Searched refs:teamName (Results 1 - 9 of 9) sorted by relevance
/haiku/src/kits/debugger/settings/ |
H A D | NoOpSettingsManager.cpp | 22 NoOpSettingsManager::LoadTeamSettings(const char* teamName, argument
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H A D | NoOpSettingsManager.h | 17 virtual status_t LoadTeamSettings(const char* teamName,
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/haiku/src/apps/debugger/settings/ |
H A D | DebuggerSettingsManager.h | 27 virtual status_t LoadTeamSettings(const char* teamName, 40 int32 _TeamSettingsIndex(const char* teamName) const;
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H A D | DebuggerSettingsManager.cpp | 70 DebuggerSettingsManager::LoadTeamSettings(const char* teamName, TeamSettings& settings) argument 74 int32 index = _TeamSettingsIndex(teamName); 203 DebuggerSettingsManager::_TeamSettingsIndex(const char* teamName) const 207 if (settings->TeamName() == teamName)
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/haiku/headers/private/debugger/settings/ |
H A D | SettingsManager.h | 20 virtual status_t LoadTeamSettings(const char* teamName,
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/haiku/src/bin/ |
H A D | pidof.cpp | 81 const char* teamName = NULL; local 82 if (extendedInfo.FindString("name", &teamName) != B_OK) 85 if (strcmp(teamName, processName) == 0) {
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H A D | listarea.c | 21 static void list_areas_for_name(const char *teamName);
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/haiku/src/servers/debug/ |
H A D | DebugServer.cpp | 80 match_team_name(const char* teamName, const char* parameterName) argument 85 BString value = teamName; 89 BPath path(teamName); 104 action_for_team(const char* teamName, int32& _action, argument 131 if (!match_team_name(teamName, child.Name()))
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/haiku/src/kits/debugger/controllers/ |
H A D | TeamDebugger.cpp | 2438 BString teamName = fTeam->Name(); local 2442 if (fSettingsManager->LoadTeamSettings(teamName, fTeamSettings) != B_OK)
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