Searched refs:threadNum (Results 1 - 1 of 1) sorted by relevance

/haiku/src/apps/mandelbrot/
H A DFractalEngine.cpp235 uint8 threadNum = 0; local
238 threadNum = i;
244 TRACE("Thread %d awaiting semaphore...\n", threadNum);
246 TRACE("Thread %d got semaphore!\n", threadNum);
253 uint16 startX = threadWidth * threadNum;
254 uint16 endX = threadWidth * (threadNum + 1);
269 TRACE("Thread %d stopping\n", threadNum);
281 message.AddUInt8("thread", threadNum);

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