Searched refs:stillAvailableOnScreen (Results 1 - 8 of 8) sorted by relevance

/haiku/src/tests/servers/app/newerClipping/
H A DDesktop.cpp43 BRegion stillAvailableOnScreen; local
44 _RebuildClippingForAllWindows(&stillAvailableOnScreen);
45 _SetBackground(&stillAvailableOnScreen);
600 Desktop::_RebuildClippingForAllWindows(BRegion* stillAvailableOnScreen) argument
606 *stillAvailableOnScreen = fMasterClipping;
613 window->SetClipping(stillAvailableOnScreen);
615 stillAvailableOnScreen->Exclude(&window->VisibleRegion());
H A DDesktop.h103 void _RebuildClippingForAllWindows(BRegion* stillAvailableOnScreen);
H A DWindowLayer.h67 void SetClipping(BRegion* stillAvailableOnScreen);
H A DWindowLayer.cpp173 WindowLayer::SetClipping(BRegion* stillAvailableOnScreen) argument
180 fVisibleRegion.IntersectWith(stillAvailableOnScreen);
/haiku/src/servers/app/
H A DDesktop.cpp584 BRegion stillAvailableOnScreen; local
585 _RebuildClippingForAllWindows(stillAvailableOnScreen);
586 _SetBackground(stillAvailableOnScreen);
3440 Desktop::_RebuildClippingForAllWindows(BRegion& stillAvailableOnScreen) argument
3446 stillAvailableOnScreen = fScreenRegion;
3452 window->SetClipping(&stillAvailableOnScreen);
3461 stillAvailableOnScreen.Exclude(&window->VisibleRegion());
3519 BRegion stillAvailableOnScreen(fScreenRegion);
3526 dirty.IntersectWith(&stillAvailableOnScreen);
3528 window->SetClipping(&stillAvailableOnScreen);
3855 BRegion stillAvailableOnScreen; local
[all...]
H A DDesktop.h315 BRegion& stillAvailableOnScreen);
H A DWindow.h116 void SetClipping(BRegion* stillAvailableOnScreen);
H A DWindow.cpp193 Window::SetClipping(BRegion* stillAvailableOnScreen) argument
200 fVisibleRegion.IntersectWith(stillAvailableOnScreen);

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