Searched refs:wRight (Results 1 - 1 of 1) sorted by last modified time
/haiku/src/servers/app/drawing/Painter/bitmap_painter/ |
H A D | DrawBitmapBilinear.h | 107 uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) 110 t[0] = (s[0] * wLeft + s[4] * wRight) * wTop; 111 t[1] = (s[1] * wLeft + s[5] * wRight) * wTop; 112 t[2] = (s[2] * wLeft + s[6] * wRight) * wTop; 116 t[0] += (s[0] * wLeft + s[4] * wRight) * wBottom; 117 t[1] += (s[1] * wLeft + s[5] * wRight) * wBottom; 118 t[2] += (s[2] * wLeft + s[6] * wRight) * wBottom; 136 uint16 wRight) 138 t[0] = (s[0] * wLeft + s[4] * wRight) >> 8; 139 t[1] = (s[1] * wLeft + s[5] * wRight) >> 106 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) argument 135 InterpolateLastRow(uint32* t, const uint8* s, uint16 wLeft, uint16 wRight) argument 147 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) argument 181 InterpolateLastRow(uint32* t, const uint8* s, uint16 wLeft, uint16 wRight) argument 266 const uint16 wRight = 255 - wLeft; local 303 const uint16 wRight = 255 - wLeft; local 356 const uint16 wRight = 255 - wLeft; local 380 const uint16 wRight = 255 - wLeft; local 462 const uint16 wRight = 255 - wLeft; local [all...] |
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