Searched refs:Update (Results 1 - 25 of 187) sorted by path

12345678

/haiku/headers/os/add-ons/network_settings/
H A DNetworkSettings.h72 status_t Update(BMessage* message);
H A DNetworkSettingsAddOn.h105 virtual void Update(BView* owner, const BFont* font);
/haiku/headers/os/device/
H A DJoystick.h30 status_t Update();
/haiku/headers/os/interface/
H A DListItem.h43 virtual void Update(BView* owner, const BFont* font);
H A DStatusBar.h62 virtual void Update(float delta, const char* text = NULL,
H A DStringItem.h29 virtual void Update(BView* owner, const BFont* font);
/haiku/headers/os/package/solver/
H A DSolver.h73 virtual status_t Update(
/haiku/headers/private/kernel/
H A DUserTimer.h120 void Update(Thread* unscheduledThread,
/haiku/headers/private/libroot/
H A DSHA256.h23 void Update(const void* buffer, size_t size);
/haiku/headers/private/package/manager/
H A DPackageManager.h101 void Update(const char* const* packages,
103 void Update(const BSolverPackageSpecifierList&
/haiku/headers/private/storage/
H A DDiskDevice.h27 status_t Update(bool* updated = NULL);
/haiku/headers/tools/elfsymbolpatcher/
H A DElfSymbolPatcher.h97 status_t Update(UpdateAdapter* updateAdapter = NULL);
146 status_t Update();
/haiku/src/add-ons/kernel/file_systems/bfs/
H A DIndex.cpp54 Note, Index::Update() may be called on the object even if this method
66 // in further comparisons (currently only used in Index::Update())
69 // This is used to optimize Index::Update() in case there is no index
220 Index::Update(Transaction& transaction, const char* name, int32 type, function in class:Index
306 return Update(transaction, "name", B_STRING_TYPE, (uint8*)oldName,
317 return Update(transaction, "size", B_INT64_TYPE, NULL, 0, (uint8*)&size,
329 return Update(transaction, "size", B_INT64_TYPE, (uint8*)&size,
342 status_t status = Update(transaction, "size", B_INT64_TYPE,
358 return Update(transaction, "last_modified", B_INT64_TYPE, NULL, 0,
370 return Update(transactio
[all...]
H A DIndex.h32 status_t Update(Transaction& transaction, const char* name,
/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DShareAttrDir.cpp194 // Update
196 ShareAttrDir::Update(const AttrDirInfo& dirInfo, function in class:ShareAttrDir
H A DShareAttrDir.h44 status_t Update(const AttrDirInfo& dirInfo,
55 // Init()/Update() should be sufficient.
H A DShareNode.cpp127 // Update
129 ShareNode::Update(const NodeInfo& nodeInfo) function in class:ShareNode
H A DShareNode.h58 void Update(const NodeInfo& nodeInfo);
H A DShareVolume.cpp2446 node->Update(nodeInfo);
2497 node->Update(nodeInfo);
2665 return attrDir->Update(attrDirInfo,
3094 fRootNode->Update(reply->nodeInfo);
/haiku/src/add-ons/kernel/file_systems/packagefs/package_links/
H A DPackageLinkDirectory.cpp222 link->Update(resolvablePackage, listener);
286 link->Update(package, listener);
H A DPackageLinkSymlink.h30 void Update(Package* package,
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeListItem.h109 virtual void Update(
/haiku/src/apps/debugger/user_interface/gui/team_settings_window/
H A DSignalsConfigView.cpp107 void Update(int32 signal, int32 disposition) function in class:SignalsConfigView::SignalDispositionModel
306 fDispositionModel->Update(signal, disposition);
/haiku/src/apps/diskprobe/
H A DDataEditor.h110 status_t Update();
/haiku/src/apps/haiku3d/
H A DMeshInstance.cpp38 MeshInstance::Update(float dt) function in class:MeshInstance
40 fTextureReference->Update(dt);

Completed in 145 milliseconds

12345678