Searched refs:vMiddle (Results 1 - 2 of 2) sorted by relevance

/haiku/src/tests/servers/app/benchmark/
H A DRandomLineTest.cpp52 float vMiddle = (fViewBounds.top + fViewBounds.bottom) / 2; local
59 a.y = random_number_between(fViewBounds.top, vMiddle);
62 b.y = random_number_between(vMiddle, fViewBounds.bottom);
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.cpp1154 float vMiddle = rect.Height() / 2; local
1163 view->AddLine(BPoint(rect.left + 1, rect.top + vMiddle),
1164 BPoint(rect.left + 1, rect.top + vMiddle), dark);
1165 view->AddLine(BPoint(rect.left + 3, rect.top + vMiddle),
1166 BPoint(rect.left + 3, rect.top + vMiddle), dark);
1167 view->AddLine(BPoint(rect.left + 5, rect.top + vMiddle - 1),
1168 BPoint(rect.left + 5, rect.top + vMiddle), dark);

Completed in 37 milliseconds