaskManager.h | 34 thread_id fThread; member in class:Task
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/haiku/src/add-ons/kernel/file_systems/netfs/server/ |
H A D | Lockable.cpp | 11 fThread(find_thread(NULL)) 19 return fThread;
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H A D | Lockable.h | 22 thread_id fThread; member in class:LockerCandidate
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/haiku/src/add-ons/kernel/file_systems/netfs/shared/ |
H A D | RequestConnection.cpp | 17 : fThread(-1), 41 fThread = spawn_thread(_LoopEntry, "down stream thread", 43 if (fThread < 0) 44 return fThread; 50 resume_thread(fThread); 56 if (fThread > 0 && find_thread(NULL) != fThread) { 58 wait_for_thread(fThread, &result); 89 thread_id fThread; member in class:RequestConnection::DownStreamThread
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H A D | TaskManager.cpp | 11 fThread(-1), 28 fThread = spawn_thread(&_ThreadEntry, name, B_NORMAL_PRIORITY, this); 30 fThread = spawn_kernel_thread(&_ThreadEntry, name, B_NORMAL_PRIORITY, this); 32 if (fThread < 0) 33 return fThread; 35 resume_thread(fThread); 45 if (fThread >= 0) { 47 wait_for_thread(fThread, &result);
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/haiku/src/add-ons/kernel/file_systems/nfs4/ |
H A D | NFS4Server.h | 56 thread_id fThread; member in class:NFS4Server
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H A D | RPCCallbackServer.cpp | 163 fThread = spawn_kernel_thread(&CallbackServer::ListenerThreadLauncher, 165 if (fThread < B_OK) 166 return fThread; 170 result = resume_thread(fThread); 172 kill_thread(fThread); 190 wait_for_thread(fThread, &result); 199 wait_for_thread(entry->fThread, &result); 244 entry->fThread = thread;
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H A D | RPCServer.cpp | 113 wait_for_thread(fThread, &result); 124 fThread = spawn_kernel_thread(&Server::_ListenerThreadStart, 126 if (fThread < B_OK) 127 return fThread; 129 status_t result = resume_thread(fThread); 131 kill_thread(fThread); 227 wait_for_thread(fThread, &result);
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H A D | RPCServer.h | 94 thread_id fThread; member in class:RPC::Server
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H A D | WorkQueue.cpp | 27 fThread = spawn_kernel_thread(&WorkQueue::LaunchWorkingThread, 29 if (fThread < B_OK) { 30 fInitError = fThread; 34 status_t result = resume_thread(fThread); 36 kill_thread(fThread); 50 wait_for_thread(fThread, &result);
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H A D | WorkQueue.h | 67 thread_id fThread; member in class:WorkQueue
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/haiku/src/add-ons/kernel/file_systems/userlandfs/server/ |
H A D | RequestThread.cpp | 26 fThread(NULL), 30 fThread = RequestThread::GetCurrentThread(); 31 if (fThread) { 32 fPreviousContext = fThread->GetContext(); 33 fThread->SetContext(this); 42 if (fThread) 43 fThread->SetContext(fPreviousContext); 50 return fThread; 65 : fThread(-1), 95 fThread [all...] |
H A D | RequestThread.h | 32 RequestThread* fThread; member in class:UserlandFS::RequestThreadContext 66 thread_id fThread; member in class:UserlandFS::RequestThread
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