Searched refs:ServerBitmap (Results 1 - 25 of 48) sorted by path

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/haiku/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.h20 class ServerBitmap;
67 void _DrawButtonBitmap(ServerBitmap* bitmap,
69 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,
72 ServerBitmap* _CreateTemporaryBitmap(BRect bounds) const;
80 ServerBitmap* fCloseBitmap;
81 ServerBitmap* fBigZoomBitmap;
82 ServerBitmap* fSmallZoomBitmap;
83 ServerBitmap* fGlintBitmap;
H A DBeDecorator.cpp40 #include "ServerBitmap.h"
727 ServerBitmap* bitmap = tab->closeBitmaps[index];
758 ServerBitmap* bitmap = tab->zoomBitmaps[index];
867 BeDecorator::_DrawButtonBitmap(ServerBitmap* bitmap, bool direct, BRect rect)
882 ServerBitmap*
1356 ServerBitmap*
/haiku/src/servers/app/
H A DBitmapManager.h21 class ServerBitmap;
29 ServerBitmap* CreateBitmap(ClientMemoryAllocator* allocator,
36 ServerBitmap* CloneFromClient(area_id clientArea,
41 void BitmapRemoved(ServerBitmap* bitmap);
H A DServerCursor.h14 #include "ServerBitmap.h"
23 class ServerCursor : public ServerBitmap {
H A DBitmapManager.cpp11 /*! Whenever a ServerBitmap associated with a client-side BBitmap needs to be
23 #include "ServerBitmap.h"
72 delete (ServerBitmap*)fBitmapList.ItemAt(i);
76 /*! \brief Allocates a new ServerBitmap.
83 \return A new ServerBitmap or NULL if unable to allocate one.
85 ServerBitmap*
108 ServerBitmap* bitmap = new(std::nothrow) ServerBitmap(bounds, space, flags,
193 ServerBitmap*
200 BReference<ServerBitmap> bitma
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H A DEventDispatcher.cpp17 #include "ServerBitmap.h"
604 ServerBitmap* bitmap, const BPoint& offsetFromCursor)
H A DEventDispatcher.h23 class ServerBitmap;
93 void SetDragMessage(BMessage& message, ServerBitmap* bitmap,
H A DOffscreenServerWindow.cpp11 #include "ServerBitmap.h"
18 ServerBitmap* bitmap)
H A DOffscreenServerWindow.h19 int32 handlerID, ServerBitmap* bitmap);
32 BReference<ServerBitmap> fBitmap;
H A DOffscreenWindow.cpp21 #include "ServerBitmap.h"
26 OffscreenWindow::OffscreenWindow(ServerBitmap* bitmap,
H A DOffscreenWindow.h18 class ServerBitmap;
22 OffscreenWindow(ServerBitmap* bitmap,
30 ServerBitmap* fBitmap;
H A DServerApp.cpp62 #include "ServerBitmap.h"
395 ServerBitmap*
403 ServerBitmap* bitmap = _FindBitmap(token);
580 ServerBitmap* bitmap = iterator->second;
748 BReference<ServerBitmap> bitmap;
802 ServerBitmap* bitmap = _FindBitmap(token);
823 BReference<ServerBitmap> bitmap(GetBitmap(token), true);
859 BReference<ServerBitmap> bitmap;
3432 BReference<ServerBitmap> bitmap(GetBitmap(token), true);
3734 ServerBitmap* bitma
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H A DServerApp.h35 class ServerBitmap;
85 ServerBitmap* GetBitmap(int32 token) const;
113 bool _AddBitmap(ServerBitmap* bitmap);
114 void _DeleteBitmap(ServerBitmap* bitmap);
115 ServerBitmap* _FindBitmap(int32 token) const;
120 typedef std::map<int32, BReference<ServerBitmap> > BitmapMap;
H A DServerBitmap.cpp11 #include "ServerBitmap.h"
59 ServerBitmap::ServerBitmap(BRect rect, color_space space, uint32 flags, function in class:ServerBitmap
84 ServerBitmap::ServerBitmap(const ServerBitmap* bitmap) function in class:ServerBitmap
107 ServerBitmap::~ServerBitmap()
123 ServerBitmap::AllocateBuffer()
134 ServerBitmap
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H A DServerBitmap.h29 /*! \class ServerBitmap ServerBitmap.h
34 all cursors. Every BBitmap has a shadow ServerBitmap object.
36 class ServerBitmap : public BReferenceable { class in inherits:BReferenceable
73 inline void ShallowCopy(const ServerBitmap *from);
87 ServerBitmap(BRect rect, color_space space,
90 ServerBitmap(const ServerBitmap* bmp);
91 virtual ~ServerBitmap();
112 class UtilityBitmap : public ServerBitmap {
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H A DServerCursor.cpp37 \param flags ServerBitmap flags. See Bitmap.h.
40 ServerBitmap::ServerBitmap()
46 ServerBitmap(r, format, flags, bytesPerRow, screen),
63 ServerBitmap(BRect(0, 0, 15, 15), B_RGBA32, 0),
130 ServerBitmap(BRect(0, 0, width - 1, height - 1), format, 0),
147 ServerBitmap(cursor),
/haiku/src/servers/app/drawing/
H A DBitmapBuffer.cpp3 #include "ServerBitmap.h"
12 BitmapBuffer::BitmapBuffer(ServerBitmap* bitmap)
20 // We don't own the ServerBitmap
H A DOverlay.cpp15 #include "ServerBitmap.h"
61 Overlay::Overlay(HWInterface& interface, ServerBitmap* bitmap,
110 Overlay::Resume(ServerBitmap* bitmap)
129 Overlay::Suspend(ServerBitmap* bitmap, bool needTemporary)
154 Overlay::_AllocateBuffer(ServerBitmap* bitmap)
H A DOverlay.h18 class ServerBitmap;
24 Overlay(HWInterface& interface, ServerBitmap* bitmap,
30 status_t Suspend(ServerBitmap* bitmap, bool needTemporary);
31 status_t Resume(ServerBitmap* bitmap);
59 status_t _AllocateBuffer(ServerBitmap* bitmap);
/haiku/src/servers/app/drawing/Painter/bitmap_painter/
H A DBitmapPainter.h20 const ServerBitmap* bitmap,
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteMessage.h33 class ServerBitmap;
155 void AddBitmap(const ServerBitmap& bitmap,
/haiku/src/tests/servers/app/painter/
H A DPainter.cpp29 #include "ServerBitmap.h"
851 Painter::DrawBitmap(const ServerBitmap* bitmap,
H A DPainter.h22 class ServerBitmap;
196 void DrawBitmap( const ServerBitmap* bitmap,
/haiku/src/add-ons/decorators/FlatDecorator/
H A DFlatDecorator.cpp43 #include "ServerBitmap.h"
701 ServerBitmap* bitmap = tab->closeBitmaps[index];
732 ServerBitmap* bitmap = tab->zoomBitmaps[index];
754 FlatDecorator::_DrawButtonBitmap(ServerBitmap* bitmap, bool direct,
809 ServerBitmap*
H A DFlatDecorator.h24 class ServerBitmap;
60 void _DrawButtonBitmap(ServerBitmap* bitmap,
65 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,

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