Searched refs:vds (Results 1 - 9 of 9) sorted by relevance

/haiku/src/add-ons/accelerants/3dfx/
H A Dcursor.cpp51 uint16 vds = dm.v_display_start; // current vertical starting line local
65 if (y >= (dm.timing.v_display + vds))
66 vds = y - dm.timing.v_display + 1;
67 else if (y < vds)
68 vds = y;
71 if (hds != dm.h_display_start || vds != dm.v_display_start)
72 MoveDisplay(hds, vds);
76 y -= (vds + si.cursorHotY);
/haiku/src/add-ons/accelerants/ati/
H A Dcursor.cpp51 uint16 vds = dm.v_display_start; // current vertical starting line local
65 if (y >= (dm.timing.v_display + vds))
66 vds = y - dm.timing.v_display + 1;
67 else if (y < vds)
68 vds = y;
71 if (hds != dm.h_display_start || vds != dm.v_display_start)
72 MoveDisplay(hds, vds);
76 y -= (vds + si.cursorHotY);
/haiku/src/add-ons/accelerants/s3/
H A Dcursor.cpp51 uint16 vds = dm.v_display_start; // current vertical starting line local
65 if (y >= (dm.timing.v_display + vds))
66 vds = y - dm.timing.v_display + 1;
67 else if (y < vds)
68 vds = y;
71 if (hds != dm.h_display_start || vds != dm.v_display_start)
72 MoveDisplay(hds, vds);
76 y -= (vds + si.cursorHotY);
/haiku/src/add-ons/accelerants/neomagic/
H A DCursor.c44 uint16 vds = si->dm.v_display_start; /* the current vertical starting line */ local
79 if (y >= (v_display + vds))
80 vds = y - v_display + 1;
81 else if (y < vds)
82 vds = y;
85 if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start))
87 MOVE_DISPLAY(hds,vds);
94 if (y > (vds + si->cursor.hot_y)) y -= vds + si->cursor.hot_y;
/haiku/src/add-ons/accelerants/nvidia/
H A DCursor.c47 uint16 vds = si->dm.v_display_start; /* the current vertical starting line */ local
90 if (y >= (si->dm.timing.v_display + vds))
91 vds = y - si->dm.timing.v_display + 1;
92 else if (y < vds)
93 vds = y;
96 if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start))
98 MOVE_DISPLAY(hds,vds);
105 if (y > (vds + si->cursor.hot_y)) y -= (vds + si->cursor.hot_y);
/haiku/src/add-ons/accelerants/skeleton/
H A DCursor.c47 uint16 vds = si->dm.v_display_start; /* the current vertical starting line */ local
90 if (y >= (si->dm.timing.v_display + vds))
91 vds = y - si->dm.timing.v_display + 1;
92 else if (y < vds)
93 vds = y;
96 if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start))
98 MOVE_DISPLAY(hds,vds);
105 if (y > (vds + si->cursor.hot_y)) y -= (vds + si->cursor.hot_y);
/haiku/src/add-ons/accelerants/via/
H A DCursor.c47 uint16 vds = si->dm.v_display_start; /* the current vertical starting line */ local
122 if (y >= (si->dm.timing.v_display + vds))
123 vds = y - si->dm.timing.v_display + 1;
124 else if (y < vds)
125 vds = y;
128 if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start))
130 MOVE_DISPLAY(hds,vds);
137 if (y > (vds + si->cursor.hot_y)) y -= (vds + si->cursor.hot_y);
/haiku/src/add-ons/accelerants/matrox/
H A DCursor.c54 uint16 vds = si->dm.v_display_start; /* the current vertical starting line */ local
128 if (y >= (si->dm.timing.v_display + vds))
129 vds = y - si->dm.timing.v_display + 1;
130 else if (y < vds)
131 vds = y;
134 if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start))
136 MOVE_DISPLAY(hds,vds);
142 y -= vds + si->cursor.hot_y;
/haiku/src/add-ons/accelerants/radeon/
H A DCursor.c74 uint16 hds, vds; local
82 vds = vc->mode.v_display_start;
100 if( y >= (vc->mode.timing.v_display + vds) ) {
101 vds = y - vc->mode.timing.v_display + 1;
103 } else if( y < vds ) {
104 vds = y;
109 Radeon_MoveDisplay( ai, hds, vds );
114 y -= vds;

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