/haiku/src/apps/debugger/user_interface/cli/commands/ |
H A D | CliThreadCommand.cpp | 45 long threadID = strtol(argv[1], &endPointer, 0); local 46 if (*endPointer != '\0' || threadID < 0) { 54 if (Thread* thread = team->ThreadByID(threadID)) 57 printf("Error: No thread with ID %ld\n", threadID);
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H A D | CliStopCommand.cpp | 50 long threadID = strtol(argv[1], &endPointer, 0); local 51 if (*endPointer != '\0' || threadID < 0) { 58 thread = team->ThreadByID(threadID); 60 printf("Error: No thread with ID %ld\n", threadID);
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/haiku/src/apps/debugger/user_interface/gui/model/ |
H A D | VariablesViewStateHistory.cpp | 19 thread_id threadID; member in struct:VariablesViewStateHistory::Key 22 Key(thread_id threadID, FunctionID* functionID) argument 24 threadID(threadID), 31 return functionID->HashValue() ^ threadID; 36 return threadID == other.threadID && *functionID == *other.functionID; 48 StateEntry(thread_id threadID, FunctionID* functionID) argument 50 Key(threadID, functionID), 140 VariablesViewStateHistory::GetState(thread_id threadID, FunctionI argument 165 SetState(thread_id threadID, FunctionID* functionID, VariablesViewState* state) argument [all...] |
H A D | VariablesViewStateHistory.h | 23 VariablesViewState* GetState(thread_id threadID, 27 status_t SetState(thread_id threadID,
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/haiku/src/tests/system/libroot/os/ |
H A D | system_watching_test.cpp | 178 int32 threadID; local 179 if (message.FindInt32("thread", &threadID) == B_OK) 180 printf("thread: %" B_PRId32 "\n", threadID); 189 int32 threadID; local 190 if (message.FindInt32("thread", &threadID) == B_OK) 191 printf("thread: %" B_PRId32 "\n", threadID); 200 int32 threadID; local 201 if (message.FindInt32("thread", &threadID) == B_OK) 202 printf("thread: %" B_PRId32 "\n", threadID);
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/haiku/src/apps/debugger/user_interface/gui/expression_eval_window/ |
H A D | ExpressionEvaluationWindow.cpp | 124 int32 threadID; local 125 if (message->FindInt32("thread", &threadID) != B_OK) 126 threadID = -1; 128 _HandleThreadSelectionChanged(threadID); 155 int32 threadID; local 156 if (message->FindInt32("thread", &threadID) == B_OK) 157 _HandleThreadAdded(threadID); 163 int32 threadID; local 164 if (message->FindInt32("thread", &threadID) == B_OK) 165 _HandleThreadRemoved(threadID); 171 int32 threadID; local 179 int32 threadID; local 307 _HandleThreadSelectionChanged(int32 threadID) argument 371 _HandleThreadAdded(int32 threadID) argument 407 _HandleThreadRemoved(int32 threadID) argument 426 _HandleThreadStateChanged(int32 threadID) argument 442 _HandleThreadStackTraceChanged(int32 threadID) argument [all...] |
H A D | ExpressionEvaluationWindow.h | 71 void _HandleThreadSelectionChanged(int32 threadID); 74 void _HandleThreadAdded(int32 threadID); 75 void _HandleThreadRemoved(int32 threadID); 76 void _HandleThreadStateChanged(int32 threadID); 77 void _HandleThreadStackTraceChanged(int32 threadID);
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/haiku/src/system/kernel/scheduler/ |
H A D | scheduler_tracing.cpp | 125 int64 threadID; 127 || !evaluate_debug_expression(argv[1], (uint64*)&threadID, true)) { 132 if (threadID <= 0) { 133 kprintf("Invalid thread ID: %" B_PRId64 "\n", threadID); 165 if (entry->ThreadID() == threadID) { 200 } else if (entry->PreviousThreadID() == threadID) { 233 if (entry->ThreadID() != threadID) 248 if (entry->ThreadID() != threadID) 273 kprintf("thread %" B_PRId64 " never ran.\n", threadID); 277 kprintf("scheduling statistics for thread %" B_PRId64 ":\n", threadID); [all...] |
/haiku/src/apps/debuganalyzer/model_loader/ |
H A D | ThreadModelLoader.cpp | 137 thread_id threadID = fThread->ID(); local 155 if (event->thread == threadID) 164 keepEvent = event->thread == threadID 165 || event->previous_thread == threadID ; 173 keepEvent = event->thread == threadID; 181 keepEvent = event->thread == threadID;
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/haiku/src/bin/debug/scheduling_recorder/ |
H A D | scheduling_recorder.cpp | 105 thread_id threadID = -1; local 107 threadID = load_program(programArgs, programArgCount, 109 if (threadID < 0) { 111 programArgs[0], strerror(threadID)); 114 fMainTeam = threadID; 160 if (threadID >= 0) 161 resume_thread(threadID);
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/haiku/headers/private/kernel/vm/ |
H A D | vm_types.h | 229 thread_id threadID = thread_get_current_thread_id(); local 231 threadID, -1); 243 thread_id threadID = thread_get_current_thread_id(); local 245 threadID); 246 if (previousThread != threadID) { 270 thread_id threadID = thread_get_current_thread_id(); local 272 threadID, expectedPreviousThread);
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | ThreadListView.cpp | 49 bool Update(thread_id threadID) argument 68 if (threadID >= 0 && oldThread->ID() == threadID) 283 thread_id threadID; local 284 if (message->FindInt32("thread", &threadID) != B_OK) 285 threadID = -1; 287 fThreadsTableModel->Update(threadID);
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/haiku/src/bin/debug/profile/ |
H A D | profile.cpp | 158 status_t AddThread(thread_id threadID) argument 161 status_t error = get_thread_info(threadID, &threadInfo); 165 return AddThread(threadInfo.team, threadID, threadInfo.name); 168 status_t AddThread(team_id teamID, thread_id threadID, const char* name) argument 170 if (FindThread(threadID) != NULL) 177 Thread* thread = new(std::nothrow) Thread(threadID, name, team); 207 void RemoveThread(thread_id threadID) argument 209 if (Thread* thread = FindThread(threadID)) { 224 Thread* FindThread(thread_id threadID) const 227 if (thread->ID() == threadID) 657 thread_id threadID = -1; local 849 thread_id threadID = load_program(programArgs, programArgCount, local [all...] |
/haiku/src/kits/debugger/target_host_interface/local/ |
H A D | LocalTargetHostInterface.h | 24 virtual status_t Attach(team_id id, thread_id threadID,
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/haiku/src/kits/debugger/target_host_interface/network/ |
H A D | NetworkTargetHostInterface.cpp | 72 NetworkTargetHostInterface::Attach(team_id teamID, thread_id threadID, argument
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H A D | NetworkTargetHostInterface.h | 24 virtual status_t Attach(team_id id, thread_id threadID,
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/haiku/src/kits/debugger/model/ |
H A D | Thread.cpp | 16 Thread::Thread(Team* team, thread_id threadID) argument 19 fID(threadID),
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/haiku/headers/private/kernel/ |
H A D | UserTimer.h | 168 ThreadTimeUserTimer(thread_id threadID); 265 int32 _user_create_timer(clockid_t clockID, thread_id threadID, 268 status_t _user_delete_timer(int32 timerID, thread_id threadID); 269 status_t _user_get_timer(int32 timerID, thread_id threadID, 271 status_t _user_set_timer(int32 timerID, thread_id threadID,
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/haiku/src/system/kernel/ |
H A D | UserEvent.cpp | 282 thread_id threadID = thread_create_thread(fCreationAttributes, false); local 283 if (threadID >= 0) 284 resume_thread(threadID);
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H A D | UserTimer.cpp | 73 status_t LockAndGetTimer(thread_id threadID, int32 timerID, argument 79 if (threadID >= 0) { 80 thread = Thread::GetAndLock(threadID); 887 ThreadTimeUserTimer::ThreadTimeUserTimer(thread_id threadID) argument 889 fThreadID(threadID), 1690 _user_create_timer(clockid_t clockID, thread_id threadID, uint32 flags, argument 1720 if (threadID >= 0) { 1721 thread = Thread::GetAndLock(threadID); 1737 _user_delete_timer(int32 timerID, thread_id threadID) argument 1746 status_t error = timerLocker.LockAndGetTimer(threadID, timerI 1765 _user_get_timer(int32 timerID, thread_id threadID, struct user_timer_info* userInfo) argument 1798 _user_set_timer(int32 timerID, thread_id threadID, bigtime_t startTime, bigtime_t interval, uint32 flags, struct user_timer_info* userOldInfo) argument [all...] |
/haiku/src/apps/debugger/user_interface/cli/ |
H A D | CliContext.cpp | 411 int32 threadID; local 412 message->FindInt32("thread", &threadID); 419 printf("[new thread: %" B_PRId32 " \"%s\"]\n", threadID, 424 threadID, threadName); 429 ::Thread* thread = fTeam->ThreadByID(threadID); 433 threadID, threadName); 441 if (threadID == fCurrentThread->ID()) { 443 ::Thread* thread = fTeam->ThreadByID(threadID);
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/haiku/headers/private/debugger/model/ |
H A D | Thread.h | 46 Thread(Team* team, thread_id threadID);
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/haiku/src/kits/debugger/target_host_interface/ |
H A D | TargetHostInterface.cpp | 257 thread_id threadID = options.thread; local 259 threadID = teamID; 272 error = LoadCore(options.coreFilePath, interface, threadID); 285 error = debugger->Init(interface, threadID,
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/haiku/src/system/kernel/debug/ |
H A D | user_debugger.cpp | 1058 user_debug_thread_created(thread_id threadID) argument 1070 message.new_thread = threadID; 1078 user_debug_thread_deleted(team_id teamID, thread_id threadID) argument 1121 message.origin.thread = threadID; 1616 thread_id threadID, port_id &threadDebugPort) 1621 Thread* thread = Thread::GetAndLock(threadID); 1809 thread_id threadID = message.set_thread_flags.thread; local 1815 nubThread->id, threadID, flags)); 1818 Thread* thread = Thread::GetAndLock(threadID); 1839 thread_id threadID; local 1615 debug_nub_thread_get_thread_debug_port(Thread *nubThread, thread_id threadID, port_id &threadDebugPort) argument 1886 thread_id threadID = message.set_cpu_state.thread; local 1914 thread_id threadID = message.get_cpu_state.thread; local 2066 thread_id threadID = message.set_signal_masks.thread; local 2124 thread_id threadID = message.get_signal_masks.thread; local 2249 thread_id threadID = message.start_profiler.thread; local 2359 thread_id threadID = message.stop_profiler.thread; local 2920 _user_debug_thread(thread_id threadID) argument [all...] |
/haiku/src/add-ons/accelerants/intel_810/ |
H A D | accelerant.cpp | 132 thread_id threadID = spawn_thread(SuppressArtifacts, local 135 result = resume_thread(threadID);
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