Searched refs:trash_dir (Results 1 - 2 of 2) sorted by relevance

/haiku/src/bin/
H A Dtrash.cpp62 char trash_dir[B_PATH_NAME_LENGTH]; local
65 err = find_directory(B_TRASH_DIRECTORY, dev, false, trash_dir, B_PATH_NAME_LENGTH);
75 if (!strncmp(f, trash_dir, strlen(trash_dir)))
86 BDirectory trashDir(trash_dir);
94 snprintf(trashed_file, B_PATH_NAME_LENGTH-1, "%s/%s %d", trash_dir, er.name, nr);
96 snprintf(trashed_file, B_PATH_NAME_LENGTH-1, "%s/%s", trash_dir, er.name);
128 char trash_dir[B_PATH_NAME_LENGTH]; local
132 //for each in trash_dir
133 err = find_directory(B_TRASH_DIRECTORY, dev, false, trash_dir, B_PATH_NAME_LENGT
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/haiku/src/kits/tracker/
H A DFSUtils.cpp2041 BDirectory trash_dir; local
2087 result = FSGetTrashDir(&trash_dir, nodeRef.device);
2093 trash_dir.GetEntry(&trashEntry);
2095 if (dir == trash_dir || dir.Contains(&trashEntry)) {
2117 result = FSGetTrashDir(&trash_dir, nodeRef.device);
2125 if (trash_dir.Contains(name)) {
2128 FSMakeOriginalName(name, &trash_dir, suffix.String());
2135 trash_dir.GetStat(&statbuf);
2155 MoveItem(entry, &trash_dir, loc, kMoveSelectionTo, name, undo,

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