Searched refs:sx2 (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_span_interpolator_persp.h139 int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift; local
147 m_scale_x = dda2_line_interpolator(sx1, sx2, len);
174 int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift; local
185 m_scale_x = dda2_line_interpolator(sx1, sx2, len);
360 int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift; local
373 m_scale_x = dda2_line_interpolator(sx1, sx2, len);
404 int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift; local
417 m_scale_x = dda2_line_interpolator(sx1, sx2, len);
/haiku/src/libs/agg/src/
H A Dagg_bezier_arc.cpp193 double sx2 = (x0 + x2) / 2.0; local
195 double cx = sx2 + (cos_a * cx1 - sin_a * cy1);

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