Searched refs:FALSE (Results 1 - 25 of 186) sorted by path

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/haiku/src/add-ons/accelerants/radeon/
H A Dmonitor_detection.c1031 ai->si->flatpanels[1].is_fp2 = FALSE;
/haiku/src/add-ons/kernel/drivers/audio/echo/generic/
H A DC3g.cpp190 SetNominalLevel( i, FALSE ); // FALSE is +4 here
195 SetNominalLevel( GetNumBussesOut() + i, FALSE );
H A DC3gDco.cpp60 m_bBoxTypeSet = FALSE;
62 m_fHasVmixer = FALSE;
76 m_bProfessionalSpdif = FALSE;
77 m_bNonAudio = FALSE;
145 return FALSE;
661 return FALSE;
668 m_bASICLoaded = FALSE;
680 return FALSE;
714 return FALSE;
919 return FALSE;
[all...]
H A DCChannelMask.cpp124 return FALSE;
197 return FALSE;
263 return FALSE;
284 return FALSE;
309 return FALSE;
324 return FALSE;
451 return FALSE;
505 return FALSE;
H A DCDarla24.cpp168 GetDspCommObject()->SetNominalLevel( i, FALSE ); // FALSE is +4 here
H A DCDarla24DspCommObject.cpp84 m_fHasVmixer = FALSE;
H A DCDarlaDspCommObject.cpp64 m_fHasVmixer = FALSE;
H A DCDspCommObject.cpp235 m_bASICLoaded = FALSE;
245 return FALSE;
293 return FALSE;
297 return FALSE;
308 return FALSE;
459 fSuccess = FALSE;
476 if (FALSE == fSuccess)
520 m_bASICLoaded = FALSE; // Loading the DSP code will reset the ASIC
696 m_bBadBoard = FALSE; // DSP OK
698 ECHO_DEBUGPRINTF(("CDspCommObject::LoadDSP Set m_bBadBoard to FALSE\
[all...]
H A DCDspCommObject.h1044 return (FALSE == m_cmActive.IsEmpty());
1104 return( ( GetFlags() & DSP_FLAG_PROFESSIONAL_SPDIF ) ? TRUE : FALSE );
1124 return( ( GetFlags() & DSP_FLAG_SPDIF_NONAUDIO ) ? TRUE : FALSE );
H A DCEchoGalsVmixer.cpp85 m_PipeOutCtrl.SetGain( wPipe, wBusOut, ECHOGAIN_UPDATE, FALSE);
H A DCGMLDspCommObject.h82 virtual ECHOSTATUS WriteControlReg( DWORD dwControlReg, BOOL fForceWrite = FALSE );
H A DCGina24.cpp178 SetNominalLevel( i, FALSE ); // FALSE is +4 here
183 SetNominalLevel( GetNumBussesOut() + i, FALSE );
H A DCGina24DspCommObject.cpp68 m_fHasVmixer = FALSE;
85 m_bProfessionalSpdif = FALSE;
146 return FALSE;
197 bSetRate = FALSE;
206 bWriteControlReg = FALSE;
H A DCGinaDspCommObject.cpp64 m_fHasVmixer = FALSE;
H A DCIndigoDJ.cpp173 if (FALSE == pLatency->wIsInput)
H A DCIndigoDspCommObject.cpp66 m_bHasASIC = FALSE;
H A DCIndigoIO.cpp257 if (FALSE == pLatency->wIsInput)
H A DCIndigoIODspCommObject.cpp66 m_bHasASIC = FALSE;
H A DCLayla24.cpp185 SetNominalLevel( i, FALSE ); // FALSE is +4 here
191 SetNominalLevel( GetNumBussesOut() + i, FALSE );
H A DCLayla24DspCommObject.cpp84 m_bProfessionalSpdif = FALSE;
140 return FALSE;
155 return FALSE;
201 BOOL bSetFreqReg = FALSE;
236 bSetFreqReg = FALSE;
386 if (FALSE == AsicOk)
431 if (FALSE != rval)
465 bSetRate = FALSE;
486 bWriteControlReg = FALSE;
H A DCLaylaDspCommObject.cpp71 m_fHasVmixer = FALSE;
117 return FALSE;
188 bSetRate = FALSE;
263 if (FALSE == m_bASICLoaded)
351 // Set bState to TRUE for -10, FALSE for +4
426 if (FALSE != bLoaded)
436 m_bASICLoaded = FALSE;
H A DCLineLevel.cpp83 m_fMuted = FALSE;
H A DCMia.cpp174 SetNominalLevel( i, FALSE ); // FALSE is +4 here
179 SetNominalLevel( GetNumBussesOut() + i, FALSE );
H A DCMiaDspCommObject.cpp75 m_bHasASIC = FALSE;
H A DCMidiInQ.cpp225 pContext->fOpen = FALSE;
288 if (FALSE == pContext->fOpen)
294 pContext->fOpen = FALSE;
310 m_pEG->GetDspCommObject()->SetMidiOn( FALSE );
375 m_pEG->GetDspCommObject()->SetMidiOn( FALSE );
412 return FALSE;

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