Searched refs:PoseList (Results 1 - 9 of 9) sorted by last modified time
/haiku/src/kits/tracker/ |
H A D | PoseView.h | 49 #include "PoseList.h" 298 PoseList* SelectionList() const; 464 void _CheckPoseSortOrder(PoseList* list, BPose*, int32 index); 470 void AddPoseToList(PoseList* list, bool visibleList, 543 int32 BSearchList(PoseList* poseList, const BPose*, int32* index, 662 PoseList* CurrentPoseList() const; 666 const PoseList*, bool sourceInListMode, bool dropOnGrid) const; 729 PoseList* fPoseList; 740 PoseList* fFilteredPoseList; 741 PoseList* fVSPoseLis [all...] |
H A D | PoseView.cpp | 186 BSearch(PoseList* table, const BPose* key, BPoseView* view, 202 CopySelectionListToEntryRefList(const PoseList* original, 234 fPoseList(new PoseList(40, true)), 240 fFilteredPoseList(new PoseList()), 241 fVSPoseList(new PoseList()), 242 fSelectionList(new PoseList()), 1796 BPoseView::AddPoseToList(PoseList* list, bool visibleList, bool insertionSort, 2822 PoseList* poseList = CurrentPoseList(); 3139 PoseList newPoseList(30); 3243 PoseList* poseLis [all...] |
H A D | QueryPoseView.h | 154 PoseList* fOldPoseList; 162 PoseList* oldPoseList = NULL); 172 PoseList* OldPoseList() const
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H A D | QueryPoseView.cpp | 200 PoseList* oldPoseList = fQueryListContainer->OldPoseList(); 232 PoseList* oldPoseList = NULL; 234 oldPoseList = new PoseList(10, false); 408 BHandler* target, PoseList* oldPoseList)
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H A D | VirtualDirectoryPoseView.cpp | 306 PoseList poses;
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H A D | FSClipboard.cpp | 206 FSClipboardAddPoses(const node_ref* directory, PoseList* list, 316 FSClipboardRemovePoses(const node_ref* directory, PoseList* list)
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H A D | PoseList.cpp | 40 #include "PoseList.h" 44 PoseList::FindPose(const node_ref* node, int32* resultingIndex) const 63 PoseList::FindPose(const entry_ref* entry, int32* resultingIndex) const 81 PoseList::FindPose(const Model* model, int32* resultingIndex) const 88 PoseList::DeepFindPose(const node_ref* node, int32* resultingIndex) const 117 PoseList* 118 PoseList::FindAllPoses(const node_ref* node) const 121 PoseList *result = new PoseList(5, false); 151 PoseList [all...] |
H A D | FSClipboard.h | 91 uint32 FSClipboardAddPoses(const node_ref* directory, PoseList* list, 93 uint32 FSClipboardRemovePoses(const node_ref* directory, PoseList* list);
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H A D | PoseList.h | 35 // PoseList is a commonly used instance of BObjectList<BPose> 54 class PoseList : public BObjectList<BPose> { class in namespace:BPrivate 56 PoseList(int32 itemsPerBlock = 20, bool owning = false) function in class:BPrivate::PoseList 62 PoseList(const PoseList &list) function in class:BPrivate::PoseList 74 PoseList* FindAllPoses(const node_ref* node) const; 85 EachPoseAndModel(PoseList* list, 100 EachPoseAndModel(PoseList* list, 115 EachPoseAndModel(PoseList* list, 130 EachPoseAndModel(PoseList* lis [all...] |
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