Searched refs:IsActive (Results 1 - 25 of 69) sorted by path

123

/haiku/src/add-ons/input_server/devices/wacom/
H A DPointingDevice.cpp41 // IsActive
43 PointingDevice::IsActive() const function in class:PointingDevice
H A DPointingDevice.h25 bool IsActive() const;
/haiku/src/add-ons/kernel/drivers/audio/ac97/sis7018/
H A DDevice.cpp476 if (!fRecordStream.IsActive()) {
484 if (!fPlaybackStream.IsActive()) {
H A DStream.h27 bool IsActive() { return fIsActive; } function in class:Stream
/haiku/src/add-ons/kernel/drivers/audio/echo/generic/
H A DCMidiInQ.cpp401 BOOL CMidiInQ::IsActive() function in class:CMidiInQ
416 } // IsActive
H A DCMidiInQ.h121 BOOL IsActive();
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DAlphaSlider.cpp165 bool isFocus = IsFocus() && Window()->IsActive();
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollView.cpp106 inline bool IsActive() const function in class:ScrollCorner
262 if (active != IsActive()) {
/haiku/src/apps/launchbox/
H A DMainWindow.cpp350 if (IsActive()) {
360 if (IsActive()) {
/haiku/src/apps/magnify/
H A DMagnify.h243 bool IsActive();
/haiku/src/apps/terminal/
H A DInlineInput.cpp60 InlineInput::IsActive() const function in class:InlineInput
H A DInlineInput.h27 bool IsActive() const;
/haiku/src/kits/interface/textview_support/
H A DInlineInput.cpp62 BTextView::InlineInput::IsActive() const function in class:BTextView::InlineInput
H A DInlineInput.h24 bool IsActive() const;
/haiku/src/kits/tracker/
H A DMiniMenuField.cpp138 float tint = Window()->IsActive() ? B_DARKEN_3_TINT : B_DARKEN_1_TINT;
/haiku/src/kits/translation/
H A DTranslatorRosterPrivate.h73 bool IsActive() const { return Looper(); } function in class:BTranslatorRoster::Private
/haiku/src/libs/glut/
H A DglutGameMode.cpp318 return gState.gameMode.IsActive();
H A DglutGameMode.h28 bool IsActive() const { return fActive; } function in class:GlutGameMode
/haiku/src/preferences/screensaver/
H A DScreenCornerSelector.cpp98 if (IsFocus() && Window()->IsActive())
122 if (IsFocus() && Window()->IsActive())
/haiku/src/servers/package/
H A DPackage.h43 bool IsActive() const function in class:Package
H A DPackageManager.cpp140 if (package->IsActive()) {
/haiku/src/system/kernel/device_manager/
H A DIOScheduler.h26 bool IsActive() const function in struct:IORequestOwner
/haiku/src/tests/apps/fake_app_server/
H A DServerApp.h55 bool IsActive(void) const { return fIsActive; } function in class:ServerApp
/haiku/src/tests/system/kernel/file_corruption/fs/
H A DTransaction.h52 inline bool IsActive() const { return fID >= 0; } function in class:Transaction
/haiku/headers/os/interface/
H A DWindow.h209 bool IsActive() const;

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