Searched refs:Look (Results 1 - 21 of 21) sorted by last modified time

/haiku/src/apps/terminal/
H A DTermWindow.cpp973 fSavedLook = Look();
/haiku/src/kits/interface/
H A DHaikuControlLook.cpp2202 && window->Look() == kDesktopWindowLook
H A DScrollView.cpp192 || Window()->Look() != B_DOCUMENT_WINDOW_LOOK) {
H A DWindow.cpp149 "Look", { B_GET_PROPERTY, B_SET_PROPERTY },
863 replyMsg.AddInt32("result", (uint32)Look());
2198 BWindow::Look() const function in class:BWindow
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.cpp2193 && window->Look() == kDesktopWindowLook
/haiku/src/apps/aboutsystem/
H A DAboutSystem.cpp940 && Window()->Look() == kDesktopWindowLook
/haiku/src/servers/app/
H A DWindow.h258 window_look Look() const { return fLook; } function in class:Window
H A DWindow.cpp643 if (decorator->AddTab(settings, window->Title(), window->Look(),
2143 remainingTop->SetLook(remainingTop->Look(), NULL);
2201 decorator->AddTab(settings, window->Title(), window->Look(),
2205 window->SetLook(window->Look(), &dirty);
2253 SetLook(Look(), NULL);
H A DDesktop.cpp1799 if (window->Look() == newLook)
/haiku/src/apps/launchbox/
H A DPadView.cpp401 uint32 what = window->Look() == B_BORDERED_WINDOW_LOOK ? MSG_SHOW_BORDER : MSG_HIDE_BORDER;
H A DMainWindow.cpp489 if (message->ReplaceInt32("window look", Look()) != B_OK)
490 message->AddInt32("window look", Look());
/haiku/headers/os/interface/
H A DWindow.h242 window_look Look() const;
/haiku/src/servers/app/stackandtile/
H A DStacking.cpp307 if (window->Look() == B_DOCUMENT_WINDOW_LOOK)
309 if (window->Look() == B_TITLED_WINDOW_LOOK)
H A DSATWindow.cpp365 if (fWindow->Look() == B_MODAL_WINDOW_LOOK
366 || fWindow->Look() == B_BORDERED_WINDOW_LOOK
367 || fWindow->Look() == B_NO_BORDER_WINDOW_LOOK
378 if (fWindow->Look() == B_MODAL_WINDOW_LOOK
379 || fWindow->Look() == B_BORDERED_WINDOW_LOOK
380 || fWindow->Look() == B_NO_BORDER_WINDOW_LOOK
H A DTiling.cpp99 if (window->Look() == B_DOCUMENT_WINDOW_LOOK)
101 if (window->Look() == B_TITLED_WINDOW_LOOK)
103 if (window->Look() == B_FLOATING_WINDOW_LOOK)
105 if (window->Look() == B_MODAL_WINDOW_LOOK)
107 if (window->Look() == B_BORDERED_WINDOW_LOOK)
/haiku/src/servers/app/decorator/
H A DDefaultWindowBehaviour.cpp813 && fWindow->Look() != kLeftTitledWindowLook) {
H A DDecorator.h143 window_look Look(int32 tab) const;
H A DDecorator.cpp314 Decorator::Look(int32 tab) const function in class:Decorator
H A DDecorManager.cpp144 window->Look(), window->Flags());
152 window->Look(), window->Flags());
/haiku/src/apps/workspaces/
H A DWorkspaces.cpp642 if (window->Look() == B_TITLED_WINDOW_LOOK)
646 if (window->Look() == B_TITLED_WINDOW_LOOK
647 || window->Look() == B_MODAL_WINDOW_LOOK) {
901 if (Look() == B_NO_BORDER_WINDOW_LOOK)
919 if (Look() == B_MODAL_WINDOW_LOOK
920 || Look() == B_NO_BORDER_WINDOW_LOOK)
/haiku/src/tests/servers/app/look_and_feel/
H A DLookAndFeel.cpp78 if (looks[i].look == (int32)Look())
85 BMenuField* menuField = new BMenuField(rect, "look", "Look:", menu);
347 BString title = "Look&Feel - ";

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