/haiku/src/add-ons/print/drivers/gutenprint/ |
H A D | Rectangle.h | 22 top(0), 33 top(static_cast<T>(rect.top)), 40 Rectangle(T left, T top, T right, T bottom) argument 43 top(top), 52 top = static_cast<T>(rect.top); 65 return bottom - top; 70 T top; member in class:Rectangle [all...] |
/haiku/src/add-ons/print/drivers/pcl6/ |
H A D | Rasterizer.cpp | 29 fBounds.top = (int)bounds.top; 33 int height = fBounds.bottom - fBounds.top + 1; 37 fBounds.bottom = fBounds.top + height - 1; 44 fHeight = fBounds.bottom - fBounds.top + 1; 48 // offset to top, left point of rect 49 fBits += fBounds.top * fBPR + fBounds.left * 4; 53 fY += fBounds.top; 54 fIndex = fBounds.top;
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/haiku/src/libs/alm/ |
H A D | Row.cpp | 21 * The top boundary of the row. 53 Row::Row(LinearSpec* ls, YTab* top, YTab* bottom) argument 55 fTop(top),
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H A D | ALMLayoutBuilder.cpp | 61 BALMLayoutBuilder::Add(BView* view, XTab* left, YTab* top, argument 64 Area* a = (fLayout->AddView(view, left, top, right, bottom)); 79 BALMLayoutBuilder::Add(BLayoutItem* item, XTab* left, YTab* top, argument 82 _SetCurrentArea(fLayout->AddItem(item, left, top, right, bottom)); 113 BALMLayoutBuilder::SetInsets(float left, float top, float right, argument 116 fLayout->SetInsets(left, top, right, bottom); 148 BALMLayoutBuilder::AddToLeft(BView* view, XTab* _left, YTab* top, YTab* bottom) argument 155 if (!top) 156 top = currentArea->Top(); 160 return Add(view, left, top, righ 165 AddToRight(BView* view, XTab* _right, YTab* top, YTab* bottom) argument 191 BReference<YTab> top = _top; local 209 YTab* top = currentArea->Bottom(); local 219 AddToLeft(BLayoutItem* item, XTab* _left, YTab* top, YTab* bottom) argument 237 AddToRight(BLayoutItem* item, XTab* _right, YTab* top, YTab* bottom) argument 263 BReference<YTab> top = _top; local 281 YTab* top = currentArea->Bottom(); local [all...] |
H A D | ALMGroup.cpp | 67 ALMGroup::BuildLayout(BALMLayout* layout, XTab* left, YTab* top, XTab* right, argument 72 if (top == NULL) 73 top = layout->Top(); 79 _Build(layout, left, top, right, bottom); 100 BReference<YTab> top, BReference<XTab> right, BReference<YTab> bottom) const 103 layout->AddItem(LayoutItem(), left, top, right, bottom); local 105 layout->AddView(View(), left, top, right, bottom); local 115 current._Build(layout, left, top, currentRight, bottom); 123 current._Build(layout, left, top, right, currentBottom); 124 top 99 _Build(BALMLayout* layout, BReference<XTab> left, BReference<YTab> top, BReference<XTab> right, BReference<YTab> bottom) const argument [all...] |
/haiku/headers/private/interface/ |
H A D | clipping.h | 30 rect.top = min_c(r1.top, r2.top); 47 rect.top = max_c(r1.top, r2.top); 60 rect.top += y; 70 rect.top = (int)(rect.top * y); 80 return BRect((float)rect.left, (float)rect.top, [all...] |
H A D | RegionSupport.h | 90 int top, int bottom); 95 clipping_rect* rEnd, int top, int bottom); 99 int top, int bottom); 103 int top, int bottom); 106 int top, int bottom); 116 int top, 123 int top, 134 int top, 140 int top, 147 int top, [all...] |
/haiku/src/apps/icon-o-matic/generic/command/ |
H A D | CommandStack.cpp | 68 Command* command = fUndoHistory.top(); 92 Command* command = fRedoHistory.top(); 115 fUndoHistory.top()->GetName(name); 131 fRedoHistory.top()->GetName(name); 145 delete fUndoHistory.top(); 149 delete fRedoHistory.top(); 164 fSavedCommand = fUndoHistory.top(); 179 if (fSavedCommand == fUndoHistory.top()) 200 if (Command* top = fUndoHistory.top()) { [all...] |
/haiku/src/apps/mediaplayer/support/ |
H A D | CommandStack.cpp | 71 Command* command = fUndoHistory.top(); 95 Command* command = fRedoHistory.top(); 118 fUndoHistory.top()->GetName(name); 134 fRedoHistory.top()->GetName(name); 148 delete fUndoHistory.top(); 152 delete fRedoHistory.top(); 167 fSavedCommand = fUndoHistory.top(); 182 if (fSavedCommand == fUndoHistory.top()) 203 if (Command* top = fUndoHistory.top()) { [all...] |
/haiku/src/kits/interface/ |
H A D | RegionSupport.cpp | 57 * given upper-left y coordinate (top) will have the same lower-right y 70 * only if the bottom of one touches the top of the other and they have 101 (r1)->bottom > (r2)->top && \ 102 (r1)->top < (r2)->bottom) 110 if ((r)->top < (idRect)->fBounds.top)\ 111 (idRect)->fBounds.top = (r)->top;\ 138 ((R-1)->top == (Ry1)) &&\ 148 (r)->top 403 miIntersectO( BRegion* pReg, clipping_rect* r1, clipping_rect* r1End, clipping_rect* r2, clipping_rect* r2End, int top, int bottom) argument 804 miRegionOp( BRegion* newReg, const BRegion* reg1, const BRegion* reg2, int (*overlapFunc)( BRegion* pReg, clipping_rect* r1, clipping_rect* r1End, clipping_rect* r2, clipping_rect* r2End, int top, int bottom), int (*nonOverlap1Func)( BRegion* pReg, clipping_rect* r, clipping_rect* rEnd, int top, int bottom), int (*nonOverlap2Func)( BRegion* pReg, clipping_rect* r, clipping_rect* rEnd, int top, int bottom)) argument 847 int top; /* Top of non-overlapping local 1107 miUnionNonO(BRegion* pReg, clipping_rect* r, clipping_rect* rEnd, int top, int bottom) argument [all...] |
H A D | Rect.cpp | 22 top = point.y; 46 top = point.y; 55 top += point.y; 65 top += dy; 109 top += point.y; 119 top += dy; 163 bottom = (bottom - top) + point.y; 164 top = point.y; 173 bottom = (bottom - top) + y; 174 top [all...] |
/haiku/src/add-ons/translators/wonderbrush/support/ |
H A D | blending.h | 38 uint16 t1, uint16 t2, uint16 t3, uint8 ta, // top components 62 uint8 t1, uint8 t2, uint8 t3, uint8 ta, // top components 216 blend_colors_copy(uint8* dest, uint8* bottom, uint8* top) argument 218 if (bottom[3] == 0 || top[3] == 255) { 219 dest[0] = top[0]; 220 dest[1] = top[1]; 221 dest[2] = top[2]; 222 dest[3] = top[3]; 225 top[0], top[ 232 blend_pixels(uint8* bottom, uint8* top, uint8 alpha) argument 261 blend_pixels_copy(uint8* bottom, uint8* top, uint8* dest, uint8 alpha) argument 295 blend_pixels_overlay(uint8* bottom, uint8* top, uint8 alphaOverride) argument 325 blend_pixels_overlay_copy(uint8* bottom, uint8* top, uint8* dest, uint8 alphaOverride) argument 488 blend_colors_copy(uint8* dest, uint8* bottom, uint8* top) argument 517 blend_pixels(uint8* bottom, uint8* top, uint8 alpha) argument 538 blend_pixels_copy(uint8* bottom, uint8* top, uint8* dest, uint8 alpha) argument 564 blend_pixels_overlay(uint8* bottom, uint8* top, uint8 alphaOverride) argument 586 blend_pixels_overlay_copy(uint8* bottom, uint8* top, uint8* dest, uint8 alphaOverride) argument [all...] |
H A D | support.h | 58 int32& left, int32& top, int32& right, int32& bottom) 61 top = (int32)floorf(r.top); 57 rect_to_int(BRect r, int32& left, int32& top, int32& right, int32& bottom) argument
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/haiku/headers/libs/print/libprint/ |
H A D | ValidRect.h | 15 int top; member in struct:RECT
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/haiku/src/servers/app/ |
H A D | IntRect.cpp | 19 top = p.y; 43 top = p.y; 52 top += point.y; 62 top += dy; 106 top += point.y; 116 top += dy; 160 bottom = (bottom - top) + point.y; 161 top = point.y; 170 bottom = (bottom - top) + y; 171 top [all...] |
H A D | IntRect.h | 21 int32 top; member in class:IntRect 80 { return BRect(left, top, 120 return IntPoint(right, top); 127 top = left = 0; 136 top = t; 146 top = r.top; 156 top = (int32)r.top; 166 top [all...] |
/haiku/headers/os/interface/ |
H A D | Rect.h | 18 float top; member in class:BRect 24 BRect(float left, float top, float right, 31 void Set(float left, float top, float right, 115 return BPoint(right, top); 123 top(0), 131 BRect::BRect(float left, float top, float right, float bottom) argument 134 top(top), 145 top(other.top), 197 Set(float left, float top, float right, float bottom) argument [all...] |
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/ |
H A D | SliderView.cpp | 43 fButtonRect.bottom = fButtonRect.top + buttonHeight; 93 BPoint(r.left, r.top), lightShadow); 94 AddLine(BPoint(r.left + 1.0, r.top), 95 BPoint(r.right, r.top), lightShadow); 96 AddLine(BPoint(r.right, r.top + 1.0), 103 BPoint(r.left, r.top), light); 104 AddLine(BPoint(r.left + 1.0, r.top), 105 BPoint(r.right, r.top), light); 106 AddLine(BPoint(r.right, r.top + 1.0), 113 BPoint(r.left, r.top), backgroun [all...] |
H A D | InputSlider.cpp | 191 BPoint(r.left, r.top), lightShadow); 192 AddLine(BPoint(r.left + 1.0, r.top), 193 BPoint(r.right, r.top), lightShadow); 194 AddLine(BPoint(r.right, r.top + 1.0), 202 BPoint(r.left, r.top), darkShadow); 203 AddLine(BPoint(r.left + 1.0, r.top), 204 BPoint(r.right, r.top), darkShadow); 205 AddLine(BPoint(r.right, r.top + 1.0), 214 BPoint(r.left, r.top + 1.0), midShadow); 215 AddLine(BPoint(r.left, r.top), [all...] |
/haiku/src/system/boot/platform/generic/ |
H A D | video_blit.cpp | 30 uint16 height, uint16 imageWidth, uint16 left, uint16 top) 33 + gKernelArgs.frame_buffer.bytes_per_row * top + 4 * left); 53 uint16 height, uint16 imageWidth, uint16 left, uint16 top) 56 + gKernelArgs.frame_buffer.bytes_per_row * top + 3 * left; 77 uint16 height, uint16 imageWidth, uint16 left, uint16 top) 80 + gKernelArgs.frame_buffer.bytes_per_row * top + 2 * left); 102 uint16 height, uint16 imageWidth, uint16 left, uint16 top) 105 + gKernelArgs.frame_buffer.bytes_per_row * top + 2 * left); 127 uint16 height, uint16 imageWidth, uint16 left, uint16 top) 132 addr_t start = frameBuffer + gKernelArgs.frame_buffer.bytes_per_row * top 29 blit32(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument 52 blit24(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument 76 blit16(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument 101 blit15(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument 126 blit8(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument 143 blit4(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument 155 video_blit_image(addr_t frameBuffer, const uint8 *data, uint16 width, uint16 height, uint16 imageWidth, uint16 left, uint16 top) argument [all...] |
/haiku/src/apps/debuganalyzer/gui/ |
H A D | ColorCheckBox.cpp | 48 rect.top = floorf((rect.top + rect.bottom) / 2); 49 rect.bottom = rect.top + 1;
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/haiku/src/apps/haikudepot/edits_generic/ |
H A D | EditManager.cpp | 71 UndoableEditRef edit(fUndoHistory.top()); 91 UndoableEditRef edit(fRedoHistory.top()); 111 fUndoHistory.top()->GetName(name); 123 fRedoHistory.top()->GetName(name); 146 fEditAtSave = fUndoHistory.top(); 157 if (fEditAtSave == fUndoHistory.top()) 195 const UndoableEditRef& top = fUndoHistory.top(); local 196 if (edit->UndoesPrevious(top.Get())) { 199 } else if (top [all...] |
/haiku/src/tests/servers/app/newClipping/ |
H A D | WinBorder.cpp | 41 fDecRegion.Include(BRect(bounds.left-4, bounds.top-4, bounds.right+4, bounds.top-1)); 43 fDecRegion.Include(BRect(bounds.left-4, bounds.top, bounds.left-1, bounds.bottom)); 44 fDecRegion.Include(BRect(bounds.right+1, bounds.top, bounds.right+4, bounds.bottom)); 47 fDecRegion.Include(BRect(bounds.left-4, bounds.top-4-10, bounds.left+bounds.Width()/2, bounds.top-4));
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/haiku/src/add-ons/translators/wonderbrush/ |
H A D | Layer.cpp | 67 int32 left, top, right, bottom; local 68 rect_to_int(r, left, top, right, bottom); 73 src += 4 * left + bpr * top; 74 dst += 4 * left + bpr * top; 80 for (; top <= bottom; top++) { 133 for (; top <= bottom; top++) { 160 for (; top <= bottom; top [all...] |
/haiku/src/add-ons/kernel/drivers/graphics/vesa/ |
H A D | vga.h | 14 int32 left, int32 top, int32 right, int32 bottom);
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