Searched refs:unitEntry (Results 1 - 2 of 2) sorted by relevance

/haiku/src/kits/debugger/dwarf/
H A DDwarfFile.cpp704 const DIECompileUnitBase* unitEntry local
706 if (unitEntry == NULL)
712 if (unit->UnitEntry() == unitEntry)
1301 DIECompileUnitBase* unitEntry = dynamic_cast<DIECompileUnitBase*>(entry);
1302 if (unitEntry == NULL) {
1307 unit->SetUnitEntry(unitEntry);
1345 DIETypeUnit* unitEntry = dynamic_cast<DIETypeUnit*>(entry);
1346 if (unitEntry == NULL) {
1351 unit->SetUnitEntry(unitEntry);
/haiku/src/kits/debugger/debug_info/
H A DDwarfImageDebugInfo.cpp415 DIECompileUnitBase* unitEntry = unit->UnitEntry(); local
416 // printf(" %s:\n", unitEntry->Name());
418 // TargetAddressRangeList* rangeList = unitEntry->AddressRanges();
426 // printf(" %#llx - %#llx\n", (target_addr_t)unitEntry->LowPC(),
427 // (target_addr_t)unitEntry->HighPC());
432 = unitEntry->OtherChildren().GetIterator();

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