/haiku/src/add-ons/media/plugins/ffmpeg/ |
H A D | AVFormatReader.cpp | 181 media_format fFormat; member in class:StreamBase 215 fFormat.Clear(); 709 mediaHeader->type = fFormat.type; 735 = fFormat.u.raw_video.display.line_count; 741 = fFormat.u.encoded_video.output.display.line_count; 1001 media_format* format = &fFormat; 1296 *format = fFormat;
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/haiku/src/add-ons/media/media-add-ons/multi_audio/ |
H A D | MultiAudioNode.cpp | 47 media_format fFormat; member in class:node_input 407 currentInput->fFormat = currentInput->fPreferredFormat; 423 currentInput->fFormat = currentInput->fPreferredFormat; 1910 uint32 channelCount = input.fFormat.u.raw_audio.channel_count; 1915 switch (input.fFormat.u.raw_audio.format) { 2012 if (channelCount != input.fFormat.u.raw_audio.channel_count) { 2304 channel->fFormat.u.raw_audio.frame_rate = frameRate; 2305 channel->fFormat.u.raw_audio.buffer_size
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/haiku/src/add-ons/kernel/drivers/audio/usb/ |
H A D | AudioStreamingInterface.cpp | 218 fFormat(format), 228 delete fFormat;
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/haiku/src/apps/mediaplayer/media_node_framework/audio/ |
H A D | AudioFormatConverter.cpp | 160 fFormat = source->Format(); 161 fFormat.u.raw_audio.format = format; 162 fFormat.u.raw_audio.byte_order = byteOrder; 165 int32 outSampleSize = fFormat.u.raw_audio.format 168 fFormat.u.raw_audio.buffer_size 200 if (fFormat.u.raw_audio.format == fSource->Format().u.raw_audio.format 201 && fFormat.u.raw_audio.byte_order 209 int32 outSampleSize = fFormat.u.raw_audio.format 211 int32 channelCount = fFormat.u.raw_audio.channel_count; 226 "byte order: %lu\n", fFormat [all...] |
H A D | AudioResampler.cpp | 93 fFormat.u.raw_audio.frame_rate = frameRate; 143 uint32 channelCount = fFormat.u.raw_audio.channel_count; 151 double outFrameRate = (double)fFormat.u.raw_audio.frame_rate 154 switch (fFormat.u.raw_audio.format) { 218 fFormat = source->Format(); 219 fFormat.u.raw_audio.frame_rate = frameRate; 226 fFormat.u.raw_audio.frame_rate = frameRate; 247 return fFormat.u.raw_audio.frame_rate; 276 double outFrameRate = fFormat.u.raw_audio.frame_rate; 286 double outFrameRate = fFormat [all...] |
H A D | AudioChannelConverter.cpp | 105 int32 outChannels = fFormat.u.raw_audio.channel_count; 121 switch (fFormat.u.raw_audio.format) {
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H A D | AudioAdapter.cpp | 37 fFormat.u.raw_audio.byte_order = hostByteOrder; 40 if (fFormat.u.raw_audio.format != 0 41 && (fFormat.u.raw_audio.format 46 fFormat.u.raw_audio.format, hostByteOrder); 50 if (fFormat.u.raw_audio.frame_rate != 0 51 && fFormat.u.raw_audio.frame_rate 55 fFormat.u.raw_audio.frame_rate); 57 fFormat.u.raw_audio.frame_rate); 61 if (fFormat.u.raw_audio.channel_count != 0 62 && fFormat [all...] |
/haiku/src/add-ons/media/plugins/au_reader/ |
H A D | au_reader.cpp | 221 formats.GetFormatFor(description, &fFormat); 222 fFormat.u.raw_audio.frame_rate = (fFrameRate == 8012) ? SND_RATE_8012 : fFrameRate; 223 fFormat.u.raw_audio.channel_count = fChannelCount; 226 fFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_UCHAR; 229 fFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_SHORT; 232 fFormat.u.raw_audio.format = B_AUDIO_FORMAT_INT24; 235 fFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_INT; 238 fFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT; 241 fFormat.u.raw_audio.format = B_AUDIO_FORMAT_FLOAT64; 247 fFormat [all...] |
/haiku/src/apps/icon-o-matic/import_export/bitmap/ |
H A D | BitmapExporter.cpp | 24 fFormat(B_PNG_FORMAT), 67 ret = roster->Translate(&bitmapStream, NULL, NULL, stream, fFormat, 0);
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H A D | BitmapExporter.h | 30 uint32 fFormat; member in class:BitmapExporter
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/haiku/src/servers/app/drawing/interface/virtual/ |
H A D | DWindowBuffer.cpp | 14 fFormat(B_NO_COLOR_SPACE), 38 return fFormat; 86 fFormat = info->pixel_format; 96 fFormat = B_NO_COLOR_SPACE; 112 fFormat = format;
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H A D | DWindowBuffer.h | 40 color_space fFormat; member in class:DWindowBuffer
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/haiku/src/kits/game/ |
H A D | GameSoundBuffer.cpp | 75 fFormat = *format; 109 return fFormat; 144 fGainRamp = InitRamp(&fGain, gain, fFormat.frame_rate, duration); 179 fPanRamp = InitRamp(&fPan, pan, fFormat.frame_rate, duration); 255 if (fFormat.channel_count == 2) { 262 switch (fFormat.format) { 305 } else if (fFormat.channel_count == 1) { 531 if (fFormat.format == gs_audio_format::B_GS_U8)
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H A D | GameSoundDevice.cpp | 91 memset(&fFormat, 0, sizeof(gs_audio_format)); 124 return fFormat;
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H A D | GameSoundDevice.h | 77 gs_audio_format fFormat; member in class:BGameSoundDevice
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/haiku/src/add-ons/media/media-add-ons/mixer/ |
H A D | MixerAddOn.cpp | 29 fFormat(new media_format), 32 fFormat->type = B_MEDIA_RAW_AUDIO; 33 fFormat->u.raw_audio = media_raw_audio_format::wildcard; 42 fInfo->in_formats = fFormat; 44 fInfo->out_formats = fFormat; 50 delete fFormat;
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/haiku/src/add-ons/media/media-add-ons/vst_host/ |
H A D | VSTNode.cpp | 74 fFormat.type = B_MEDIA_RAW_AUDIO; 75 fFormat.u.raw_audio = media_raw_audio_format::wildcard; 81 fInputMedia.format = fFormat; 88 fOutputMedia.format = fFormat; 194 (fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ? 195 fFormat : fPreferredFormat, *format); 257 fFormat = format; 271 fFormat.u.raw_audio = media_raw_audio_format::wildcard; 273 fInputMedia.format = fFormat; 284 if (fFormat [all...] |
/haiku/src/add-ons/media/media-add-ons/equalizer/ |
H A D | EqualizerNode.cpp | 76 fFormat.type = B_MEDIA_RAW_AUDIO; 77 fFormat.u.raw_audio = media_raw_audio_format::wildcard; 83 fInputMedia.format = fFormat; 90 fOutputMedia.format = fFormat; 180 ValidateFormat((fFormat.u.raw_audio.format 182 fFormat : fPreferredFormat, *format); 251 fFormat = format; 267 fFormat.u.raw_audio = media_raw_audio_format::wildcard; 269 fInputMedia.format = fFormat; 281 if (fFormat [all...] |
/haiku/src/apps/mediaplayer/supplier/ |
H A D | MediaTrackVideoSupplier.cpp | 64 return fFormat; 110 != fFormat.u.raw_video.display.format 111 || fFormat.u.raw_video.display.bytes_per_row 267 return BRect(0, 0, fFormat.u.raw_video.display.line_width - 1, 268 fFormat.u.raw_video.display.line_count - 1); 275 return fFormat.u.raw_video.display.format; 282 return fFormat.u.raw_video.display.bytes_per_row; 293 fFormat.Clear(); 294 status_t ret = fVideoTrack->EncodedFormat(&fFormat); 302 uint32 width = fFormat [all...] |
/haiku/headers/os/midi/ |
H A D | MidiStore.h | 119 uint16 fFormat; member in class:BMidiStore
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/haiku/headers/os/game/ |
H A D | GameSound.h | 118 gs_audio_format fFormat; member in class:BGameSound
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/haiku/src/kits/debugger/arch/ |
H A D | Register.cpp | 32 fFormat = REGISTER_FORMAT_INTEGER; 36 fFormat = REGISTER_FORMAT_FLOAT; 39 fFormat = REGISTER_FORMAT_SIMD; 42 fFormat = REGISTER_FORMAT_INTEGER;
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/haiku/headers/private/debugger/arch/ |
H A D | Register.h | 39 register_format Format() const { return fFormat; } 50 register_format fFormat; member in class:Register
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/haiku/src/kits/media/ |
H A D | MediaTrack.cpp | 210 fFormat = *_format; 274 if (fFormat.type == B_MEDIA_RAW_AUDIO 276 && fFormat.u.raw_audio.format != 0 277 && fFormat.u.raw_audio.format != _format->u.raw_audio.format) { 278 if (SetupFormatTranslation(*_format, &fFormat)) 279 *_format = fFormat; 283 fFormat = *_format; 394 if (fFormat.type == B_MEDIA_RAW_AUDIO) { 897 fFormat = *format; 1012 switch (fFormat [all...] |
/haiku/headers/os/media/ |
H A D | MediaTrack.h | 251 media_format fFormat; member in class:BMediaTrack
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