Searched refs:steps (Results 1 - 12 of 12) sorted by relevance

/haiku/src/apps/tv/
H A DVideoView.cpp281 int steps; local
295 steps = 32;
297 bar_width = bnd.Width() / steps;
302 for (int i = 0; i < steps; i++) {
303 uint8 c = i * 255 / (steps - 1);
305 right = (i != steps - 1) ? left + bar_width - 1 : bnd.right;
310 steps = 256;
312 bar_width = bnd.Width() / steps;
317 for (int i = 0; i < steps; i++) {
318 uint8 c = 255 - (i * 255 / (steps
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/haiku/src/apps/debuganalyzer/gui/chart/
H A DChart.cpp570 Chart::_Zoom(float x, float steps) argument
574 || steps == 0) {
585 if (steps < 0) {
586 steps = -steps;
590 for (; steps > 0; steps--)
H A DChart.h92 void _Zoom(float x, float steps);
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DSchedulingPage.cpp1332 void _Zoom(float x, float steps) argument
1334 if (steps == 0 || fModel == NULL)
1342 if (steps < 0) {
1343 steps = -steps;
1348 for (; steps > 0; steps--)
/haiku/src/apps/activitymonitor/
H A DActivityView.cpp1359 // We would get a negative number of steps which isn't a good idea.
1364 uint32 steps = width / step; local
1394 viewValues->Update(values, steps, fDrawResolution, now, timeStep,
1397 if (viewValues->Start() >= (int32)steps - 1)
1409 view->BeginLineArray(steps - viewValues->Start() - 1);
1413 for (uint32 j = viewValues->Start(); j < steps; x += step, j++) {
/haiku/src/apps/cortex/RouteApp/
H A DStatusView.cpp486 float steps = static_cast<float>(TEXT_DECAY_TIME) local
488 m_opacity -= (1.0 / steps);
/haiku/src/apps/diskprobe/
H A DDataView.cpp987 float steps = 0.5f; local
990 for (size = 1.f; size < 100; size += steps) {
996 steps = 1.0f;
998 size -= steps;
/haiku/src/kits/package/solver/libsolv/
H A DLibsolvSolver.cpp566 if (transaction->steps.count == 0)
571 for (int i = 0; i < transaction->steps.count; i++) {
572 Id solvableId = transaction->steps.elements[i];
/haiku/src/kits/tracker/
H A DWidgetAttributeText.cpp1966 int32 steps = fMax / fCount; local
1970 int64 n = i * steps;
1971 if (rating > n + steps / 2)
/haiku/src/apps/terminal/
H A DTermView.cpp1813 int32 steps; local
1819 steps = abs((int)deltaY);
1824 steps = 3 * abs((int)deltaY);
1830 for (int32 i = 0; i <steps; i++)
/haiku/src/apps/showimage/
H A DShowImageWindow.cpp1675 const int32 steps = sizeof(kAnimationOffsets) / sizeof(float); local
1676 for (int32 i = 0; i < steps; i++) {
/haiku/src/apps/mediaplayer/
H A DMainWin.cpp2685 const int32 steps = sizeof(kAnimationOffsets) / sizeof(float); local
2689 for (int32 i = 0; i < steps; i++) {

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