Searched defs:locatedPath (Results 1 - 5 of 5) sorted by last modified time

/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp622 entry_ref locatedPath; local
1986 TeamWindow::_HandleResolveMissingSourceFile(entry_ref& locatedPath) argument
/haiku/src/kits/debugger/files/
H A DFileManager.cpp173 void EntryLocated(const BString& path, const BString& locatedPath) argument
224 bool _LocateEntry(LocatableEntry* entry, const BString& locatedPath, argument
208 _LocateDirectory(LocatableDirectory* directory, const BString& locatedPath, bool implicit) argument
272 _LocateEntries(LocatableDirectory* directory, const BString& locatedPath, bool implicit) argument
626 TargetEntryLocated(const BString& path, const BString& locatedPath) argument
656 SourceEntryLocated(const BString& path, const BString& locatedPath) argument
737 BString locatedPath; local
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/haiku/src/kits/debugger/controllers/
H A DTeamDebugger.cpp980 SourceEntryLocateRequested(const char* sourcePath, const char* locatedPath) argument
/haiku/src/kits/debugger/debug_info/
H A DFunction.cpp114 BString locatedPath; local
/haiku/src/kits/debugger/settings/
H A DTeamFileManagerSettings.cpp75 AddSourceMapping(const BString& sourcePath, const BString& locatedPath) argument
97 GetSourceMappingAt(int32 index, BString& sourcePath, BString& locatedPath) argument

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