Searched refs:wakeupPosition (Results 1 - 1 of 1) sorted by relevance

/macosx-10.10/IOAudioFamily-200.6/
H A DIOAudioEngine.cpp2304 IOAudioEnginePosition wakeupPosition; local
2319 wakeupPosition = *startingPosition;
2320 wakeupPosition.fSampleFrame -= wakeupOffset;
2322 wakeupPosition.fLoopCount = startingPosition->fLoopCount - 1;
2323 wakeupPosition.fSampleFrame = numSampleFramesPerBuffer - (wakeupOffset - startingPosition->fSampleFrame);
2328 samplesFromLoopStart = ((wakeupPosition.fLoopCount - currentLoopCount) * numSampleFramesPerBuffer) + wakeupPosition.fSampleFrame;

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