/haiku/headers/libs/agg/ |
H A D | agg_pattern_filters_rgba.h | 72 calc_type weight; local 80 weight = (line_subpixel_scale - x) * 82 r += weight * ptr->r; 83 g += weight * ptr->g; 84 b += weight * ptr->b; 85 a += weight * ptr->a; 89 weight = x * (line_subpixel_scale - y); 90 r += weight * ptr->r; 91 g += weight * ptr->g; 92 b += weight * pt [all...] |
H A D | agg_span_image_filter_rgba.h | 134 unsigned weight; local 145 weight = (image_subpixel_scale - x_hr) * 147 fg[0] += weight * *fg_ptr++; 148 fg[1] += weight * *fg_ptr++; 149 fg[2] += weight * *fg_ptr++; 150 fg[3] += weight * *fg_ptr; 153 weight = x_hr * (image_subpixel_scale - y_hr); 154 fg[0] += weight * *fg_ptr++; 155 fg[1] += weight * *fg_ptr++; 156 fg[2] += weight * *fg_pt 246 unsigned weight; local 479 unsigned weight; local 620 int weight = (weight_y * weight_array[x_hr] + local 742 int weight = (weight_y * weight_array[x_hr] + local 870 int weight = (weight_y * weight_array[x_hr] + local [all...] |
H A D | agg_span_image_filter_rgb.h | 132 unsigned weight; local 142 weight = (image_subpixel_scale - x_hr) * 144 fg[0] += weight * *fg_ptr++; 145 fg[1] += weight * *fg_ptr++; 146 fg[2] += weight * *fg_ptr; 149 weight = x_hr * (image_subpixel_scale - y_hr); 150 fg[0] += weight * *fg_ptr++; 151 fg[1] += weight * *fg_ptr++; 152 fg[2] += weight * *fg_ptr; 155 weight 239 unsigned weight; local 467 unsigned weight; local 603 int weight = (weight_y * weight_array[x_hr] + local 722 int weight = (weight_y * weight_array[x_hr] + local 846 int weight = (weight_y * weight_array[x_hr] + local [all...] |
H A D | agg_span_image_filter_gray.h | 233 unsigned weight; local 248 weight = (image_subpixel_scale - x_hr) * 253 fg += weight * 255 src_alpha += weight * base_mask; 259 fg += back_v * weight; 260 src_alpha += back_a * weight; 265 weight = x_hr * (image_subpixel_scale - y_hr); 269 fg += weight * 271 src_alpha += weight * base_mask; 275 fg += back_v * weight; 382 unsigned weight; local 603 int weight = (weight_y * weight_array[x_hr] + local 714 int weight = (weight_y * weight_array[x_hr] + local [all...] |
/haiku/src/kits/interface/ |
H A D | GroupLayout.cpp | 22 const char* const kItemWeightField = "BGroupLayout:item:weight"; 28 float weight; member in struct:BGroupLayout::ItemLayoutData 31 : weight(1) 106 return (data ? data->weight : 0); 111 BGroupLayout::SetItemWeight(int32 index, float weight) argument 117 data->weight = weight; 138 BGroupLayout::AddView(BView* child, float weight) argument 140 return AddView(-1, child, weight); 145 BGroupLayout::AddView(int32 index, BView* child, float weight) argument 170 AddItem(BLayoutItem* item, float weight) argument 177 AddItem(int32 index, BLayoutItem* item, float weight) argument 237 float weight; local [all...] |
H A D | GroupLayoutBuilder.cpp | 94 BGroupLayoutBuilder::Add(BView* view, float weight) argument 97 layout->AddView(view, weight); 112 BGroupLayoutBuilder::Add(BLayoutItem* item, float weight) argument 115 layout->AddItem(item, weight); 122 float weight) 127 if (layout->AddView(group, weight)) 147 BGroupLayoutBuilder::AddGlue(float weight) argument 150 layout->AddItem(BSpaceLayoutItem::CreateGlue(), weight); local 121 AddGroup(orientation orientation, float spacing, float weight) argument
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H A D | GridLayoutBuilder.cpp | 87 BGridLayoutBuilder::SetColumnWeight(int32 column, float weight) argument 89 fLayout->SetColumnWeight(column, weight); 95 BGridLayoutBuilder::SetRowWeight(int32 row, float weight) argument 97 fLayout->SetRowWeight(row, weight);
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H A D | SplitLayoutBuilder.cpp | 52 BSplitLayoutBuilder::Add(BView* view, float weight) argument 54 fView->AddChild(view, weight); 68 BSplitLayoutBuilder::Add(BLayoutItem* item, float weight) argument 70 fView->AddChild(item, weight);
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H A D | SplitView.cpp | 142 BSplitView::SetItemWeight(int32 index, float weight, bool invalidateLayout) argument 144 fSplitLayout->SetItemWeight(index, weight, invalidateLayout); 149 BSplitView::SetItemWeight(BLayoutItem* item, float weight) argument 151 fSplitLayout->SetItemWeight(item, weight); 205 BSplitView::AddChild(BView* child, float weight) argument 207 return fSplitLayout->AddView(child, weight); 212 BSplitView::AddChild(int32 index, BView* child, float weight) argument 214 return fSplitLayout->AddView(index, child, weight); 226 BSplitView::AddChild(BLayoutItem* child, float weight) argument 228 return fSplitLayout->AddItem(child, weight); 233 AddChild(int32 index, BLayoutItem* child, float weight) argument [all...] |
/haiku/src/libs/alm/ |
H A D | RowColumnManager.cpp | 134 RowColumnManager::_PreferredHeight(Row* row, double& weight) argument 136 weight = 0; 147 weight += negPen; 151 weight = 1; 154 weight /= nAreas; 161 RowColumnManager::_PreferredWidth(Column* column, double& weight) argument 163 weight = 0; 175 weight += negPen; 179 weight = 1; 182 weight / 191 double weight; local 213 double weight; local [all...] |
H A D | RowColumnManager.h | 54 double& weight); 56 double& weight);
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/haiku/headers/os/interface/ |
H A D | SplitLayoutBuilder.h | 21 BSplitLayoutBuilder& Add(BView* view, float weight); 23 BSplitLayoutBuilder& Add(BLayoutItem* item, float weight);
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H A D | GroupLayoutBuilder.h | 27 BGroupLayoutBuilder& Add(BView* view, float weight); 29 BGroupLayoutBuilder& Add(BLayoutItem* item, float weight); 33 float weight = 1.0f); 36 BGroupLayoutBuilder& AddGlue(float weight = 1.0f);
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H A D | SplitView.h | 40 void SetItemWeight(int32 index, float weight, 42 void SetItemWeight(BLayoutItem* item, float weight); 55 bool AddChild(BView* child, float weight); 57 float weight); 60 bool AddChild(BLayoutItem* child, float weight); 62 float weight);
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H A D | GridLayoutBuilder.h | 28 BGridLayoutBuilder& SetColumnWeight(int32 column, float weight); 29 BGridLayoutBuilder& SetRowWeight(int32 row, float weight);
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H A D | GroupLayout.h | 24 void SetItemWeight(int32 index, float weight); 28 virtual BLayoutItem* AddView(BView* child, float weight); 30 float weight); 34 virtual bool AddItem(BLayoutItem* item, float weight); 36 float weight);
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H A D | LayoutBuilder.h | 79 inline ThisBuilder& Add(BView* view, float weight); 81 inline ThisBuilder& Add(BLayoutItem* item, float weight); 85 float weight = 1.0f); 87 float weight = 1.0f); 89 float weight = 1.0f); 94 float weight = 1.0f); 96 float weight = 1.0f); 98 float weight = 1.0f); 102 float weight = 1.0f); 104 float weight 539 Add(BView* view, float weight) argument 557 Add(BLayoutItem* item, float weight) argument 566 AddGroup(orientation orientation, float spacing, float weight) argument 578 AddGroup(BGroupView* groupView, float weight) argument 589 AddGroup(BGroupLayout* groupLayout, float weight) argument 600 AddGrid(float horizontalSpacing, float verticalSpacing, float weight) argument 612 AddGrid(BGridLayout* gridLayout, float weight) argument 623 AddGrid(BGridView* gridView, float weight) argument 634 AddSplit(orientation orientation, float spacing, float weight) argument 646 AddSplit(BSplitView* splitView, float weight) argument 657 AddCards(float weight) argument 668 AddCards(BCardLayout* cardLayout, float weight) argument 679 AddCards(BCardView* cardView, float weight) argument 690 AddGlue(float weight) argument 692 fLayout->AddItem(BSpaceLayoutItem::CreateGlue(), weight); local 1078 SetColumnWeight(int32 column, float weight) argument 1087 SetRowWeight(int32 row, float weight) argument 1221 Add(BView* view, float weight) argument 1239 Add(BLayoutItem* item, float weight) argument 1248 AddGroup(orientation orientation, float spacing, float weight) argument 1260 AddGroup(BGroupView* groupView, float weight) argument 1271 AddGroup(BGroupLayout* groupLayout, float weight) argument 1282 AddGrid(float horizontalSpacing, float verticalSpacing, float weight) argument 1294 AddGrid(BGridView* gridView, float weight) argument 1305 AddGrid(BGridLayout* layout, float weight) argument 1316 AddSplit(orientation orientation, float spacing, float weight) argument 1328 AddCards(float weight) argument 1339 AddCards(BCardLayout* cardLayout, float weight) argument 1350 AddCards(BCardView* cardView, float weight) argument [all...] |
/haiku/src/add-ons/kernel/partitioning_systems/atari/ |
H A D | atari.cpp | 82 float weight = 0.5; local 93 weight -= 0.1; /* possible but likely a PC sector */ 95 weight -= 10; 98 weight -= 20; 109 weight -= 10.0; 112 weight -= 1.0; 114 weight -= 1.0; 116 weight -= 1.0; 120 weight -= 10; 128 weight [all...] |
/haiku/src/kits/interface/layouter/ |
H A D | SimpleLayouter.cpp | 41 float weight; member in class:SimpleLayouter::ElementInfo 49 weight(1), 59 weight(1), 69 weight = info.weight; 164 SimpleLayouter::SetWeight(int32 element, float weight) argument 171 fElements[element].weight = weight; 259 info->weight = weights[i]; 267 int64 weight local 295 int64 weight = 0; local [all...] |
H A D | OneElementLayouter.h | 20 virtual void SetWeight(int32 element, float weight);
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H A D | CollapsingLayouter.cpp | 85 float weight; member in struct:CollapsingLayouter::ElementInfo 92 weight(0), 105 weight = other.weight; 173 CollapsingLayouter::SetWeight(int32 element, float weight) argument 179 elementInfo.weight = weight; 182 fLayouter->SetWeight(elementInfo.position, weight); 328 fLayouter->SetWeight(fElements[i].position, fElements[i].weight);
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H A D | CollapsingLayouter.h | 29 virtual void SetWeight(int32 element, float weight);
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H A D | Layouter.h | 32 virtual void SetWeight(int32 element, float weight) = 0;
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/haiku/src/apps/debugger/user_interface/gui/util/ |
H A D | GuiSettingsUtils.cpp | 20 if (settings.AddFloat("weight", view->ItemWeight(i)) != B_OK) 36 float weight; local 37 if (settings.FindFloat("weight", i, &weight) == B_OK) 38 view->SetItemWeight(i, weight, i == view->CountItems() - 1);
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/haiku/src/servers/app/drawing/Painter/bitmap_painter/ |
H A D | DrawBitmapBilinear.h | 31 uint16 weight; // weight of the pixel at index [0..255] member in struct:BitmapPainterPrivate::FilterInfo 78 // x and y are needed as indices into the weight arrays, so the 241 if (this->fWeightsY[yMax].weight == 255) 244 if (this->fWeightsX[xIndexMax].weight == 255) 248 // cache the weight of the top and bottom row 249 const uint16 wTop = this->fWeightsY[y1].weight; 250 const uint16 wBottom = 255 - this->fWeightsY[y1].weight; 265 const uint16 wLeft = this->fWeightsX[x].weight; 302 const uint16 wLeft = this->fWeightsX[x].weight; [all...] |