Searched refs:wBottom (Results 1 - 1 of 1) sorted by relevance
/haiku/src/servers/app/drawing/Painter/bitmap_painter/ |
H A D | DrawBitmapBilinear.h | 107 uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) 116 t[0] += (s[0] * wLeft + s[4] * wRight) * wBottom; 117 t[1] += (s[1] * wLeft + s[5] * wRight) * wBottom; 118 t[2] += (s[2] * wLeft + s[6] * wRight) * wBottom; 127 uint16 wTop, uint16 wBottom) 129 t[0] = (s[0] * wTop + sBottom[0] * wBottom) >> 8; 130 t[1] = (s[1] * wTop + sBottom[1] * wBottom) >> 8; 131 t[2] = (s[2] * wTop + sBottom[2] * wBottom) >> 8; 148 uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) 159 t[0] += (s[0] * wLeft + s[4] * wRight) * wBottom; 106 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) argument 126 InterpolateLastColumn(uint32* t, const uint8* s, const uint8* sBottom, uint16 wTop, uint16 wBottom) argument 147 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, uint16 wLeft, uint16 wTop, uint16 wRight, uint16 wBottom) argument 171 InterpolateLastColumn(uint32* t, const uint8* s, const uint8* sBottom, uint16 wTop, uint16 wBottom) argument 250 const uint16 wBottom = 255 - this->fWeightsY[y1].weight; local 332 const uint16 wBottom = 255 - fWeightsY[y1].weight; local 428 const uint16 wBottom = 255 - fWeightsY[y1].weight; local [all...] |
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