Searched refs:targetScreen (Results 1 - 6 of 6) sorted by relevance

/haiku/src/servers/app/
H A DTestServerLoopAdapter.cpp69 char* targetScreen = NULL; local
70 link.ReadString(&targetScreen);
78 message.AddString("target", targetScreen);
85 Desktop* desktop = _FindDesktop(userID, targetScreen);
86 free(targetScreen);
H A DAppServer.cpp113 const char* targetScreen = message->GetString("target"); local
120 desktop = _FindDesktop(userID, targetScreen);
126 desktop = _CreateDesktop(userID, targetScreen);
178 AppServer::_CreateDesktop(uid_t userID, const char* targetScreen) argument
183 desktop.SetTo(new Desktop(userID, targetScreen));
208 AppServer::_FindDesktop(uid_t userID, const char* targetScreen) argument
216 && ((desktop->TargetScreen() == NULL && targetScreen == NULL)
217 || (desktop->TargetScreen() != NULL && targetScreen != NULL
218 && strcmp(desktop->TargetScreen(), targetScreen) == 0))) {
H A DAppServer.h49 const char* targetScreen);
51 const char* targetScreen);
H A DTestServerLoopAdapter.h41 const char* targetScreen) = 0;
H A DDesktop.h68 const char* targetScreen);
H A DDesktop.cpp413 Desktop::Desktop(uid_t userID, const char* targetScreen) argument
418 fTargetScreen(strdup(targetScreen)),

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