Searched refs:wRight (Results 1 - 1 of 1) sorted by last modified time

/haiku/src/servers/app/drawing/Painter/bitmap_painter/
H A DDrawBitmapBilinear.h107 uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom)
110 t[0] = (s[0] * wLeft + s[4] * wRight) * wTop;
111 t[1] = (s[1] * wLeft + s[5] * wRight) * wTop;
112 t[2] = (s[2] * wLeft + s[6] * wRight) * wTop;
116 t[0] += (s[0] * wLeft + s[4] * wRight) * wBottom;
117 t[1] += (s[1] * wLeft + s[5] * wRight) * wBottom;
118 t[2] += (s[2] * wLeft + s[6] * wRight) * wBottom;
136 uint16 wRight)
138 t[0] = (s[0] * wLeft + s[4] * wRight) >> 8;
139 t[1] = (s[1] * wLeft + s[5] * wRight) >>
106 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) argument
135 InterpolateLastRow(uint32* t, const uint8* s, uint16 wLeft, uint16 wRight) argument
147 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) argument
181 InterpolateLastRow(uint32* t, const uint8* s, uint16 wLeft, uint16 wRight) argument
266 const uint16 wRight = 255 - wLeft; local
303 const uint16 wRight = 255 - wLeft; local
356 const uint16 wRight = 255 - wLeft; local
380 const uint16 wRight = 255 - wLeft; local
462 const uint16 wRight = 255 - wLeft; local
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