Searched refs:wheelY (Results 1 - 4 of 4) sorted by relevance

/haiku/src/add-ons/input_server/devices/wacom/
H A DTabletDevice.h43 float& wheelY,
55 float wheelY,
H A DTabletDevice.cpp292 int32& clicks, int32& eraser, float& wheelX, float& wheelY,
334 wheelY = (float)(int8)data[6];
388 wheelY = 1.0;
390 wheelY = -1.0;
461 wheelY = 0;
497 float wheelX, float wheelY, float tiltX, float tiltY, const uchar* data)
622 if (fWheelX != wheelX || fWheelY != wheelY) {
626 event->AddFloat("be:wheel_delta_y", wheelY);
631 fWheelY = wheelY;
674 float wheelY local
290 ReadData(const uchar* data, int dataBytes, bool& hasContact, uint32& mode, uint32& buttons, float& x, float& y, float& pressure, int32& clicks, int32& eraser, float& wheelX, float& wheelY, float& tiltX, float& tiltY) const argument
495 SetStatus(uint32 mode, uint32 buttons, float x, float y, float pressure, int32 clicks, uint32 modifiers, int32 eraser, float wheelX, float wheelY, float tiltX, float tiltY, const uchar* data) argument
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/haiku/src/add-ons/input_server/devices/virtio/
H A DVirtioInputDevice.cpp677 fNewState.wheelY -= pkt.value;
747 || fState.wheelY != fNewState.wheelY) {
755 fNewState.wheelY - fState.wheelY) < B_OK) {
760 fState.wheelY = fNewState.wheelY;
H A DVirtioInputDevice.h31 int32 wheelX, wheelY; member in struct:TabletState

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