Searched refs:windowRect (Results 1 - 8 of 8) sorted by relevance

/haiku/src/apps/cortex/InfoView/
H A DInfoWindow.cpp137 BRect windowRect = Frame(); local
141 if (!screenRect.Intersects(windowRect)) {
142 windowRect.OffsetTo(screenRect.LeftTop());
143 MoveTo(windowRect.LeftTop());
144 windowRect = Frame();
149 if (!screenRect.Contains(windowRect)) {
150 if (windowRect.left < screenRect.left) {
151 windowRect.left = screenRect.left + 5.0;
152 MoveTo(windowRect.LeftTop());
153 windowRect
[all...]
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeWindow.cpp161 BRect windowRect = Frame(); local
165 if (!screenRect.Intersects(windowRect)) {
166 windowRect.OffsetTo(screenRect.LeftTop());
167 MoveTo(windowRect.LeftTop());
168 windowRect = Frame();
173 if (!screenRect.Contains(windowRect)) {
174 if (windowRect.left < screenRect.left) {
175 windowRect.left = screenRect.left + 5.0;
176 MoveTo(windowRect.LeftTop());
177 windowRect
[all...]
/haiku/src/bin/desklink/
H A DVolumeWindow.cpp53 BRect windowRect = Frame(); local
55 if (screenFrame.right < windowRect.right + kMargin)
56 MoveBy(- kMargin - windowRect.right + screenFrame.right, 0);
57 if (screenFrame.bottom < windowRect.bottom + kMargin)
58 MoveBy(0, - kMargin - windowRect.bottom + screenFrame.bottom);
59 if (screenFrame.left > windowRect.left - kMargin)
60 MoveBy(kMargin + screenFrame.left - windowRect.left, 0);
61 if (screenFrame.top > windowRect.top - kMargin)
62 MoveBy(0, kMargin + screenFrame.top - windowRect.top);
/haiku/src/apps/cortex/ParameterView/
H A DParameterWindow.cpp332 BRect windowRect = Frame(); local
336 if (!screenRect.Intersects(windowRect)) {
337 windowRect.OffsetTo(screenRect.LeftTop());
338 MoveTo(windowRect.LeftTop());
339 windowRect = Frame();
344 if (!screenRect.Contains(windowRect)) {
345 if (windowRect.left < screenRect.left) {
346 windowRect.left = screenRect.left + 5.0;
347 MoveTo(windowRect.LeftTop());
348 windowRect
[all...]
/haiku/src/apps/cortex/RouteApp/
H A DRouteWindow.cpp548 BRect windowRect = Frame(); local
552 if (!screenRect.Intersects(windowRect)) {
553 windowRect.OffsetTo(screenRect.LeftTop());
554 MoveTo(windowRect.LeftTop());
555 windowRect = Frame();
560 if (!screenRect.Contains(windowRect)) {
561 if (windowRect.left < screenRect.left) {
562 windowRect.left = screenRect.left + 5.0;
563 MoveTo(windowRect.LeftTop());
564 windowRect
[all...]
/haiku/src/tests/kits/opengl/direct_mode/
H A DGLDirectMode.cpp64 BRect windowRect; local
67 windowRect.Set(50, 50, 350, 350);
69 theWindow = new SampleGLWindow(windowRect, type);
/haiku/src/apps/deskbar/
H A DSwitcher.cpp2293 BRect windowRect = bounds; local
2295 windowRect.top = windowIndex * fItemHeight;
2296 windowRect.bottom = (windowIndex + 1) * fItemHeight - 1;
2299 if (!update.Intersects(windowRect)) {
2301 windowRect.OffsetBy(0, fItemHeight);
2351 BPoint point((bounds.Width() - stringWidth) / 2, windowRect.bottom);
2357 BPoint p(point.x, (windowRect.top + windowRect.bottom) / 2);
2385 windowRect.OffsetBy(0, fItemHeight);
/haiku/src/kits/tracker/
H A DOpenWithWindow.cpp97 BRect windowRect(85, 50, 718, 296);
98 MoveTo(windowRect.LeftTop());
99 ResizeTo(windowRect.Width(), windowRect.Height());

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